Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Kingsly1886
King Arthur
Level 87
God Stats
17W - 22L
1,428 SR
Queue Stats
331W - 372L
1,394 Elo+
Party 3
Hades
Hades
Motherfragerzz
Hades
Level 125
God Stats
1W - 4L
1,520 SR
Queue Stats
113W - 104L
1,526 Elo+
Solo
Cliodhna
Cliodhna
UrNOTaTROLLurBAD
Cliodhna
Level 36
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 15L
1,380 Elo+
Solo
Vulcan
Vulcan
srublord69
Vulcan
Level 142
God Stats
54W - 57L
1,561 SR
Queue Stats
141W - 176L
1,454 Elo+
Party 3
Team Averages
Level 86
1,545 SR
1,451 Elo+

VS

Team Averages
Level 110
1,538 SR
1,516 Elo+
Medusa
Medusa
DuckyySparkles
Medusa
Level 99
God Stats
4W - 1L
1,770 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 2
King Arthur
King Arthur
Glock21
King Arthur
Level 128
God Stats
4W - 2L
1,515 SR
Queue Stats
57W - 67L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
SudsySparkles
Kuzenbo
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 19L
1,546 Elo+
Party 2
Thor
Thor
ZJL7
Thor
Level 138
God Stats
2W - 0L
1,306 SR
Queue Stats
110W - 114L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iHopkinz
Morgan Le Fay
Level 114
God Stats
5W - 4L
1,600 SR
Queue Stats
82W - 81L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 5 / 0
5,499
367
777
7,293
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Kingsly1886
King Arthur
12
2 / 5 / 0
7,377
492
6,181
15,274
12,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 1
7,834
522
7,118
9,872
3,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 2
7,321
488
3,544
10,474
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
srublord69
Vulcan
12
0 / 4 / 2
7,322
488
4,696
6,944
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,365
624
8,039
5,311
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Glock21
King Arthur
14
1 / 3 / 4
8,492
566
7,754
13,034
10,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
13
5 / 0 / 6
8,214
548
3,076
8,469
7,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thor
ZJL7
Thor
15
4 / 0 / 6
8,567
571
7,694
9,732
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
iHopkinz
Morgan Le Fay
14
3 / 2 / 3
8,662
577
7,081
7,607
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
18
19
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
W
5
1
4
7
W
King Arthur
Glock21
King Arthur
1
3
4
1
L
King Arthur
Kingsly1886
King Arthur
2
5
0
0.4
L
3
1
1
3.5
W
Kuzenbo
5
0
6
8
L
1
4
2
0.5
W
Thor
ZJL7
Thor
4
0
6
7
W
Morgan Le Fay
iHopkinz
Morgan Le Fay
3
2
3
2.25
L
Vulcan
srublord69
Vulcan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
33,644
49,857
Taken
44,153
22,784
Mitigated
26,232
14,155
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
777
356
0
791
7,293
1,566
0
486
6,807
0
15,228
W
8,039
3,884
0
3,079
5,311
1,865
952
1,981
3,330
0
77,427
W
King Arthur
Glock21
King Arthur
7,754
880
0
2,824
13,034
10,594
29
823
12,211
0
58,289
L
King Arthur
Kingsly1886
King Arthur
6,181
1,012
0
2,354
15,274
12,416
0
930
14,344
0
39,875
L
7,118
922
302
5,722
9,872
3,692
408
2,576
7,296
62,267
1,264
W
Kuzenbo
3,076
911
0
2,836
8,469
7,785
116
3,996
4,473
17,105
500
L
3,544
317
0
4,444
10,474
3,196
0
2,669
7,805
0
58,902
W
Thor
ZJL7
Thor
7,694
975
0
5,063
9,732
3,264
234
1,308
8,424
0
63,034
W
Morgan Le Fay
iHopkinz
Morgan Le Fay
7,081
722
0
2,034
7,607
2,724
186
3,907
3,700
64,675
0
L
Vulcan
srublord69
Vulcan
4,696
0
0
542
6,944
1,914
0
3,491
3,453
57,078
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
43,300
423
Minions Killed
465
0
Camps Cleared
0
1,412,064
Distance Traveled
1,542,241
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,499
367
33
2
0
205,935
1
W
Medusa
9,365
624
124
8
0
307,073
0
W
King Arthur
8,492
566
77
5
0
283,487
0
L
King Arthur
7,377
492
75
5
0
287,913
5
L
Hades
7,834
522
110
7
0
304,886
2
W
Kuzenbo
8,214
548
27
2
0
321,115
6
L
Cliodhna
7,321
488
102
7
0
314,951
0
W
Thor
8,567
571
107
7
0
344,294
0
W
Morgan Le Fay
8,662
577
130
9
0
286,272
1
L
Vulcan
7,322
488
103
7
0
298,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role