Player Matchup

Medusa
Medusa
ForecastVoice57
Medusa
Level 47
God Stats
33W - 20L
1,607 SR
Queue Stats
100W - 87L
1,465 Elo+
Party 2
Mulan
Mulan
Leo582
Mulan
Level 29
God Stats
11W - 7L
1,652 SR
Queue Stats
161W - 147L
1,484 Elo+
Party 1
Thanatos
Thanatos
Master Kill122
Thanatos
Level 91
God Stats
9W - 6L
1,583 SR
Queue Stats
130W - 118L
1,477 Elo+
Party 2
Tiamat
Tiamat
SrFurro
Tiamat
Level 129
God Stats
47W - 35L
1,600 SR
Queue Stats
275W - 252L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
donutbagleman
Jormungandr
Level 82
God Stats
1W - 0L
1,742 SR
Queue Stats
143W - 120L
1,470 Elo+
Party 2
Team Averages
Level 76
1,637 SR
1,481 Elo+

VS

Team Averages
Level 58
1,460 SR
1,432 Elo+
Athena
Athena
MINIBUROSAA
Athena
Level 25
God Stats
3W - 2L
1,720 SR
Queue Stats
26W - 32L
1,459 Elo+
Party 3
Odin
Odin
Marshm3lowman
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,375 Elo+
Solo
Ah Puch
Ah Puch
REDAPE67
Ah Puch
Level 45
God Stats
13W - 5L
1,866 SR
Queue Stats
104W - 113L
1,450 Elo+
Solo
Fenrir
Fenrir
crackedknuckles
Fenrir
Level 45
God Stats
43W - 46L
993 SR
Queue Stats
102W - 118L
1,413 Elo+
Solo
Rama
Rama
mrdrpotato
Rama
Level 141
God Stats
0W - 2L
1,222 SR
Queue Stats
28W - 33L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 8
8,516
532
10,802
10,702
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Leo582
Mulan
17
9 / 1 / 9
11,247
703
17,498
17,697
18,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
17
9 / 5 / 7
9,738
609
7,917
15,069
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
SrFurro
Tiamat
13
4 / 2 / 7
8,728
546
8,663
10,299
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
donutbagleman
Jormungandr
14
3 / 3 / 13
8,840
553
11,356
14,234
11,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
4 / 4 / 6
7,799
487
4,537
13,796
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 4
6,695
418
4,324
13,984
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
REDAPE67
Ah Puch
16
5 / 6 / 3
9,449
591
16,066
12,884
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 10 / 4
8,126
508
9,702
17,291
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 5
7,748
484
9,270
12,027
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
30
Kills
16
16
Deaths
30
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
W
Mulan
Leo582
Mulan
9
1
9
13.5
L
Athena
4
4
6
1.75
L
0
5
4
0.4
W
Thanatos
9
5
7
2.5
L
Ah Puch
REDAPE67
Ah Puch
5
6
3
1.08
W
Tiamat
SrFurro
Tiamat
4
2
7
3.75
L
4
10
4
0.6
W
Jormungandr
donutbagleman
Jormungandr
3
3
13
3.17
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,236
Damage
43,899
68,001
Taken
69,982
44,511
Mitigated
40,637
23,152
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,802
3,436
0
1,657
10,702
3,853
1,062
4,427
6,143
0
52,274
W
Mulan
Leo582
Mulan
17,498
3,265
0
6,585
17,697
18,317
303
1,724
15,193
501
75,557
L
Athena
4,537
1,015
0
1,844
13,796
13,023
0
3,508
10,186
8,011
0
L
4,324
1,199
0
2,262
13,984
11,354
0
1,631
11,594
0
24,987
W
Thanatos
7,917
2,187
0
10,448
15,069
6,322
324
3,720
11,036
0
73,798
L
Ah Puch
REDAPE67
Ah Puch
16,066
438
0
2,747
12,884
4,744
0
6,577
6,292
65,865
2,961
W
Tiamat
SrFurro
Tiamat
8,663
617
0
2,625
10,299
4,497
0
6,270
3,567
45,170
0
L
9,702
2,695
0
1,916
17,291
7,806
0
4,374
12,699
0
58,716
W
Jormungandr
donutbagleman
Jormungandr
11,356
3,478
0
1,837
14,234
11,522
225
3,018
11,039
43,730
1,120
L
9,270
7,612
0
3,786
12,027
3,710
0
4,214
7,813
0
55,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
39,817
456
Minions Killed
367
0
Camps Cleared
0
1,580,312
Distance Traveled
1,513,046
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,516
532
68
4
0
325,315
0
W
Mulan
11,247
703
132
8
0
269,054
0
L
Athena
7,799
487
7
0
0
318,398
4
L
Odin
6,695
418
38
2
0
332,733
0
W
Thanatos
9,738
609
112
7
0
334,024
0
L
Ah Puch
9,449
591
139
9
0
286,210
0
W
Tiamat
8,728
546
84
5
0
328,322
0
L
Fenrir
8,126
508
89
6
0
297,022
0
W
Jormungandr
8,840
553
60
4
0
323,597
2
L
Rama
7,748
484
94
6
0
278,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role