Player Matchup

Mercury
Mercury
Boomnback27
Mercury
Level 127
God Stats
11W - 4L
1,959 SR
Queue Stats
136W - 82L
1,658 Elo+
Party 3
Nut
Nut
Everybodydead
Nut
Level 125
God Stats
1W - 0L
1,157 SR
Queue Stats
17W - 12L
1,296 Elo+
Solo
Ares
Ares
UwuNekoNee
Ares
Level 154
God Stats
6W - 8L
1,477 SR
Queue Stats
338W - 336L
1,511 Elo+
Solo
Vulcan
Vulcan
Zoboomaf00
Vulcan
Level 134
God Stats
1W - 2L
1,433 SR
Queue Stats
136W - 137L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
swiftkillex
Cu Chulainn
Level 119
God Stats
4W - 0L
1,850 SR
Queue Stats
137W - 106L
1,542 Elo+
Party 3
Team Averages
Level 132
1,575 SR
1,501 Elo+

VS

Team Averages
Level 96
1,564 SR
1,462 Elo+
Sobek
Sobek
GioVicious
Sobek
Level 123
God Stats
4W - 4L
1,385 SR
Queue Stats
72W - 85L
1,497 Elo+
Party 1
Janus
Janus
PinkPickle3
Janus
Level 68
God Stats
3W - 2L
1,650 SR
Queue Stats
92W - 73L
1,501 Elo+
Party 2
Neith
Neith
TurddCutter
Neith
Level 125
God Stats
27W - 20L
1,673 SR
Queue Stats
207W - 220L
1,552 Elo+
Party 1
Hera
Hera
deadcase1
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 38L
1,212 Elo+
Party 2
Charybdis
Charybdis
saggisaq
Charybdis
Level 80
God Stats
47W - 32L
1,609 SR
Queue Stats
146W - 172L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boomnback27
Mercury
12
4 / 0 / 1
6,373
637
3,008
5,642
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 1 / 4
6,643
664
5,326
4,892
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 6
6,525
653
4,851
6,526
4,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Zoboomaf00
Vulcan
11
1 / 1 / 1
6,256
626
2,047
4,237
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
swiftkillex
Cu Chulainn
12
3 / 1 / 0
7,083
708
4,021
4,345
3,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 4 / 0
4,988
499
1,024
9,405
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 0
5,372
537
2,325
4,195
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,271
527
1,982
6,467
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
11
0 / 1 / 0
5,667
567
2,268
3,617
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
saggisaq
Charybdis
8
0 / 5 / 1
4,635
464
3,477
6,564
1,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
4
4
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Boomnback27
Mercury
4
0
1
4.5
W
4
1
4
6
L
Sobek
1
4
0
0.25
L
2
1
0
2
L
1
3
0
0.33
W
2
1
6
5
W
Vulcan
Zoboomaf00
Vulcan
1
1
1
1.5
L
Hera
0
1
0
0
L
Charybdis
saggisaq
Charybdis
0
5
1
0.1
W
Cu Chulainn
swiftkillex
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
11,076
25,642
Taken
30,248
12,823
Mitigated
12,635
9,195
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Boomnback27
Mercury
3,008
2,128
0
2,074
5,642
1,984
0
439
5,203
0
57,517
W
5,326
2,796
0
3,050
4,892
1,721
760
796
4,096
0
46,191
L
Sobek
1,024
93
0
3,286
9,405
6,973
0
1,787
7,618
10,138
0
L
2,325
72
0
2,238
4,195
1,187
0
1,658
2,537
32,750
0
L
1,982
640
0
1,485
6,467
1,866
0
327
6,140
0
29,251
W
4,851
525
0
1,850
6,526
4,228
0
1,397
5,129
17,660
1,415
W
Vulcan
Zoboomaf00
Vulcan
2,047
0
0
863
4,237
1,290
117
3,286
951
37,338
971
L
Hera
2,268
410
0
506
3,617
965
0
1,069
2,548
47,472
0
L
Charybdis
saggisaq
Charybdis
3,477
2,031
0
1,494
6,564
1,644
0
2,059
4,505
0
31,996
W
Cu Chulainn
swiftkillex
Cu Chulainn
4,021
415
0
1,358
4,345
3,600
0
0
4,345
9,494
36,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
25,933
376
Minions Killed
311
0
Camps Cleared
0
1,094,192
Distance Traveled
982,670
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,373
637
92
9
0
273,035
2
W
Nut
6,643
664
94
9
0
184,072
0
L
Sobek
4,988
499
21
2
0
192,667
0
L
Janus
5,372
537
71
7
0
229,111
1
L
Neith
5,271
527
62
6
0
188,500
0
W
Ares
6,525
653
21
2
0
213,522
0
W
Vulcan
6,256
626
76
8
0
216,780
0
L
Hera
5,667
567
100
10
0
191,110
1
L
Charybdis
4,635
464
57
6
0
181,282
0
W
Cu Chulainn
7,083
708
93
9
0
206,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role