Player Matchup

Scylla
Scylla
AuditorMajor
Scylla
Level 154
God Stats
18W - 12L
1,707 SR
Queue Stats
181W - 197L
1,595 Elo+
Solo
Odin
Odin
ICroncho
Odin
Level 104
God Stats
6W - 3L
1,643 SR
Queue Stats
219W - 209L
1,508 Elo+
Party 2
Mulan
Mulan
WTcP LitRoS
Mulan
Level 105
God Stats
24W - 7L
1,807 SR
Queue Stats
224W - 210L
1,518 Elo+
Party 2
Mercury
Mercury
lPyromainiac
Mercury
Level 89
God Stats
18W - 14L
1,621 SR
Queue Stats
148W - 143L
1,530 Elo+
Party 2
Olorun
Olorun
xXMaCLxD
Olorun
Level 140
God Stats
2W - 2L
1,331 SR
Queue Stats
381W - 363L
1,569 Elo+
Solo
Team Averages
Level 118
1,622 SR
1,544 Elo+

VS

Team Averages
Level 154
1,619 SR
1,504 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bananamafana
Jing Wei
Level 143
God Stats
0W - 2L
1,784 SR
Queue Stats
201W - 165L
1,515 Elo+
Party 1
Persephone
Persephone
Veroniica
Persephone
Level 124
God Stats
3W - 5L
1,610 SR
Queue Stats
111W - 92L
1,560 Elo+
Party 1
Ganesha
Ganesha
sseverin
Ganesha
Level 176
God Stats
3W - 1L
1,799 SR
Queue Stats
80W - 102L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
zv OMEGA VS
Ne Zha
Level 146
God Stats
8W - 11L
1,401 SR
Queue Stats
220W - 286L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
7 / 1 / 3
7,055
706
7,926
4,163
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
1 / 0 / 6
5,488
549
4,068
4,953
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 0
6,492
649
6,785
8,663
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
lPyromainiac
Mercury
12
4 / 0 / 4
6,442
644
3,645
6,895
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
xXMaCLxD
Olorun
11
3 / 2 / 2
6,008
601
5,351
5,869
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 0
5,630
563
5,208
11,267
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
Bananamafana
Jing Wei
10
2 / 2 / 0
5,537
554
4,136
6,193
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Veroniica
Persephone
9
1 / 5 / 0
5,224
522
3,644
6,711
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
sseverin
Ganesha
8
0 / 3 / 3
5,227
523
1,910
9,540
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
9
0 / 5 / 0
4,755
476
3,181
10,313
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Scylla
7
1
3
8.5
L
Jing Wei
Bananamafana
Jing Wei
2
2
0
1
W
Odin
1
0
6
4
L
Persephone
Veroniica
Persephone
1
5
0
0.2
W
1
1
0
1
W
Mercury
lPyromainiac
Mercury
4
0
4
6
L
Ganesha
sseverin
Ganesha
0
3
3
0.5
W
Olorun
xXMaCLxD
Olorun
3
2
2
2
L
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,775
Damage
18,079
30,543
Taken
44,024
11,413
Mitigated
20,813
10,915
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,208
2,250
0
5,538
11,267
8,815
0
0
11,267
37,918
3,255
W
Scylla
7,926
1,339
0
808
4,163
1,129
0
2,737
1,426
41,029
0
L
Jing Wei
Bananamafana
Jing Wei
4,136
2,867
0
2,517
6,193
1,661
0
2,043
3,969
0
38,310
W
Odin
4,068
688
0
1,666
4,953
3,037
0
452
4,501
0
16,019
L
Persephone
Veroniica
Persephone
3,644
177
0
1,274
6,711
1,654
0
3,512
2,971
26,451
0
W
6,785
1,254
0
4,490
8,663
3,198
0
5,073
3,590
0
49,191
W
Mercury
lPyromainiac
Mercury
3,645
2,283
0
625
6,895
2,321
0
1,639
5,256
0
45,525
L
Ganesha
sseverin
Ganesha
1,910
272
0
2,720
9,540
4,961
0
4,160
5,069
9,420
1,880
W
Olorun
xXMaCLxD
Olorun
5,351
2,582
240
3,086
5,869
1,728
0
589
5,280
42,329
3,276
L
Ne Zha
3,181
594
0
822
10,313
3,722
0
2,942
7,087
0
32,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
26,373
351
Minions Killed
284
0
Camps Cleared
0
1,011,458
Distance Traveled
924,908
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,630
563
82
8
0
158,374
1
W
Scylla
7,055
706
76
8
0
178,192
1
L
Jing Wei
5,537
554
88
9
0
196,958
2
W
Odin
5,488
549
31
3
0
213,540
1
L
Persephone
5,224
522
52
5
0
174,178
2
W
Mulan
6,492
649
86
9
0
190,409
4
W
Mercury
6,442
644
79
8
0
271,665
2
L
Ganesha
5,227
523
5
1
0
187,516
1
W
Olorun
6,008
601
79
8
0
157,652
0
L
Ne Zha
4,755
476
57
6
0
207,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role