Player Matchup

Neith
Neith
Hey im all Wet
Neith
Level 124
God Stats
103W - 115L
1,473 SR
Queue Stats
130W - 147L
1,381 Elo+
Solo
Sol
Sol
Muysin-Yu
Sol
Level 101
God Stats
31W - 32L
1,460 SR
Queue Stats
339W - 353L
1,316 Elo+
Party 2
Surtr
Surtr
SoullessSolution
Surtr
Level 78
God Stats
48W - 46L
1,571 SR
Queue Stats
179W - 207L
1,297 Elo+
Party 2
Team Averages
Level 101
1,501 SR
1,331 Elo+

VS

Team Averages
Level 53
1,492 SR
1,372 Elo+
Sun Wukong
Sun Wukong
AIF1122
Sun Wukong
Level 39
God Stats
10W - 9L
1,367 SR
Queue Stats
161W - 171L
1,326 Elo+
Solo
Nu Wa
Nu Wa
EmpressB93
Nu Wa
Level 17
God Stats
34W - 30L
1,586 SR
Queue Stats
62W - 89L
1,377 Elo+
Party 1
Neith
Neith
twiztd_
Neith
Level 102
God Stats
79W - 75L
1,523 SR
Queue Stats
223W - 233L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
5,959
542
1,590
3,386
822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,124
648
4,066
8,834
2,059
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
7,085
644
2,804
16,447
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AIF1122
Sun Wukong
13
3 / 1 / 5
8,823
802
3,382
7,569
3,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
14
3 / 2 / 7
8,552
777
10,502
4,175
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
twiztd_
Neith
15
5 / 0 / 6
9,576
871
10,498
8,178
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AIF1122
Sun Wukong
3
1
5
5.5
W
Nu Wa
3
2
7
3.25
L
0
2
2
0.5
L
1
5
1
0.3
L
1
4
1
0.38
W
Neith
twiztd_
Neith
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,460
Damage
24,382
28,667
Taken
19,922
14,089
Mitigated
7,335
4,173
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AIF1122
Sun Wukong
3,382
1,360
0
1,130
7,569
3,301
292
778
6,574
0
34,338
W
Nu Wa
10,502
4,552
174
492
4,175
1,264
838
1,502
2,673
28,529
0
L
1,590
584
0
430
3,386
822
0
652
2,734
0
8,103
L
4,066
703
130
1,409
8,834
2,059
0
4,207
4,617
33,636
790
L
2,804
698
0
2,204
16,447
11,208
63
5,647
10,730
113
17,338
W
Neith
twiztd_
Neith
10,498
5,332
0
5,457
8,178
2,770
1,723
1,794
6,040
0
49,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,168
Gold Earned
26,951
93
Minions Killed
163
0
Camps Cleared
0
456,363
Distance Traveled
580,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,823
802
49
4
0
226,907
0
W
Nu Wa
8,552
777
34
3
0
162,684
0
L
Neith
5,959
542
16
1
0
73,899
0
L
Sol
7,124
648
47
4
0
176,517
0
L
Surtr
7,085
644
30
3
0
205,947
0
W
Neith
9,576
871
80
7
0
190,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role