Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ober_Fussmeister
Zhong Kui
Level 229
God Stats
0W - 3L
1,353 SR
Queue Stats
520W - 489L
1,520 Elo+
Solo
Ishtar
Ishtar
ThiccTengu
Ishtar
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 25L
1,402 Elo+
Party 2
Hercules
Hercules
VValarMorghulis
Hercules
Level 206
God Stats
14W - 17L
1,610 SR
Queue Stats
164W - 156L
1,597 Elo+
Solo
Mercury
Mercury
theguy999
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,341 Elo+
Party 2
Team Averages
Level 123
1,493 SR
1,472 Elo+

VS

Team Averages
Level 134
1,536 SR
1,541 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DemandedGoblin
Lancelot
Level 160
God Stats
9W - 3L
1,751 SR
Queue Stats
83W - 76L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
OzzyH
Cthulhu
Level 171
God Stats
21W - 11L
1,625 SR
Queue Stats
103W - 112L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
namechanged8619
Cu Chulainn
Level 59
God Stats
3W - 3L
1,305 SR
Queue Stats
70W - 72L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 3 / 2
6,161
616
5,511
6,472
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
8
0 / 2 / 0
4,693
469
1,994
4,263
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
ThiccTengu
Ishtar
10
0 / 4 / 1
4,786
479
2,750
7,176
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
9
4 / 2 / 2
6,583
658
3,702
10,353
7,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
theguy999
Mercury
9
1 / 3 / 0
4,908
491
3,698
7,898
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 2 / 2
6,856
686
6,604
5,620
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
 
Nut
10
1 / 2 / 2
5,956
596
1,711
5,166
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
11
4 / 1 / 1
6,261
626
5,354
5,535
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
OzzyH
Cthulhu
10
2 / 2 / 3
6,184
618
4,734
8,694
4,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
namechanged8619
Cu Chulainn
13
3 / 0 / 1
7,613
761
4,057
6,070
4,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
14
14
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
2
1
W
Ix Chel
 
Ix Chel
4
2
2
2.5
W
Nut
 
Nut
1
2
2
1
W
Lancelot
4
1
1
4.5
L
Zhong Kui
0
2
0
0
W
Cthulhu
OzzyH
Cthulhu
2
2
3
1.75
L
Ishtar
ThiccTengu
Ishtar
0
4
1
0.13
L
Hercules
4
2
2
2.5
W
Cu Chulainn
namechanged8619
Cu Chulainn
3
0
1
3.5
L
Mercury
theguy999
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
22,460
36,162
Taken
31,085
16,152
Mitigated
15,120
8,161
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,511
1,429
0
1,441
6,472
1,745
0
1,965
4,507
49,893
0
W
Ix Chel
 
Ix Chel
6,604
549
567
1,285
5,620
1,929
0
0
5,620
48,006
399
W
Nut
 
Nut
1,711
895
0
1,364
5,166
1,393
949
2,635
2,531
0
26,188
W
Lancelot
5,354
1,370
0
3,098
5,535
2,130
0
146
5,389
0
36,670
L
Zhong Kui
1,994
342
0
1,873
4,263
2,695
0
445
3,818
23,272
0
W
Cthulhu
OzzyH
Cthulhu
4,734
561
0
1,085
8,694
4,684
0
2,730
5,964
27,206
0
L
Ishtar
ThiccTengu
Ishtar
2,750
1,110
0
907
7,176
2,052
0
3,973
3,203
0
24,284
L
Hercules
3,702
1,796
0
3,036
10,353
7,072
0
3,009
7,344
0
19,087
W
Cu Chulainn
namechanged8619
Cu Chulainn
4,057
569
0
1,985
6,070
4,984
127
1,994
4,076
1,686
50,287
L
Mercury
theguy999
Mercury
3,698
1,521
0
904
7,898
2,588
0
2,507
5,391
0
29,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
32,870
268
Minions Killed
332
0
Camps Cleared
0
965,765
Distance Traveled
1,099,407
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,161
616
94
9
0
173,473
1
W
Ix Chel
6,856
686
82
8
0
211,989
0
W
Nut
5,956
596
61
6
0
186,897
0
W
Lancelot
6,261
626
62
6
0
253,229
0
L
Zhong Kui
4,693
469
52
5
0
162,940
1
W
Cthulhu
6,184
618
26
3
0
223,376
2
L
Ishtar
4,786
479
44
4
0
184,708
0
L
Hercules
6,583
658
24
2
0
216,562
3
W
Cu Chulainn
7,613
761
101
10
0
223,916
0
L
Mercury
4,908
491
54
5
0
228,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role