Player Matchup

Hun Batz
Hun Batz
HeftyTesties
Hun Batz
Level 87
God Stats
3W - 2L
1,389 SR
Queue Stats
8W - 18L
1,348 Elo+
Solo
Danzaburou
Danzaburou
JB_90043
Danzaburou
Level 154
God Stats
39W - 36L
1,494 SR
Queue Stats
241W - 263L
1,481 Elo+
Solo
Horus
Horus
KohaiNaughty
Horus
Level 154
God Stats
5W - 9L
1,487 SR
Queue Stats
285W - 337L
1,468 Elo+
Party 2
Janus
Janus
ShinShoRyuGuile
Janus
Level 149
God Stats
49W - 57L
1,444 SR
Queue Stats
612W - 665L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
TheSonOfSpawn
Kuzenbo
Level 156
God Stats
14W - 31L
1,351 SR
Queue Stats
145W - 228L
1,381 Elo+
Party 2
Team Averages
Level 140
1,433 SR
1,431 Elo+

VS

Team Averages
Level 143
1,506 SR
1,419 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
G000GOOO47
Camazotz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,386 Elo+
Party 1
Xbalanque
Xbalanque
Perry89
Xbalanque
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,442 Elo+
Solo
Agni
Agni
Shinji_012
Agni
Level 183
God Stats
10W - 11L
1,490 SR
Queue Stats
749W - 711L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
popbaa
Sun Wukong
Level 15
God Stats
4W - 4L
1,538 SR
Queue Stats
5W - 8L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HeftyTesties
Hun Batz
13
7 / 0 / 1
6,959
696
3,693
5,036
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
JB_90043
Danzaburou
11
2 / 1 / 5
6,067
607
3,814
4,358
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 6
7,031
703
4,495
5,759
3,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 2
6,133
613
915
4,538
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
9
0 / 0 / 1
5,640
564
1,584
3,435
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 3 / 1
4,466
447
2,527
4,407
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
G000GOOO47
Camazotz
10
4 / 3 / 0
5,431
543
3,775
8,222
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Perry89
Xbalanque
8
0 / 4 / 2
4,782
478
2,868
4,620
774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
5,640
564
2,700
3,294
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
popbaa
Sun Wukong
8
0 / 2 / 0
4,812
481
1,167
5,228
3,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
L
Camazotz
G000GOOO47
Camazotz
4
3
0
1.33
W
Hun Batz
HeftyTesties
Hun Batz
7
0
1
7.5
W
Danzaburou
JB_90043
Danzaburou
2
1
5
4.5
W
3
1
6
6
L
Xbalanque
Perry89
Xbalanque
0
4
2
0.25
W
2
2
2
1.5
L
0
2
2
0.5
W
Kuzenbo
0
0
1
0.5
L
Sun Wukong
popbaa
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
13,037
23,126
Taken
25,771
10,149
Mitigated
9,020
11,278
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,527
654
0
993
4,407
2,318
0
135
4,272
12,561
4,533
L
Camazotz
G000GOOO47
Camazotz
3,775
779
0
3,597
8,222
1,972
0
207
7,975
0
26,888
W
Hun Batz
HeftyTesties
Hun Batz
3,693
847
0
3,158
5,036
1,691
0
756
4,280
0
39,412
W
Danzaburou
JB_90043
Danzaburou
3,814
1,483
0
2,325
4,358
1,224
588
512
3,846
0
37,642
W
4,495
1,446
0
3,601
5,759
3,015
367
1,507
4,252
0
24,549
L
Xbalanque
Perry89
Xbalanque
2,868
988
0
773
4,620
774
0
0
4,620
0
24,577
W
915
76
0
1,444
4,538
1,376
0
2,384
2,154
44,075
790
L
2,700
43
0
390
3,294
888
0
683
2,549
38,221
0
W
Kuzenbo
1,584
527
0
750
3,435
2,843
0
0
3,159
23,339
476
L
Sun Wukong
popbaa
Sun Wukong
1,167
0
0
374
5,228
3,068
0
970
4,094
0
22,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
25,131
323
Minions Killed
259
0
Camps Cleared
0
1,000,976
Distance Traveled
902,590
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,466
447
29
3
0
135,791
3
L
Camazotz
5,431
543
53
5
0
231,856
0
W
Hun Batz
6,959
696
77
8
0
244,444
3
W
Danzaburou
6,067
607
75
8
0
190,424
0
W
Horus
7,031
703
28
3
0
226,918
0
L
Xbalanque
4,782
478
49
5
0
163,353
0
W
Janus
6,133
613
98
10
0
208,492
3
L
Agni
5,640
564
82
8
0
189,465
2
W
Kuzenbo
5,640
564
45
5
0
130,698
2
L
Sun Wukong
4,812
481
46
5
0
182,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role