Player Matchup

Odin
Odin
CABL6969
Odin
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
38W - 35L
1,395 Elo+
Party 2
Thor
Thor
CridoDynor
Thor
Level 116
God Stats
9W - 7L
1,401 SR
Queue Stats
132W - 134L
1,458 Elo+
Party 2
Sol
Sol
EdalWinder
Sol
Level 59
God Stats
7W - 7L
1,549 SR
Queue Stats
98W - 87L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
NEY HEISENBERG
Guan Yu
Level 148
God Stats
15W - 11L
1,706 SR
Queue Stats
379W - 385L
1,484 Elo+
Solo
Chang'e
Chang'e
RscottS
Chang'e
Level 67
God Stats
8W - 12L
1,498 SR
Queue Stats
108W - 98L
1,505 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,462 Elo+

VS

Team Averages
Level 75
1,462 SR
1,315 Elo+
Chaac
Chaac
AlibabaDarwish
Chaac
Level 18
God Stats
1W - 4L
1,334 SR
Queue Stats
1W - 5L
1,083 Elo+
Party 3
Gilgamesh
Gilgamesh
GrayJackguy80ss
Gilgamesh
Level 62
God Stats
2W - 2L
1,578 SR
Queue Stats
5W - 9L
1,316 Elo+
Party 3
Nu Wa
Nu Wa
SpaceKauboi710
Nu Wa
Level 105
God Stats
24W - 19L
1,371 SR
Queue Stats
45W - 48L
1,343 Elo+
Party 1
Cernunnos
Cernunnos
kcipya
Cernunnos
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
73W - 74L
1,429 Elo+
Party 1
Ymir
Ymir
temp-372169
Ymir
Level 64
God Stats
2W - 2L
1,525 SR
Queue Stats
24W - 27L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 4 / 0
6,737
449
4,870
11,733
4,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 3 / 2
6,707
447
5,088
12,438
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 1
7,318
488
9,658
8,333
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 5 / 2
6,726
448
3,190
14,830
9,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
RscottS
Chang'e
14
3 / 4 / 1
8,219
548
4,972
12,093
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,543
503
4,020
8,190
5,135
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
GrayJackguy80ss
Gilgamesh
15
10 / 2 / 2
9,022
601
8,426
12,267
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
4 / 3 / 4
8,157
544
14,296
7,368
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
kcipya
Cernunnos
15
3 / 0 / 2
8,344
556
6,391
9,622
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 6
7,614
508
4,898
10,318
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
20
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Odin
2
4
0
0.5
L
1
3
2
0.67
L
1
4
1
0.38
W
Gilgamesh
GrayJackguy80ss
Gilgamesh
10
2
2
5.5
L
1
5
2
0.4
L
Chang'e
RscottS
Chang'e
3
4
1
0.88
W
4
3
4
2
W
Cernunnos
kcipya
Cernunnos
3
0
2
4
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
38,031
59,427
Taken
47,765
21,803
Mitigated
21,188
14,860
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,020
935
0
3,308
8,190
5,135
105
42
8,148
0
25,081
L
Odin
4,870
2,540
0
1,145
11,733
4,377
0
656
10,977
0
31,464
L
5,088
1,063
0
3,524
12,438
2,729
0
4,919
7,317
0
42,881
L
9,658
3,443
130
2,152
8,333
1,836
122
1,875
6,298
53,513
0
W
Gilgamesh
GrayJackguy80ss
Gilgamesh
8,426
2,393
0
1,633
12,267
5,182
0
1,860
10,407
0
57,745
L
3,190
498
756
3,534
14,830
9,977
0
4,948
9,639
0
23,015
L
Chang'e
RscottS
Chang'e
4,972
167
400
3,219
12,093
2,884
0
5,715
6,060
65,655
0
W
14,296
4,568
0
1,316
7,368
1,918
796
3,069
4,299
53,692
2,355
W
Cernunnos
kcipya
Cernunnos
6,391
2,720
0
6,118
9,622
3,484
1,940
5,089
4,533
0
73,229
W
4,898
587
0
2,759
10,318
5,469
0
4,570
5,748
20,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
40,680
350
Minions Killed
364
0
Camps Cleared
0
1,409,841
Distance Traveled
1,405,314
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,543
503
40
3
0
242,995
0
L
Odin
6,737
449
61
4
0
266,348
0
L
Thor
6,707
447
69
5
0
304,705
3
L
Sol
7,318
488
90
6
0
274,779
5
W
Gilgamesh
9,022
601
85
6
0
356,202
0
L
Guan Yu
6,726
448
30
2
0
270,896
2
L
Chang'e
8,219
548
100
7
0
293,113
4
W
Nu Wa
8,157
544
88
6
0
267,334
1
W
Cernunnos
8,344
556
125
8
0
245,673
2
W
Ymir
7,614
508
26
2
0
293,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role