Player Matchup

Medusa
Medusa
Cyaxerus
Medusa
Level 129
God Stats
11W - 5L
1,500 SR
Queue Stats
198W - 171L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
DangerNoodle8
Sylvanus
Level 86
God Stats
14W - 11L
1,500 SR
Queue Stats
98W - 98L
1,527 Elo+
Party 1
Scylla
Scylla
Knowledge2187
Scylla
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,275 Elo+
Party 2
Sun Wukong
Sun Wukong
MTD-Train
Sun Wukong
Level 132
God Stats
14W - 14L
1,563 SR
Queue Stats
262W - 243L
1,517 Elo+
Party 2
Mercury
Mercury
SkiaMonarchis
Mercury
Level 145
God Stats
4W - 3L
1,835 SR
Queue Stats
265W - 247L
1,503 Elo+
Party 2
Team Averages
Level 124
1,579 SR
1,478 Elo+

VS

Team Averages
Level 142
1,639 SR
1,460 Elo+
Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Big Savvo
Susano
Level 156
God Stats
5W - 4L
1,738 SR
Queue Stats
131W - 164L
1,320 Elo+
Solo
Surtr
Surtr
Piggypowned
Surtr
Level 142
God Stats
26W - 16L
1,806 SR
Queue Stats
346W - 315L
1,509 Elo+
Solo
Bacchus
Bacchus
SOADCALIBUR37
Bacchus
Level 166
God Stats
2W - 0L
1,722 SR
Queue Stats
67W - 75L
1,513 Elo+
Party 3
Xbalanque
Xbalanque
el_xaviboy
Xbalanque
Level 110
God Stats
7W - 6L
1,431 SR
Queue Stats
71W - 67L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cyaxerus
Medusa
11
1 / 2 / 0
5,641
564
3,213
6,307
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
DangerNoodle8
Sylvanus
8
0 / 3 / 1
5,071
507
1,950
8,287
4,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
4,878
488
764
5,036
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
MTD-Train
Sun Wukong
9
0 / 2 / 0
5,028
503
3,440
7,037
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mercury
11
0 / 2 / 0
5,255
526
1,480
6,952
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 3
6,173
617
3,525
3,447
1,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Big Savvo
Susano
13
6 / 0 / 2
6,528
653
3,560
5,947
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,658
666
4,449
6,843
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
10
2 / 1 / 6
5,941
594
3,966
5,695
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
el_xaviboy
Xbalanque
11
1 / 0 / 4
5,733
573
4,468
4,002
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
W
Susano
Big Savvo
Susano
6
0
2
7
L
Medusa
Cyaxerus
Medusa
1
2
0
0.5
L
Sylvanus
DangerNoodle8
Sylvanus
0
3
1
0.17
L
0
3
0
0
L
Sun Wukong
MTD-Train
Sun Wukong
0
2
0
0
W
2
0
0
2
W
Bacchus
2
1
6
5
L
Mercury
0
2
0
0
W
Xbalanque
el_xaviboy
Xbalanque
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,847
Damage
19,968
33,619
Taken
25,934
13,385
Mitigated
12,704
8,431
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,525
88
0
1,620
3,447
1,019
18
1,386
2,061
42,919
322
W
Susano
Big Savvo
Susano
3,560
838
0
4,589
5,947
1,883
0
0
5,947
0
49,237
L
Medusa
Cyaxerus
Medusa
3,213
1,146
0
1,522
6,307
1,967
0
1,518
4,789
0
47,597
L
Sylvanus
DangerNoodle8
Sylvanus
1,950
750
1,241
1,954
8,287
4,279
0
1,962
6,325
16,068
0
L
764
0
0
733
5,036
1,246
0
2,652
2,384
22,809
0
L
Sun Wukong
MTD-Train
Sun Wukong
3,440
938
0
2,221
7,037
3,461
0
269
6,205
0
27,756
W
4,449
1,734
0
4,094
6,843
3,806
0
0
6,843
1,262
42,661
W
Bacchus
3,966
668
0
2,079
5,695
4,859
0
674
5,021
15,092
0
L
Mercury
1,480
613
0
760
6,952
2,432
0
1,145
5,807
0
40,292
W
Xbalanque
el_xaviboy
Xbalanque
4,468
2,089
0
1,449
4,002
1,137
0
654
3,348
0
41,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,873
Gold Earned
31,033
305
Minions Killed
334
0
Camps Cleared
0
990,804
Distance Traveled
1,102,203
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,173
617
84
8
0
210,714
0
W
Susano
6,528
653
83
8
0
252,876
0
L
Medusa
5,641
564
76
8
0
206,641
0
L
Sylvanus
5,071
507
26
3
0
176,124
0
L
Scylla
4,878
488
58
6
0
173,477
0
L
Sun Wukong
5,028
503
61
6
0
195,091
0
W
Surtr
6,658
666
78
8
0
186,358
0
W
Bacchus
5,941
594
18
2
0
243,343
4
L
Mercury
5,255
526
84
8
0
239,471
0
W
Xbalanque
5,733
573
71
7
0
208,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role