Player Matchup

King Arthur
King Arthur
MoeMouto
King Arthur
Level 88
God Stats
1W - 3L
1,422 SR
Queue Stats
125W - 128L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Smurfin101
Baron Samedi
Level 67
God Stats
1W - 1L
1,885 SR
Queue Stats
51W - 34L
1,698 Elo+
Party 1
Merlin
Merlin
Unfazabl3Chris
Merlin
Level 148
God Stats
1W - 3L
1,195 SR
Queue Stats
154W - 150L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
astralfaerie
Hun Batz
Level 173
God Stats
5W - 3L
1,752 SR
Queue Stats
708W - 625L
1,547 Elo+
Solo
Anhur
Anhur
tqgspades
Anhur
Level 76
God Stats
20W - 16L
1,569 SR
Queue Stats
99W - 89L
1,596 Elo+
Party 1
Team Averages
Level 110
1,565 SR
1,582 Elo+

VS

Team Averages
Level 124
1,526 SR
1,547 Elo+
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DruDragon11
Chernobog
Level 87
God Stats
2W - 1L
1,533 SR
Queue Stats
91W - 79L
1,599 Elo+
Party 2
Fafnir
Fafnir
Quaint_MF_bird
Fafnir
Level 168
God Stats
14W - 8L
1,782 SR
Queue Stats
166W - 154L
1,527 Elo+
Party 2
Medusa
Medusa
Raymungandr
Medusa
Level 65
God Stats
5W - 3L
1,479 SR
Queue Stats
197W - 168L
1,561 Elo+
Party 2
Janus
Janus
Wolfdogtyt
Janus
Level 157
God Stats
7W - 6L
1,337 SR
Queue Stats
172W - 156L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MoeMouto
King Arthur
13
2 / 2 / 1
7,815
558
4,131
13,108
8,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Smurfin101
Baron Samedi
11
0 / 3 / 2
6,694
478
4,595
11,592
8,515
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 7 / 1
7,461
533
5,058
8,357
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
astralfaerie
Hun Batz
14
3 / 7 / 3
7,997
571
7,425
13,365
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
tqgspades
Anhur
14
1 / 2 / 0
7,843
560
4,257
8,900
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 3 / 7
9,016
644
6,649
6,202
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
DruDragon11
Chernobog
14
2 / 2 / 3
8,111
579
8,626
8,990
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 11
8,412
601
5,025
10,080
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
16
14 / 1 / 3
10,070
719
11,261
8,765
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
13
1 / 3 / 1
8,162
583
7,019
8,219
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
21
21
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
3
7
2.5
W
Chernobog
DruDragon11
Chernobog
2
2
3
1.75
L
King Arthur
MoeMouto
King Arthur
2
2
1
1.25
W
0
0
11
5.5
W
Medusa
14
1
3
15.5
L
Baron Samedi
Smurfin101
Baron Samedi
0
3
2
0.33
L
3
7
1
0.5
W
Janus
1
3
1
0.5
L
Hun Batz
astralfaerie
Hun Batz
3
7
3
0.64
L
Anhur
tqgspades
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
38,580
55,322
Taken
42,256
26,749
Mitigated
21,240
10,981
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,649
307
0
865
6,202
1,908
0
3,125
3,077
68,430
1,135
W
Chernobog
DruDragon11
Chernobog
8,626
5,559
0
3,553
8,990
2,800
0
2,208
6,782
0
64,351
L
King Arthur
MoeMouto
King Arthur
4,131
292
0
2,502
13,108
8,595
0
5,971
6,285
0
52,030
W
5,025
1,170
0
3,540
10,080
11,050
173
3,121
6,959
19,248
0
W
Medusa
11,261
5,443
0
4,460
8,765
3,006
982
1,163
7,602
0
76,344
L
Baron Samedi
Smurfin101
Baron Samedi
4,595
751
393
2,529
11,592
8,515
0
3,363
8,229
25,414
64
L
5,058
549
0
228
8,357
2,218
0
3,458
4,899
51,520
0
W
Janus
7,019
231
0
2,325
8,219
2,476
354
0
8,219
49,721
417
L
Hun Batz
astralfaerie
Hun Batz
7,425
2,129
0
1,351
13,365
4,421
0
3,611
9,754
0
60,546
L
Anhur
tqgspades
Anhur
4,257
2,334
0
3,978
8,900
3,000
0
1,242
7,658
0
65,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
43,771
447
Minions Killed
475
0
Camps Cleared
0
1,354,869
Distance Traveled
1,375,755
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,016
644
118
8
0
258,861
0
W
Chernobog
8,111
579
117
8
0
263,651
0
L
King Arthur
7,815
558
96
7
0
271,150
0
W
Fafnir
8,412
601
27
2
0
291,009
4
W
Medusa
10,070
719
112
8
0
301,170
0
L
Baron Samedi
6,694
478
21
2
0
275,049
2
L
Merlin
7,461
533
107
8
0
256,722
3
W
Janus
8,162
583
101
7
0
261,064
0
L
Hun Batz
7,997
571
97
7
0
303,482
1
L
Anhur
7,843
560
126
9
0
248,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role