Player Matchup

Erlang Shen
Erlang Shen
BloodPressure878
Erlang Shen
Level 45
God Stats
3W - 6L
1,149 SR
Queue Stats
78W - 88L
1,406 Elo+
Party 1
Sol
Sol
ColonelQ1
Sol
Level 17
God Stats
0W - 4L
1,291 SR
Queue Stats
17W - 28L
1,386 Elo+
Party 1
Da Ji
Da Ji
Flamaris
Da Ji
Level 159
God Stats
0W - 1L
1,452 SR
Queue Stats
556W - 532L
1,508 Elo+
Solo
Danzaburou
Danzaburou
qmodii
Danzaburou
Level 45
God Stats
2W - 2L
1,835 SR
Queue Stats
78W - 96L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
xMihawk90
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,403 Elo+

VS

Team Averages
Level 90
1,530 SR
1,495 Elo+
Tyr
Tyr
MrDontFall
Tyr
Level 85
God Stats
4W - 1L
1,525 SR
Queue Stats
81W - 76L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RobertoFF
Ah Muzen Cab
Level 96
God Stats
1W - 2L
1,350 SR
Queue Stats
94W - 99L
1,470 Elo+
Solo
Cthulhu
Cthulhu
XXAlexisHyperPT
Cthulhu
Level 63
God Stats
14W - 17L
1,369 SR
Queue Stats
23W - 26L
1,358 Elo+
Party 2
Loki
Loki
marsleno
Loki
Level 105
God Stats
205W - 191L
1,580 SR
Queue Stats
246W - 242L
1,506 Elo+
Solo
Nu Wa
Nu Wa
詩情畫忆
Nu Wa
Level 101
God Stats
5W - 2L
1,825 SR
Queue Stats
90W - 67L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BloodPressure878
Erlang Shen
10
2 / 2 / 0
5,978
598
4,852
9,011
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 4 / 1
5,355
536
3,375
6,306
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Flamaris
Da Ji
10
3 / 2 / 0
5,616
562
4,249
8,067
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
qmodii
Danzaburou
9
0 / 6 / 0
4,508
451
3,866
8,077
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
xMihawk90
Aphrodite
9
0 / 2 / 1
5,071
507
1,638
8,378
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,546
555
3,704
5,345
2,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
RobertoFF
Ah Muzen Cab
12
4 / 1 / 5
6,546
655
9,553
7,247
2,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,731
573
3,942
7,334
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
6 / 2 / 0
6,895
690
4,702
6,945
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 7
6,336
634
3,936
5,014
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
16
16
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BloodPressure878
Erlang Shen
2
2
0
1
L
0
4
1
0.13
L
Da Ji
Flamaris
Da Ji
3
2
0
1.5
W
4
1
1
4.5
W
Ah Muzen Cab
RobertoFF
Ah Muzen Cab
4
1
5
6.5
W
1
1
1
1.5
W
Loki
6
2
0
3
L
Danzaburou
qmodii
Danzaburou
0
6
0
0
L
Aphrodite
xMihawk90
Aphrodite
0
2
1
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
25,837
39,839
Taken
31,885
14,667
Mitigated
12,408
13,804
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BloodPressure878
Erlang Shen
4,852
2,481
0
4,446
9,011
3,356
0
3,649
4,900
0
33,533
L
3,375
582
0
1,944
6,306
1,614
0
1,487
4,733
34,976
0
L
Da Ji
Flamaris
Da Ji
4,249
1,044
0
710
8,067
2,908
0
1,590
6,435
0
38,351
W
3,704
49
0
1,782
5,345
2,349
510
458
4,887
0
18,130
W
Ah Muzen Cab
RobertoFF
Ah Muzen Cab
9,553
5,348
0
2,433
7,247
2,041
68
1,169
6,078
0
51,235
W
3,942
594
0
2,300
7,334
4,917
0
0
7,334
27,033
125
W
Loki
4,702
1,135
0
4,083
6,945
1,814
0
967
5,978
0
46,320
L
Danzaburou
qmodii
Danzaburou
3,866
1,505
0
1,554
8,077
2,277
0
202
7,718
0
27,904
L
Aphrodite
xMihawk90
Aphrodite
1,638
595
409
4,741
8,378
4,512
0
363
7,916
15,224
0
W
3,936
828
0
1,941
5,014
1,287
18
2,419
2,595
33,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
31,054
272
Minions Killed
266
0
Camps Cleared
0
989,218
Distance Traveled
1,085,778
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,978
598
61
6
0
207,146
0
L
Sol
5,355
536
60
6
0
196,423
0
L
Da Ji
5,616
562
62
6
0
242,222
0
W
Tyr
5,546
555
21
2
0
240,049
0
W
Ah Muzen Cab
6,546
655
73
7
0
198,785
0
W
Cthulhu
5,731
573
33
3
0
203,843
0
W
Loki
6,895
690
92
9
0
228,983
0
L
Danzaburou
4,508
451
66
7
0
175,903
0
L
Aphrodite
5,071
507
23
2
0
167,524
0
W
Nu Wa
6,336
634
47
5
0
214,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role