Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Agent_Hokie
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 244L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CMWSmith918
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 245L
1,536 Elo+
Party 2
Poseidon
Poseidon
JJPrice
Poseidon
Level 113
God Stats
1W - 5L
1,100 SR
Queue Stats
203W - 187L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Th3Archivi5t
Sun Wukong
Level 107
God Stats
1W - 1L
1,547 SR
Queue Stats
66W - 60L
1,610 Elo+
Solo
Team Averages
Level 84
1,429 SR
1,541 Elo+

VS

Team Averages
Level 95
1,566 SR
1,458 Elo+
Hachiman
Hachiman
Feacrii
Hachiman
Level 104
God Stats
1W - 1L
1,540 SR
Queue Stats
108W - 99L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
GHOSSCT
Nu Wa
Level 121
God Stats
3W - 1L
1,649 SR
Queue Stats
174W - 164L
1,485 Elo+
Party 3
Zeus
Zeus
ITZz Betta
Zeus
Level 130
God Stats
4W - 1L
1,439 SR
Queue Stats
373W - 370L
1,479 Elo+
Solo
Cthulhu
Cthulhu
hunning
Cthulhu
Level 41
God Stats
2W - 1L
1,703 SR
Queue Stats
125W - 133L
1,433 Elo+
Solo
Cerberus
Cerberus
skr-1nc_00n
Cerberus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 222L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 5 / 3
7,349
735
7,097
12,755
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 3
6,628
663
2,218
8,711
2,431
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
CMWSmith918
Morgan Le Fay
14
1 / 2 / 5
7,690
769
2,413
7,338
2,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
JJPrice
Poseidon
15
2 / 2 / 5
7,767
777
6,586
5,977
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Th3Archivi5t
Sun Wukong
14
2 / 4 / 6
7,941
794
8,101
14,709
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Feacrii
Hachiman
17
5 / 1 / 11
9,322
932
10,897
5,745
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
GHOSSCT
Nu Wa
15
4 / 0 / 12
8,909
891
11,505
3,005
1,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 7
8,699
870
12,332
4,642
1,531
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
hunning
Cthulhu
13
1 / 3 / 12
8,492
849
6,603
8,971
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
skr-1nc_00n
Cerberus
15
4 / 2 / 12
9,349
935
5,906
12,118
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
8
Kills
19
19
Deaths
8
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
5
3
0.9
L
0
6
3
0.25
L
Morgan Le Fay
CMWSmith918
Morgan Le Fay
1
2
5
1.75
W
Hachiman
Feacrii
Hachiman
5
1
11
10.5
W
Nu Wa
GHOSSCT
Nu Wa
4
0
12
10
W
5
2
7
4.25
L
Poseidon
JJPrice
Poseidon
2
2
5
2.25
L
Sun Wukong
Th3Archivi5t
Sun Wukong
2
4
6
1.25
W
Cthulhu
hunning
Cthulhu
1
3
12
2.33
W
Cerberus
skr-1nc_00n
Cerberus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,415
Damage
47,243
49,490
Taken
34,481
30,408
Mitigated
24,440
13,664
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,097
1,198
1,178
2,475
12,755
11,180
0
6,672
6,083
15,435
0
L
2,218
250
925
809
8,711
2,431
0
6,447
2,264
0
7,123
L
Morgan Le Fay
CMWSmith918
Morgan Le Fay
2,413
225
157
241
7,338
2,000
0
6,338
1,000
13,210
0
W
Hachiman
Feacrii
Hachiman
10,897
6,922
578
1,349
5,745
2,199
1,640
2,926
2,483
0
23,604
W
Nu Wa
GHOSSCT
Nu Wa
11,505
3,201
326
322
3,005
1,338
1,411
1,601
1,161
20,970
633
W
12,332
572
1,362
1,111
4,642
1,531
741
1,838
2,459
22,776
0
L
Poseidon
JJPrice
Poseidon
6,586
751
530
1,127
5,977
1,689
0
4,605
1,372
21,402
407
L
Sun Wukong
Th3Archivi5t
Sun Wukong
8,101
851
608
5,614
14,709
13,108
0
11,257
3,452
0
16,626
W
Cthulhu
hunning
Cthulhu
6,603
174
1,278
2,293
8,971
7,435
52
4,104
4,452
14,411
872
W
Cerberus
skr-1nc_00n
Cerberus
5,906
43
754
4,814
12,118
11,937
0
4,560
7,048
15,831
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
44,771
106
Minions Killed
121
0
Camps Cleared
0
892,454
Distance Traveled
916,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,349
735
14
1
0
167,446
0
L
Pele
6,628
663
12
1
0
168,605
0
L
Morgan Le Fay
7,690
769
21
2
0
172,660
0
W
Hachiman
9,322
932
31
3
0
187,525
0
W
Nu Wa
8,909
891
26
3
0
177,097
0
W
Zeus
8,699
870
16
2
0
183,999
0
L
Poseidon
7,767
777
40
4
0
186,106
0
L
Sun Wukong
7,941
794
19
2
0
197,637
0
W
Cthulhu
8,492
849
25
3
0
166,819
0
W
Cerberus
9,349
935
23
2
0
201,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role