Player Matchup

Hachiman
Hachiman
BlubFebreeze
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
982 Elo+
Party 1
Sobek
Sobek
Cozox4002
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
982 Elo+
Party 1
Scylla
Scylla
Pey10z
Scylla
Level 42
God Stats
0W - 3L
1,292 SR
Queue Stats
21W - 28L
1,406 Elo+
Solo
Hun Batz
Hun Batz
Toulife
Hun Batz
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
982 Elo+
Party 1
Odin
Odin
Xstar253857
Odin
Level 7
God Stats
0W - 2L
1,423 SR
Queue Stats
0W - 6L
982 Elo+
Party 1
Team Averages
Level 39
1,443 SR
1,067 Elo+

VS

Team Averages
Level 55
1,369 SR
1,383 Elo+
Mulan
Mulan
GRM SHAD0
Mulan
Level 67
God Stats
17W - 16L
1,424 SR
Queue Stats
372W - 413L
1,372 Elo+
Party 3
Chang'e
Chang'e
LetsDiddle
Chang'e
Level 86
God Stats
34W - 19L
1,693 SR
Queue Stats
128W - 134L
1,380 Elo+
Party 2
Cupid
Cupid
THE1ntimidator3
Cupid
Level 68
God Stats
9W - 5L
1,324 SR
Queue Stats
63W - 68L
1,395 Elo+
Party 2
Ymir
Ymir
aPACKof5QUIRELS
Ymir
Level 25
God Stats
2W - 5L
1,176 SR
Queue Stats
80W - 94L
1,388 Elo+
Party 2
Hercules
Hercules
r3ckxd
Hercules
Level 27
God Stats
1W - 3L
1,229 SR
Queue Stats
88W - 110L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlubFebreeze
Hachiman
10
0 / 9 / 0
6,300
371
5,140
11,771
2,294
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
Cozox4002
Sobek
9
0 / 7 / 0
6,476
381
1,563
14,307
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Pey10z
Scylla
16
1 / 7 / 0
8,734
514
5,797
12,517
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Toulife
Hun Batz
9
0 / 10 / 1
6,374
375
3,691
10,466
2,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,282
370
1,861
8,924
3,577
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GRM SHAD0
Mulan
16
13 / 0 / 3
10,748
632
8,305
14,045
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LetsDiddle
Chang'e
18
9 / 1 / 3
11,599
682
11,281
10,271
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
13 / 0 / 6
10,188
599
15,522
6,746
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 0 / 14
9,334
549
4,046
7,575
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
r3ckxd
Hercules
14
4 / 2 / 8
9,552
562
5,602
12,688
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
1
Kills
39
39
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlubFebreeze
Hachiman
0
9
0
0
L
Sobek
Cozox4002
Sobek
0
7
0
0
W
Mulan
GRM SHAD0
Mulan
13
0
3
14.5
W
Chang'e
LetsDiddle
Chang'e
9
1
3
10.5
L
Scylla
Pey10z
Scylla
1
7
0
0.14
W
13
0
6
16
L
Hun Batz
Toulife
Hun Batz
0
10
1
0.05
L
0
6
1
0.08
W
0
0
14
7
W
Hercules
r3ckxd
Hercules
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
44,756
57,985
Taken
51,325
21,290
Mitigated
31,775
2,773
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlubFebreeze
Hachiman
5,140
2,577
0
0
11,771
2,294
0
1,693
10,078
0
39,253
L
Sobek
Cozox4002
Sobek
1,563
213
0
1,404
14,307
9,885
0
3,129
11,178
9,404
0
W
Mulan
GRM SHAD0
Mulan
8,305
1,578
0
9,247
14,045
5,978
1,342
3,149
10,808
0
93,452
W
Chang'e
LetsDiddle
Chang'e
11,281
346
399
5,237
10,271
2,884
2,728
4,443
5,426
77,203
1,118
L
Scylla
Pey10z
Scylla
5,797
848
0
984
12,517
3,430
0
6,292
6,225
78,425
0
W
15,522
9,581
26
4,682
6,746
2,794
1,480
403
6,343
0
74,580
L
Hun Batz
Toulife
Hun Batz
3,691
148
29
315
10,466
2,104
0
2,372
7,897
0
26,995
L
1,861
538
0
41
8,924
3,577
91
1,683
6,957
0
12,944
W
4,046
695
0
2,671
7,575
5,982
165
1,012
6,563
21,259
739
W
Hercules
r3ckxd
Hercules
5,602
1,011
0
3,263
12,688
14,137
538
2,060
10,588
0
52,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
51,421
276
Minions Killed
494
0
Camps Cleared
0
1,571,994
Distance Traveled
1,567,414
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,300
371
53
3
0
267,752
0
L
Sobek
6,476
381
7
0
0
335,664
0
W
Mulan
10,748
632
129
8
0
347,346
0
W
Chang'e
11,599
682
139
8
0
324,660
0
L
Scylla
8,734
514
152
9
0
287,676
0
W
Cupid
10,188
599
99
6
0
293,100
0
L
Hun Batz
6,374
375
39
2
0
364,567
4
L
Odin
6,282
370
25
1
0
316,335
0
W
Ymir
9,334
549
40
2
0
305,867
0
W
Hercules
9,552
562
87
5
0
296,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role