Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Anaiirin
Neith
Level 159
God Stats
2W - 5L
1,497 SR
Queue Stats
79W - 94L
1,445 Elo+
Solo
Xing Tian
Xing Tian
BRiver
Xing Tian
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 125L
1,493 Elo+
Party 3
Bellona
Bellona
CLNightmare
Bellona
Level 100
God Stats
3W - 2L
1,551 SR
Queue Stats
25W - 20L
1,586 Elo+
Party 3
Ao Kuang
Ao Kuang
ruiznaxo
Ao Kuang
Level 156
God Stats
2W - 2L
1,519 SR
Queue Stats
174W - 153L
1,529 Elo+
Party 3
Team Averages
Level 143
1,513 SR
1,511 Elo+

VS

Team Averages
Level 139
1,525 SR
1,488 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Charonee
Mulan
Level 145
God Stats
3W - 2L
1,641 SR
Queue Stats
77W - 75L
1,562 Elo+
Party 1
Janus
Janus
LeoxViper
Janus
Level 166
God Stats
18W - 26L
1,441 SR
Queue Stats
401W - 395L
1,527 Elo+
Party 2
Medusa
Medusa
RakSiTo
Medusa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 99L
1,411 Elo+
Solo
Charon
Charon
mesfinho
Charon
Level 102
God Stats
3W - 3L
1,541 SR
Queue Stats
26W - 38L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 2 / 3
7,853
561
6,601
6,807
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Anaiirin
Neith
15
2 / 1 / 1
8,018
573
4,310
7,837
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
BRiver
Xing Tian
12
3 / 1 / 5
7,537
538
5,449
11,941
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
CLNightmare
Bellona
13
1 / 3 / 6
7,108
508
5,615
15,026
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ao Kuang
ruiznaxo
Ao Kuang
15
8 / 3 / 5
8,353
597
9,667
12,883
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 5 / 3
7,823
559
9,301
9,676
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Charonee
Mulan
13
2 / 5 / 0
8,100
579
10,061
14,513
10,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
LeoxViper
Janus
13
0 / 5 / 2
7,104
507
3,349
6,202
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
RakSiTo
Medusa
14
3 / 1 / 0
8,183
585
9,047
8,838
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charon
mesfinho
Charon
11
0 / 3 / 3
5,915
423
3,852
7,825
4,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
9
10
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
3
3.25
L
He Bo
 
He Bo
4
5
3
1.1
W
Neith
Anaiirin
Neith
2
1
1
2.5
W
Xing Tian
BRiver
Xing Tian
3
1
5
5.5
W
Bellona
CLNightmare
Bellona
1
3
6
1.33
L
Mulan
Charonee
Mulan
2
5
0
0.4
L
Janus
LeoxViper
Janus
0
5
2
0.2
L
Medusa
RakSiTo
Medusa
3
1
0
3
L
Charon
mesfinho
Charon
0
3
3
0.5
W
Ao Kuang
ruiznaxo
Ao Kuang
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,642
Damage
35,610
54,494
Taken
47,054
31,040
Mitigated
22,647
18,590
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,601
134
454
1,509
6,807
2,651
0
3,998
2,597
47,137
540
L
He Bo
 
He Bo
9,301
526
0
1,635
9,676
3,218
0
5,901
3,775
60,356
0
W
Neith
Anaiirin
Neith
4,310
1,804
0
3,825
7,837
2,917
471
957
6,880
0
70,272
W
Xing Tian
BRiver
Xing Tian
5,449
483
0
2,443
11,941
9,368
0
4,443
7,378
21,808
1,780
W
Bellona
CLNightmare
Bellona
5,615
2,198
0
5,299
15,026
11,723
0
2,697
12,289
0
39,973
L
Mulan
Charonee
Mulan
10,061
1,124
0
3,287
14,513
10,107
0
5,067
9,446
0
54,263
L
Janus
LeoxViper
Janus
3,349
187
0
550
6,202
2,141
0
4,819
1,383
44,134
0
L
Medusa
RakSiTo
Medusa
9,047
4,525
0
1,723
8,838
3,029
1,023
1,806
7,032
0
59,172
L
Charon
mesfinho
Charon
3,852
394
0
750
7,825
4,152
33
3,424
4,401
16,813
0
W
Ao Kuang
ruiznaxo
Ao Kuang
9,667
2,338
0
5,060
12,883
4,381
0
4,178
8,665
57,257
1,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
37,125
398
Minions Killed
415
0
Camps Cleared
0
1,389,764
Distance Traveled
1,347,585
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,853
561
90
6
0
283,617
0
L
He Bo
7,823
559
101
7
0
289,846
0
W
Neith
8,018
573
130
9
0
253,184
5
W
Xing Tian
7,537
538
24
2
0
290,503
2
W
Bellona
7,108
508
62
4
0
251,680
0
L
Mulan
8,100
579
102
7
0
236,348
0
L
Janus
7,104
507
78
6
0
267,793
0
L
Medusa
8,183
585
108
8
0
272,816
0
L
Charon
5,915
423
26
2
0
280,782
0
W
Ao Kuang
8,353
597
92
7
0
310,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role