Player Matchup

Nu Wa
Nu Wa
DanD0C
Nu Wa
Level 153
God Stats
0W - 1L
1,749 SR
Queue Stats
53W - 38L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
Deaths SpearV71
Gilgamesh
Level 147
God Stats
0W - 3L
1,207 SR
Queue Stats
68W - 58L
1,521 Elo+
Party 2
Chang'e
Chang'e
Ronsensei04
Chang'e
Level 158
God Stats
1W - 2L
1,256 SR
Queue Stats
148W - 144L
1,525 Elo+
Party 2
Sol
Sol
jj Wheeelz73
Sol
Level 143
God Stats
0W - 3L
1,163 SR
Queue Stats
95W - 84L
1,549 Elo+
Solo
Arachne
Arachne
rlce
Arachne
Level 148
God Stats
0W - 2L
1,304 SR
Queue Stats
277W - 263L
1,546 Elo+
Party 2
Team Averages
Level 150
1,336 SR
1,547 Elo+

VS

Team Averages
Level 179
1,577 SR
1,601 Elo+
Pele
Pele
DuoDiffVictim
Pele
Level 216
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,594 Elo+
Party 1
Vulcan
Vulcan
SifuEnjoyer
Vulcan
Level 125
God Stats
1W - 0L
1,876 SR
Queue Stats
26W - 16L
1,650 Elo+
Party 1
Chang'e
Chang'e
Stavie-magee
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,815 Elo+
Party 1
Xing Tian
Xing Tian
nickflamingdude2
Xing Tian
Level 236
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
wipo20
Cernunnos
Level 157
God Stats
2W - 2L
1,509 SR
Queue Stats
183W - 189L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DanD0C
Nu Wa
16
7 / 6 / 2
9,822
819
15,808
9,650
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Deaths SpearV71
Gilgamesh
14
1 / 4 / 4
7,912
659
8,707
16,649
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Ronsensei04
Chang'e
12
0 / 7 / 4
7,405
617
3,928
12,328
3,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 8
8,521
710
15,959
11,919
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
rlce
Arachne
15
2 / 6 / 5
9,125
760
8,311
15,285
8,631
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 8
10,954
913
18,698
16,410
8,837
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
17
6 / 3 / 18
10,179
848
14,923
11,468
4,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Stavie-magee
Chang'e
16
3 / 3 / 15
9,301
775
8,963
14,114
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
13
1 / 3 / 17
8,514
710
4,974
16,855
11,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
wipo20
Cernunnos
17
4 / 1 / 16
10,229
852
12,627
14,982
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
11
Kills
27
27
Deaths
12
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DanD0C
Nu Wa
7
6
2
1.33
L
Gilgamesh
Deaths SpearV71
Gilgamesh
1
4
4
0.75
W
13
2
8
8.5
L
Chang'e
Ronsensei04
Chang'e
0
7
4
0.29
W
Vulcan
6
3
18
5
W
Chang'e
Stavie-magee
Chang'e
3
3
15
3.5
L
1
4
8
1.25
W
Xing Tian
1
3
17
3.17
L
Arachne
rlce
Arachne
2
6
5
0.75
W
Cernunnos
wipo20
Cernunnos
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,713
Damage
60,185
65,831
Taken
73,829
33,870
Mitigated
35,322
20,462
Healing
42,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DanD0C
Nu Wa
15,808
3,137
530
1,108
9,650
3,156
170
4,260
5,276
30,138
1,033
L
Gilgamesh
Deaths SpearV71
Gilgamesh
8,707
1,315
969
2,739
16,649
14,728
140
7,659
8,857
0
12,848
W
18,698
2,641
1,039
5,947
16,410
8,837
1,581
7,932
8,241
0
40,360
L
Chang'e
Ronsensei04
Chang'e
3,928
0
3,594
1,923
12,328
3,793
0
5,975
6,202
14,748
505
W
Vulcan
14,923
928
498
2,761
11,468
4,652
1,534
4,386
6,903
29,205
0
W
Chang'e
Stavie-magee
Chang'e
8,963
649
16,416
8,253
14,114
4,484
1,953
10,039
3,899
23,005
0
L
15,959
2,413
57
4,630
11,919
3,562
0
4,586
6,967
39,038
0
W
Xing Tian
4,974
273
0
3,708
16,855
11,834
143
4,789
11,977
10,170
505
L
Arachne
rlce
Arachne
8,311
3,880
930
3,982
15,285
8,631
0
6,242
8,853
0
12,675
W
Cernunnos
wipo20
Cernunnos
12,627
3,100
1,181
3,024
14,982
5,515
2,398
7,983
6,725
0
40,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
49,177
129
Minions Killed
213
0
Camps Cleared
0
1,061,008
Distance Traveled
1,020,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,822
819
27
2
0
187,407
0
L
Gilgamesh
7,912
659
11
1
0
256,140
0
W
Pele
10,954
913
41
3
0
222,715
0
L
Chang'e
7,405
617
27
2
0
196,364
0
W
Vulcan
10,179
848
30
3
0
226,886
0
W
Chang'e
9,301
775
41
3
0
207,537
0
L
Sol
8,521
710
48
4
0
202,826
0
W
Xing Tian
8,514
710
14
1
0
152,463
0
L
Arachne
9,125
760
16
1
0
218,271
0
W
Cernunnos
10,229
852
87
7
0
210,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role