Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
IM2-Frxsty
Thor
Level 35
God Stats
3W - 2L
1,685 SR
Queue Stats
95W - 87L
1,495 Elo+
Party 1
Vamana
Vamana
Marcopolo1712
Vamana
Level 63
God Stats
3W - 0L
1,800 SR
Queue Stats
142W - 129L
1,481 Elo+
Party 1
Team Averages
Level 42
1,662 SR
1,492 Elo+

VS

Team Averages
Level 115
1,264 SR
1,587 Elo+
Anhur
Anhur
NoobLet63
Anhur
Level 89
God Stats
0W - 1L
1,182 SR
Queue Stats
49W - 45L
1,561 Elo+
Party 2
Yemoja
Yemoja
TilrepDant
Yemoja
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,739 Elo+
Solo
Bellona
Bellona
ZippyTulip48
Bellona
Level 106
God Stats
0W - 3L
1,109 SR
Queue Stats
11W - 14L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 0 / 3
7,563
840
3,743
7,214
7,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 9
8,158
906
6,870
8,665
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 2 / 5
9,056
1,006
9,266
9,924
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NoobLet63
Anhur
8
1 / 8 / 3
6,666
741
1,363
7,201
1,916
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
TilrepDant
Yemoja
12
1 / 0 / 3
6,646
738
3,911
9,071
6,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
ZippyTulip48
Bellona
7
0 / 9 / 3
5,857
651
1,735
8,143
3,196
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
2
5
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
3
5.5
W
5
3
9
3.17
W
8
2
5
5.25
L
Anhur
NoobLet63
Anhur
1
8
3
0.31
L
Yemoja
TilrepDant
Yemoja
1
0
3
2.5
L
Bellona
ZippyTulip48
Bellona
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
7,009
25,803
Taken
24,415
16,681
Mitigated
11,710
2,569
Healing
626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,743
1,822
0
315
7,214
7,162
474
1,071
6,143
10,357
0
W
6,870
2,390
0
508
8,665
2,987
420
1,038
7,627
0
21,417
W
9,266
3,852
0
1,746
9,924
6,532
1,525
1,587
8,337
0
40,229
L
Anhur
NoobLet63
Anhur
1,363
1,019
0
0
7,201
1,916
0
652
6,240
0
2,675
L
Yemoja
TilrepDant
Yemoja
3,911
1,267
334
276
9,071
6,598
0
2,154
6,564
14,724
1,321
L
Bellona
ZippyTulip48
Bellona
1,735
692
0
16
8,143
3,196
0
987
6,913
0
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
19,169
102
Minions Killed
32
0
Camps Cleared
0
494,637
Distance Traveled
327,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,563
840
14
2
0
158,524
0
W
Thor
8,158
906
31
3
0
171,830
0
W
Vamana
9,056
1,006
57
6
0
164,283
0
L
Anhur
6,666
741
2
0
0
88,433
0
L
Yemoja
6,646
738
28
3
0
142,992
0
L
Bellona
5,857
651
2
0
0
95,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role