Player Matchup

Thanatos
Thanatos
Anadune19
Thanatos
Level 99
God Stats
38W - 28L
1,629 SR
Queue Stats
195W - 197L
1,524 Elo+
Party 1
Charon
Charon
Buccellato
Charon
Level 44
God Stats
69W - 49L
1,540 SR
Queue Stats
122W - 106L
1,402 Elo+
Party 3
Sobek
Sobek
GenuineBuffalo
Sobek
Level 94
God Stats
52W - 30L
1,594 SR
Queue Stats
201W - 195L
1,392 Elo+
Party 3
Shiva
Shiva
Grimance309
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 82L
1,409 Elo+
Solo
Ix Chel
Ix Chel
MisterSquid-
Ix Chel
Level 129
God Stats
22W - 13L
1,596 SR
Queue Stats
275W - 272L
1,482 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,442 Elo+

VS

Team Averages
Level 73
1,316 SR
1,415 Elo+
Neith
Neith
Doody6858
Neith
Level 106
God Stats
0W - 4L
1,096 SR
Queue Stats
66W - 62L
1,452 Elo+
Party 2
Mulan
Mulan
Jaxter0214
Mulan
Level 85
God Stats
11W - 14L
1,434 SR
Queue Stats
41W - 51L
1,354 Elo+
Party 4
Cerberus
Cerberus
MVks00
Cerberus
Level 67
God Stats
17W - 23L
1,342 SR
Queue Stats
285W - 309L
1,430 Elo+
Party 4
Janus
Janus
clubben_
Janus
Level 16
God Stats
3W - 3L
1,396 SR
Queue Stats
42W - 54L
1,377 Elo+
Party 4
Ravana
Ravana
volmandosh
Ravana
Level 89
God Stats
2W - 3L
1,309 SR
Queue Stats
142W - 137L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anadune19
Thanatos
12
9 / 0 / 0
7,569
631
5,509
11,019
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Buccellato
Charon
11
2 / 2 / 7
6,694
558
6,931
8,359
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
5 / 1 / 8
7,726
644
7,325
11,811
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 4 / 1
5,877
490
3,267
11,475
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
MisterSquid-
Ix Chel
12
3 / 3 / 6
7,042
587
7,463
8,688
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doody6858
Neith
11
1 / 4 / 2
5,931
494
5,077
7,646
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
13
5 / 2 / 1
7,493
624
11,858
11,462
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
MVks00
Cerberus
9
1 / 6 / 4
5,394
450
5,080
13,871
10,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
clubben_
Janus
10
1 / 5 / 1
6,087
507
4,830
5,765
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
volmandosh
Ravana
12
2 / 3 / 1
6,400
533
3,971
8,201
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
10
10
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anadune19
Thanatos
9
0
0
9
W
Charon
Buccellato
Charon
2
2
7
2.75
L
Neith
Doody6858
Neith
1
4
2
0.5
W
5
1
8
9
W
0
4
1
0.13
L
Mulan
5
2
1
2.75
L
Cerberus
MVks00
Cerberus
1
6
4
0.5
W
Ix Chel
MisterSquid-
Ix Chel
3
3
6
2
L
Janus
clubben_
Janus
1
5
1
0.3
L
Ravana
volmandosh
Ravana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
30,816
51,352
Taken
46,945
28,239
Mitigated
21,641
22,777
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anadune19
Thanatos
5,509
359
0
10,355
11,019
3,566
0
1,929
8,970
0
42,311
W
Charon
Buccellato
Charon
6,931
2,310
0
2,011
8,359
3,700
1,282
2,132
6,185
34,323
9,272
L
Neith
Doody6858
Neith
5,077
1,817
0
2,978
7,646
2,291
0
4,195
3,451
0
27,530
W
7,325
1,087
317
5,234
11,811
11,255
104
2,148
9,543
25,691
713
W
3,267
629
220
1,997
11,475
6,981
0
0
11,475
0
21,303
L
Mulan
11,858
1,418
0
3,984
11,462
5,389
0
2,189
9,273
0
56,264
L
Cerberus
MVks00
Cerberus
5,080
361
0
4,397
13,871
10,170
0
8,148
5,723
21,268
0
W
Ix Chel
MisterSquid-
Ix Chel
7,463
676
724
1,919
8,688
2,737
0
3,139
5,269
37,405
1,356
L
Janus
clubben_
Janus
4,830
291
0
1,002
5,765
1,222
0
2,788
2,977
29,218
0
L
Ravana
volmandosh
Ravana
3,971
1,217
0
2,784
8,201
2,569
0
2,848
5,353
0
39,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
31,305
273
Minions Killed
318
0
Camps Cleared
0
1,185,839
Distance Traveled
1,254,456
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,569
631
63
5
0
277,052
0
W
Charon
6,694
558
77
6
0
206,449
0
L
Neith
5,931
494
53
4
0
230,570
0
W
Sobek
7,726
644
30
3
0
256,024
0
W
Shiva
5,877
490
50
4
0
213,594
6
L
Mulan
7,493
624
82
7
0
250,462
0
L
Cerberus
5,394
450
37
3
0
250,319
0
W
Ix Chel
7,042
587
53
4
0
232,720
0
L
Janus
6,087
507
63
5
0
235,241
0
L
Ravana
6,400
533
83
7
0
287,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role