Player Matchup

Xing Tian
Xing Tian
UnnusAnnus
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,419 Elo+
Solo
Agni
Agni
caden764
Agni
Level 104
God Stats
1W - 5L
1,328 SR
Queue Stats
157W - 139L
1,529 Elo+
Party 2
Izanami
Izanami
poppy0322
Izanami
Level 139
God Stats
11W - 14L
1,540 SR
Queue Stats
625W - 530L
1,561 Elo+
Party 2
Surtr
Surtr
scotish_Gohan
Surtr
Level 127
God Stats
66W - 49L
1,638 SR
Queue Stats
133W - 123L
1,542 Elo+
Party 2
Loki
Loki
xGamed__
Loki
Level 126
God Stats
33W - 31L
1,639 SR
Queue Stats
209W - 177L
1,511 Elo+
Solo
Team Averages
Level 124
1,529 SR
1,512 Elo+

VS

Team Averages
Level 124
1,493 SR
1,471 Elo+
King Arthur
King Arthur
BlackHokage415
King Arthur
Level 145
God Stats
3W - 5L
1,230 SR
Queue Stats
58W - 63L
1,505 Elo+
Party 1
Nut
Nut
Sekto2
Nut
Level 143
God Stats
3W - 3L
1,315 SR
Queue Stats
12W - 17L
1,341 Elo+
Party 1
Geb
Geb
Vroknyr
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,417 Elo+
Solo
Hera
Hera
eugene-sexy
Hera
Level 128
God Stats
15W - 5L
1,611 SR
Queue Stats
266W - 273L
1,538 Elo+
Solo
Horus
Horus
memin1117
Horus
Level 84
God Stats
29W - 12L
1,808 SR
Queue Stats
362W - 341L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
UnnusAnnus
Xing Tian
11
3 / 1 / 4
6,534
545
5,238
9,671
4,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Agni
11
1 / 3 / 3
5,625
469
5,061
5,641
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
poppy0322
Izanami
12
2 / 3 / 1
6,997
583
5,803
8,459
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 5 / 2
6,328
527
7,812
11,924
8,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
14
2 / 2 / 2
6,765
564
3,781
9,595
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackHokage415
King Arthur
12
4 / 1 / 3
7,554
630
7,671
11,192
9,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nut
Sekto2
Nut
13
3 / 1 / 1
7,292
608
7,698
8,055
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
10
1 / 3 / 4
6,238
520
4,840
10,423
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 2
6,813
568
5,037
6,401
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
memin1117
Horus
12
5 / 2 / 4
6,839
570
6,646
10,071
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
14
14
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlackHokage415
King Arthur
4
1
3
5.5
W
Nut
Sekto2
Nut
3
1
1
3.5
L
Xing Tian
UnnusAnnus
Xing Tian
3
1
4
5
W
Geb
1
3
4
1
L
Agni
1
3
3
0.83
W
1
1
2
2
W
Horus
memin1117
Horus
5
2
4
3.5
L
Izanami
poppy0322
Izanami
2
3
1
0.83
L
0
5
2
0.2
L
Loki
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
31,892
45,290
Taken
46,142
21,199
Mitigated
22,416
13,413
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlackHokage415
King Arthur
7,671
1,208
0
2,360
11,192
9,111
0
1,512
9,618
0
49,467
W
Nut
Sekto2
Nut
7,698
4,102
0
750
8,055
2,130
0
1,393
6,662
0
54,845
L
Xing Tian
UnnusAnnus
Xing Tian
5,238
862
1,248
2,352
9,671
4,927
0
2,539
7,132
19,331
113
W
Geb
4,840
243
849
2,513
10,423
5,383
0
2,540
7,697
26,586
0
L
Agni
5,061
317
0
0
5,641
1,720
0
3,729
1,912
27,395
0
W
5,037
981
0
1,656
6,401
1,901
0
3,987
2,258
46,910
926
W
Horus
memin1117
Horus
6,646
2,658
280
4,221
10,071
3,891
17
992
8,957
0
39,129
L
Izanami
poppy0322
Izanami
5,803
3,999
0
3,170
8,459
2,716
0
995
7,464
0
57,787
L
7,812
2,933
0
1,634
11,924
8,912
0
661
11,263
952
43,043
L
Loki
3,781
1,174
0
5,009
9,595
2,924
0
1,779
7,816
0
61,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
34,736
381
Minions Killed
385
0
Camps Cleared
0
1,187,908
Distance Traveled
1,238,618
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,554
630
93
8
0
249,190
0
W
Nut
7,292
608
99
8
0
215,603
0
L
Xing Tian
6,534
545
27
2
0
250,056
1
W
Geb
6,238
520
30
3
0
246,920
6
L
Agni
5,625
469
56
5
0
227,659
0
W
Hera
6,813
568
93
8
0
239,400
0
W
Horus
6,839
570
70
6
0
287,505
2
L
Izanami
6,997
583
104
9
0
222,640
1
L
Surtr
6,328
527
86
7
0
206,965
0
L
Loki
6,765
564
108
9
0
280,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role