Player Matchup

Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
PapaSn0w
Amaterasu
Level 119
God Stats
1W - 1L
1,802 SR
Queue Stats
14W - 22L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
WholesumCowboy
Xing Tian
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
WholesumThief
Cliodhna
Level 137
God Stats
1W - 2L
1,356 SR
Queue Stats
48W - 74L
1,401 Elo+
Party 1
Rama
Rama
WholesumbotTTV
Rama
Level 149
God Stats
1W - 2L
1,415 SR
Queue Stats
19W - 17L
1,610 Elo+
Party 1
Team Averages
Level 119
1,515 SR
1,501 Elo+

VS

Team Averages
Level 118
1,513 SR
1,537 Elo+
Serqet
Serqet
 
Serqet
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GovMode
Hou Yi
Level 148
God Stats
8W - 4L
1,569 SR
Queue Stats
138W - 161L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
HolyCupCake1
Nu Wa
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,678 Elo+
Solo
Medusa
Medusa
IIKevII
Medusa
Level 104
God Stats
13W - 9L
1,561 SR
Queue Stats
56W - 65L
1,467 Elo+
Party 2
Atlas
Atlas
Tweecur
Atlas
Level 25
God Stats
2W - 4L
1,435 SR
Queue Stats
60W - 68L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 3 / 0
6,865
624
2,872
5,859
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
PapaSn0w
Amaterasu
9
1 / 6 / 0
5,539
504
4,964
10,709
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
WholesumCowboy
Xing Tian
7
0 / 2 / 2
5,187
472
2,136
8,702
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
WholesumThief
Cliodhna
11
0 / 3 / 1
5,733
521
5,857
9,192
2,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 1
5,315
483
2,981
5,789
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
6 / 1 / 3
7,302
664
7,505
8,321
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
GovMode
Hou Yi
14
4 / 1 / 1
7,574
689
3,494
6,617
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 5
6,393
581
4,378
5,244
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
IIKevII
Medusa
13
5 / 1 / 4
7,587
690
7,394
7,788
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Tweecur
Atlas
10
3 / 1 / 4
6,345
577
4,936
8,277
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
0
1
W
Serqet
 
Serqet
6
1
3
7.5
W
Hou Yi
GovMode
Hou Yi
4
1
1
4.5
W
0
2
5
1.25
W
Medusa
IIKevII
Medusa
5
1
4
7
L
Amaterasu
PapaSn0w
Amaterasu
1
6
0
0.17
W
Atlas
Tweecur
Atlas
3
1
4
5
L
Xing Tian
WholesumCowboy
Xing Tian
0
2
2
0.5
L
Cliodhna
WholesumThief
Cliodhna
0
3
1
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,810
Damage
27,707
40,251
Taken
36,247
16,956
Mitigated
14,269
9,579
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,872
615
342
1,660
5,859
1,652
0
1,802
3,406
54,032
1,492
W
Serqet
 
Serqet
7,505
2,038
0
4,306
8,321
2,662
0
997
7,031
0
45,557
W
Hou Yi
GovMode
Hou Yi
3,494
2,183
0
3,764
6,617
2,356
0
1,421
5,108
0
60,204
W
4,378
600
0
1,299
5,244
1,443
317
861
4,255
47,411
0
W
Medusa
IIKevII
Medusa
7,394
3,232
0
2,185
7,788
2,164
270
57
7,469
0
49,592
L
Amaterasu
PapaSn0w
Amaterasu
4,964
1,692
0
3,644
10,709
5,853
0
833
9,876
0
30,295
W
Atlas
Tweecur
Atlas
4,936
1,608
349
2,730
8,277
5,644
0
1,179
7,018
21,251
0
L
Xing Tian
WholesumCowboy
Xing Tian
2,136
258
0
898
8,702
5,293
0
2,608
6,094
8,500
0
L
Cliodhna
WholesumThief
Cliodhna
5,857
447
0
2,473
9,192
2,701
0
1,508
7,528
0
42,183
L
2,981
2,047
0
562
5,789
1,457
0
2,563
3,226
0
20,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
35,201
300
Minions Killed
396
0
Camps Cleared
0
1,237,822
Distance Traveled
1,190,662
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,865
624
104
9
0
249,528
4
W
Serqet
7,302
664
76
7
0
296,090
2
W
Hou Yi
7,574
689
112
10
0
205,790
0
W
Nu Wa
6,393
581
93
8
0
230,887
2
W
Medusa
7,587
690
99
9
0
219,874
0
L
Amaterasu
5,539
504
58
5
0
249,533
0
W
Atlas
6,345
577
16
1
0
238,021
0
L
Xing Tian
5,187
472
15
1
0
253,256
0
L
Cliodhna
5,733
521
79
7
0
259,799
0
L
Rama
5,315
483
44
4
0
225,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role