Player Matchup

Charybdis
Charybdis
AustinStorm99
Charybdis
Level 28
God Stats
34W - 33L
1,546 SR
Queue Stats
280W - 283L
1,520 Elo+
Solo
Bacchus
Bacchus
DestripadoIV
Bacchus
Level 24
God Stats
1W - 1L
1,248 SR
Queue Stats
12W - 13L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
IamRafiki1
Erlang Shen
Level 24
God Stats
9W - 2L
1,687 SR
Queue Stats
95W - 51L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swathey
Tsukuyomi
Level 139
God Stats
5W - 5L
1,324 SR
Queue Stats
87W - 49L
1,627 Elo+
Party 1
Ymir
Ymir
batteryye
Ymir
Level 18
God Stats
3W - 2L
1,931 SR
Queue Stats
81W - 45L
1,627 Elo+
Party 1
Team Averages
Level 47
1,547 SR
1,559 Elo+

VS

Team Averages
Level 58
1,458 SR
1,199 Elo+
Medusa
Medusa
GolDENTOuch040
Medusa
Level 19
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2
Xing Tian
Xing Tian
LtDabLAD
Xing Tian
Level 27
God Stats
2W - 2L
1,682 SR
Queue Stats
6W - 23L
1,229 Elo+
Party 2
Freya
Freya
PslingisBased
Freya
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
SaltyAustin
Sun Wukong
Level 15
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 8L
1,038 Elo+
Party 2
Kukulkan
Kukulkan
SlovakGG
Kukulkan
Level 69
God Stats
0W - 1L
1,503 SR
Queue Stats
6W - 22L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AustinStorm99
Charybdis
18
4 / 1 / 3
11,748
904
10,018
9,740
3,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
DestripadoIV
Bacchus
11
0 / 0 / 0
8,658
666
0
0
0
Erlang Shen
IamRafiki1
Erlang Shen
18
3 / 0 / 13
11,097
854
15,949
15,747
17,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Swathey
Tsukuyomi
20
11 / 3 / 6
12,947
996
19,144
12,102
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
1 / 2 / 11
10,853
835
7,421
13,653
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,557
812
3,582
13,222
5,045
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
LtDabLAD
Xing Tian
15
0 / 6 / 3
9,789
753
5,899
15,962
16,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 4 / 0
11,610
893
13,492
14,451
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SaltyAustin
Sun Wukong
15
0 / 1 / 1
9,712
747
3,115
11,036
12,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SlovakGG
Kukulkan
16
0 / 1 / 2
9,995
769
9,532
5,817
2,455
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
6
6
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AustinStorm99
Charybdis
4
1
3
5.5
W
Bacchus
DestripadoIV
Bacchus
0
0
0
0
L
0
7
2
0.14
W
Erlang Shen
IamRafiki1
Erlang Shen
3
0
13
9.5
L
Xing Tian
LtDabLAD
Xing Tian
0
6
3
0.25
L
6
4
0
1.5
L
Sun Wukong
SaltyAustin
Sun Wukong
0
1
1
0.5
L
Kukulkan
SlovakGG
Kukulkan
0
1
2
1
W
Tsukuyomi
Swathey
Tsukuyomi
11
3
6
4.67
W
Ymir
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,532
Damage
35,620
51,242
Taken
60,488
41,992
Mitigated
42,300
10,395
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AustinStorm99
Charybdis
10,018
4,857
0
340
9,740
3,843
2,422
4,993
4,480
0
52,766
W
Bacchus
DestripadoIV
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
3,582
936
0
810
13,222
5,045
1,395
1,255
11,785
0
27,818
W
Erlang Shen
IamRafiki1
Erlang Shen
15,949
6,209
0
5,035
15,747
17,800
0
7,601
7,322
0
30,308
L
Xing Tian
LtDabLAD
Xing Tian
5,899
300
0
1,726
15,962
16,843
0
2,073
13,426
14,352
1,582
L
13,492
4,029
0
3,132
14,451
5,926
0
1,478
12,268
26,851
0
L
Sun Wukong
SaltyAustin
Sun Wukong
3,115
380
0
117
11,036
12,031
124
1,893
9,015
0
22,219
L
Kukulkan
SlovakGG
Kukulkan
9,532
481
0
750
5,817
2,455
130
722
4,985
37,279
0
W
Tsukuyomi
Swathey
Tsukuyomi
19,144
3,815
0
2,542
12,102
5,475
383
5,517
5,808
0
53,058
W
Ymir
7,421
1,303
0
2,478
13,653
14,874
0
7,548
5,461
15,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
51,663
234
Minions Killed
225
0
Camps Cleared
0
1,061,444
Distance Traveled
1,235,792
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,748
904
104
8
0
222,266
0
W
Bacchus
8,658
666
0
0
0
0
0
L
Medusa
10,557
812
79
6
0
247,576
0
W
Erlang Shen
11,097
854
35
3
0
277,509
0
L
Xing Tian
9,789
753
12
1
0
251,016
2
L
Freya
11,610
893
35
3
0
228,106
0
L
Sun Wukong
9,712
747
37
3
0
252,474
0
L
Kukulkan
9,995
769
62
5
0
256,620
0
W
Tsukuyomi
12,947
996
77
6
0
298,929
0
W
Ymir
10,853
835
18
1
0
262,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role