Player Matchup

Pele
Pele
Masters
Boults
Pele
Masters
Level 178
God Stats
14W - 3L
1,894 SR
Queue Stats
367W - 330L
2,584 MMR
Solo
Apollo
Apollo
Platinum III
MBclou
Apollo
Platinum III
Level 156
God Stats
1W - 0L
1,285 SR
Queue Stats
85W - 71L
1,837 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
RoxyMigürdia
Gilgamesh
Platinum IV
Level 157
God Stats
4W - 3L
1,523 SR
Queue Stats
451W - 454L
1,764 MMR
Solo
Nu Wa
Nu Wa
Masters
Xhitoman
Nu Wa
Masters
Level 286
God Stats
4W - 4L
1,453 SR
Queue Stats
377W - 320L
2,533 MMR
Solo
Sobek
Sobek
Platinum II
xlVINGADOR
Sobek
Platinum II
Level 194
God Stats
1W - 1L
1,264 SR
Queue Stats
141W - 149L
1,860 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 194
1,484 SR
2,116 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,555 SR
1,675 MMR
Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
Hanakoˆsan
Chernobog
Masters
Level 105
God Stats
2W - 1L
1,773 SR
Queue Stats
39W - 36L
2,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Boults
Pele
12
5 / 2 / 3
6,280
698
6,459
8,499
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Apollo
MBclou
Apollo
10
0 / 1 / 0
5,200
578
3,354
6,983
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RoxyMigürdia
Gilgamesh
10
3 / 2 / 3
6,341
705
6,588
9,832
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Xhitoman
Nu Wa
11
1 / 1 / 7
5,861
651
5,237
3,613
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
9
1 / 2 / 4
5,540
616
2,304
7,224
5,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaKhepriSusanoGeb

VS

Bans
BacchusSun WukongAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 1 / 5
5,988
665
3,735
7,348
6,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
 
Thor
11
3 / 1 / 2
5,786
643
3,004
6,135
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
 
Chaac
9
0 / 4 / 2
5,053
561
5,320
9,764
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
 
Morgan Le Fay
9
0 / 3 / 3
5,035
559
2,939
5,187
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Hanakoˆsan
Chernobog
11
3 / 1 / 1
6,255
695
5,766
7,622
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
8
8
Deaths
10
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
5
4.5
L
Thor
 
Thor
3
1
2
4
L
Chaac
 
Chaac
0
4
2
0.25
L
Morgan Le Fay
 
Morgan Le Fay
0
3
3
0.5
W
Pele
Boults
Pele
5
2
3
3.25
L
Chernobog
Hanakoˆsan
Chernobog
3
1
1
3.5
W
Apollo
MBclou
Apollo
0
1
0
0
W
Gilgamesh
RoxyMigürdia
Gilgamesh
3
2
3
2.25
W
Nu Wa
Xhitoman
Nu Wa
1
1
7
4.5
W
Sobek
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
20,764
36,151
Taken
36,056
15,670
Mitigated
17,220
8,662
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,735
1,645
0
1,753
7,348
6,197
0
1,502
5,846
14,423
0
L
Thor
 
Thor
3,004
740
0
3,413
6,135
1,906
0
1,164
4,971
0
39,346
L
Chaac
 
Chaac
5,320
1,482
0
3,116
9,764
4,980
0
495
9,269
0
26,695
L
Morgan Le Fay
 
Morgan Le Fay
2,939
210
0
711
5,187
1,450
0
2,954
2,233
32,704
0
W
Pele
Boults
Pele
6,459
1,631
0
1,880
8,499
2,945
0
2,460
6,039
0
37,458
L
Chernobog
Hanakoˆsan
Chernobog
5,766
4,240
0
4,275
7,622
2,687
156
1,106
6,516
0
47,822
W
Apollo
MBclou
Apollo
3,354
2,653
0
1,694
6,983
2,245
0
533
6,450
0
40,306
W
Gilgamesh
RoxyMigürdia
Gilgamesh
6,588
2,831
0
1,935
9,832
4,417
0
847
8,498
0
35,606
W
Nu Wa
Xhitoman
Nu Wa
5,237
964
0
680
3,613
973
0
1,187
2,426
42,298
1,501
W
Sobek
2,304
137
0
2,473
7,224
5,090
0
1,833
5,391
12,376
1,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
28,117
314
Minions Killed
298
0
Camps Cleared
0
990,933
Distance Traveled
915,129
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,988
665
8
1
0
211,347
0
L
Thor
5,786
643
77
9
0
206,201
0
L
Chaac
5,053
561
41
5
0
150,821
4
L
Morgan Le Fay
5,035
559
71
8
0
171,968
0
W
Pele
6,280
698
59
7
0
216,135
0
L
Chernobog
6,255
695
101
11
0
174,792
0
W
Apollo
5,200
578
81
9
0
180,635
0
W
Gilgamesh
6,341
705
61
7
0
196,519
0
W
Nu Wa
5,861
651
89
10
0
211,282
1
W
Sobek
5,540
616
24
3
0
186,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role