Player Matchup

Atlas
Atlas
Bronze III
Arach
Atlas
Bronze III
Level 146
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum I
Bomine
Medusa
Platinum I
Level 161
God Stats
8W - 8L
1,732 SR
Queue Stats
94W - 59L
2,327 MMR
Party 1
Cerberus
Cerberus
Diamond III
JoelDaAzzhole
Cerberus
Diamond III
Level 283
God Stats
10W - 2L
1,699 SR
Queue Stats
154W - 140L
2,277 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 197
1,712 SR
2,035 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,557 SR
1,905 MMR
Amaterasu
Amaterasu
Platinum I
LuciRX_
Amaterasu
Platinum I
Level 176
God Stats
21W - 15L
1,721 SR
Queue Stats
226W - 265L
1,940 MMR
Solo
Cthulhu
Cthulhu
Platinum I
MaybNxtT1me
Cthulhu
Platinum I
Level 153
God Stats
14W - 28L
1,448 SR
Queue Stats
406W - 474L
1,943 MMR
Solo
Ix Chel
Ix Chel
Platinum II
PrincessRayla
Ix Chel
Platinum II
Level 124
God Stats
7W - 23L
1,503 SR
Queue Stats
150W - 168L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arach
Atlas
16
2 / 0 / 7
9,414
724
11,874
9,570
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Bomine
Medusa
16
3 / 1 / 5
9,964
766
14,040
9,057
3,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
JoelDaAzzhole
Cerberus
15
4 / 0 / 4
9,818
755
8,026
12,135
11,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SobekMulanKuzenboNe ZhaAres

VS

Bans
XbalanqueThothAchillesHou YiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuciRX_
Amaterasu
12
0 / 2 / 1
7,750
596
1,884
11,675
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
MaybNxtT1me
Cthulhu
14
0 / 2 / 1
8,215
632
11,420
15,351
9,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
11
1 / 5 / 0
7,798
600
4,288
10,616
2,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arach
Atlas
2
0
7
5.5
W
Medusa
Bomine
Medusa
3
1
5
5.5
W
Cerberus
JoelDaAzzhole
Cerberus
4
0
4
6
L
Amaterasu
LuciRX_
Amaterasu
0
2
1
0.25
L
Cthulhu
MaybNxtT1me
Cthulhu
0
2
1
0.25
L
Ix Chel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
17,592
30,762
Taken
37,642
24,171
Mitigated
21,867
11,022
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arach
Atlas
11,874
3,865
0
4,572
9,570
9,271
180
4,490
4,594
23,174
1,324
W
Medusa
Bomine
Medusa
14,040
6,588
0
3,523
9,057
3,461
2,835
3,518
5,119
0
73,739
W
Cerberus
JoelDaAzzhole
Cerberus
8,026
408
0
2,927
12,135
11,439
45
4,957
6,348
37,454
3,721
L
Amaterasu
LuciRX_
Amaterasu
1,884
465
0
2,172
11,675
8,946
0
4,697
6,590
0
19,503
L
Cthulhu
MaybNxtT1me
Cthulhu
11,420
234
127
2,547
15,351
9,937
0
6,853
8,186
40,207
1,040
L
Ix Chel
4,288
600
656
2,988
10,616
2,984
0
6,187
3,784
17,895
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
23,763
209
Minions Killed
149
0
Camps Cleared
0
802,935
Distance Traveled
663,071
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,414
724
27
2
0
275,950
0
W
Medusa
9,964
766
113
9
0
259,118
2
W
Cerberus
9,818
755
69
5
0
267,867
0
L
Amaterasu
7,750
596
39
3
0
201,088
0
L
Cthulhu
8,215
632
76
6
0
258,437
0
L
Ix Chel
7,798
600
34
3
0
203,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role