Player Matchup

Zhong Kui
Zhong Kui
ColeFront
Zhong Kui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 191L
1,405 Elo+
Party 1
Arachne
Arachne
Lighttbornn
Arachne
Level 119
God Stats
0W - 1L
1,483 SR
Queue Stats
140W - 180L
1,512 Elo+
Party 1
Ymir
Ymir
PerkNowitzki
Ymir
Level 8
God Stats
2W - 8L
1,401 SR
Queue Stats
3W - 15L
1,306 Elo+
Party 1
Cupid
Cupid
SUPERBACON777
Cupid
Level 146
God Stats
2W - 2L
1,813 SR
Queue Stats
77W - 113L
1,507 Elo+
Party 1
Eset
Eset
ghostboy51
Eset
Level 105
God Stats
7W - 7L
1,580 SR
Queue Stats
184W - 218L
1,449 Elo+
Party 1
Team Averages
Level 92
1,555 SR
1,436 Elo+

VS

Team Averages
Level 125
1,805 SR
1,548 Elo+
Mercury
Mercury
Boomnback27
Mercury
Level 127
God Stats
12W - 5L
2,047 SR
Queue Stats
169W - 104L
1,676 Elo+
Party 3
Scylla
Scylla
TiamatTingler
Scylla
Level 129
God Stats
6W - 3L
1,809 SR
Queue Stats
153W - 136L
1,597 Elo+
Party 3
Cabrakan
Cabrakan
coolv936
Cabrakan
Level 123
God Stats
5W - 1L
1,717 SR
Queue Stats
97W - 148L
1,424 Elo+
Party 2
Bastet
Bastet
mvggys
Bastet
Level 128
God Stats
3W - 2L
1,550 SR
Queue Stats
120W - 148L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
swiftkillex
Cu Chulainn
Level 119
God Stats
4W - 0L
1,900 SR
Queue Stats
137W - 106L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColeFront
Zhong Kui
11
0 / 8 / 0
6,401
427
5,053
13,218
9,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
Lighttbornn
Arachne
12
1 / 5 / 0
6,451
430
2,990
13,750
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 7 / 2
6,506
434
3,139
12,060
8,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 1
7,607
507
7,843
12,133
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,770
451
5,314
6,746
1,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boomnback27
Mercury
16
10 / 0 / 6
9,271
618
12,376
12,223
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 0 / 3
9,106
607
8,168
5,360
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
coolv936
Cabrakan
14
2 / 1 / 12
9,074
605
4,664
7,860
9,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
mvggys
Bastet
14
5 / 2 / 4
8,586
572
9,300
10,430
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
swiftkillex
Cu Chulainn
17
7 / 0 / 1
10,385
692
7,363
9,938
6,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
27
27
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
Boomnback27
Mercury
10
0
6
13
L
Zhong Kui
ColeFront
Zhong Kui
0
8
0
0
L
Arachne
Lighttbornn
Arachne
1
5
0
0.2
L
0
7
2
0.14
L
1
5
1
0.3
W
3
0
3
4.5
W
Cabrakan
coolv936
Cabrakan
2
1
12
8
L
0
2
0
0
W
Bastet
mvggys
Bastet
5
2
4
3.5
W
Cu Chulainn
swiftkillex
Cu Chulainn
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
41,871
57,907
Taken
45,811
27,243
Mitigated
25,878
17,909
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Boomnback27
Mercury
12,376
9,643
0
5,092
12,223
4,970
1,365
4,408
7,815
0
85,881
L
Zhong Kui
ColeFront
Zhong Kui
5,053
1,285
0
3,693
13,218
9,352
0
699
12,519
39,917
0
L
Arachne
Lighttbornn
Arachne
2,990
1,662
0
6,158
13,750
4,313
0
3,159
10,591
0
48,022
L
3,139
1,286
0
1,090
12,060
8,274
0
3,014
9,046
18,529
420
L
7,843
3,108
26
5,372
12,133
3,707
0
2,220
9,913
0
68,354
W
8,168
280
0
1,037
5,360
1,381
0
3,086
2,274
72,331
0
W
Cabrakan
coolv936
Cabrakan
4,664
570
0
1,398
7,860
9,184
140
1,831
6,029
24,946
0
L
5,314
125
240
1,330
6,746
1,597
0
4,606
2,140
50,597
0
W
Bastet
mvggys
Bastet
9,300
2,340
0
2,664
10,430
3,559
0
65
10,365
0
55,568
W
Cu Chulainn
swiftkillex
Cu Chulainn
7,363
1,049
0
1,336
9,938
6,784
0
3,883
6,055
10,646
72,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
46,422
404
Minions Killed
543
0
Camps Cleared
0
1,394,176
Distance Traveled
1,590,291
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,271
618
131
9
0
384,567
1
L
Zhong Kui
6,401
427
67
4
0
213,124
0
L
Arachne
6,451
430
81
5
0
331,413
0
L
Ymir
6,506
434
31
2
0
279,537
0
L
Cupid
7,607
507
129
9
0
269,534
1
W
Scylla
9,106
607
145
10
0
303,011
1
W
Cabrakan
9,074
605
42
3
0
304,459
1
L
Eset
6,770
451
96
6
0
300,568
2
W
Bastet
8,586
572
76
5
0
307,766
0
W
Cu Chulainn
10,385
692
149
10
0
290,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role