Player Matchup

Hercules
Hercules
BigBlasterGamez
Hercules
Level 41
God Stats
7W - 6L
1,670 SR
Queue Stats
10W - 15L
1,531 Elo+
Party 2
Ullr
Ullr
GhandiLeftNut
Ullr
Level 59
God Stats
5W - 4L
1,771 SR
Queue Stats
15W - 12L
1,644 Elo+
Party 2
Anhur
Anhur
InsaneNinja7001
Anhur
Level 128
God Stats
1W - 4L
1,452 SR
Queue Stats
30W - 34L
1,543 Elo+
Party 2
Ix Chel
Ix Chel
TooBlackToSee
Ix Chel
Level 132
God Stats
16W - 15L
1,559 SR
Queue Stats
236W - 244L
1,598 Elo+
Party 2
Ymir
Ymir
ZmajKs
Ymir
Level 127
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 22L
1,436 Elo+
Party 2
Team Averages
Level 97
1,551 SR
1,550 Elo+

VS

Team Averages
Level 111
1,548 SR
1,539 Elo+
Zhong Kui
Zhong Kui
Aymanone
Zhong Kui
Level 69
God Stats
23W - 21L
1,286 SR
Queue Stats
298W - 276L
1,524 Elo+
Solo
Lancelot
Lancelot
DemandedGoblin
Lancelot
Level 160
God Stats
9W - 3L
1,714 SR
Queue Stats
85W - 76L
1,564 Elo+
Party 1
Ishtar
Ishtar
OzzyH
Ishtar
Level 171
God Stats
3W - 3L
1,469 SR
Queue Stats
106W - 113L
1,541 Elo+
Party 1
Mulan
Mulan
endragon_mehdi
Mulan
Level 95
God Stats
8W - 7L
1,519 SR
Queue Stats
41W - 43L
1,495 Elo+
Solo
Horus
Horus
namechanged8619
Horus
Level 59
God Stats
4W - 0L
1,751 SR
Queue Stats
70W - 72L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 5 / 0
7,166
478
4,412
12,050
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 4 / 0
8,066
538
8,678
11,554
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
4 / 6 / 0
7,980
532
7,609
12,733
3,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
12
0 / 3 / 1
6,983
466
10,947
8,464
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
ZmajKs
Ymir
10
0 / 7 / 3
7,042
469
4,216
13,091
10,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aymanone
Zhong Kui
15
3 / 1 / 6
8,925
595
6,472
12,102
9,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
17
7 / 2 / 5
9,622
641
11,088
11,542
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
OzzyH
Ishtar
15
5 / 5 / 2
9,540
636
9,068
12,141
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 4
9,349
623
9,763
14,290
9,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 1 / 10
9,518
635
6,544
11,780
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
10
Kills
25
25
Deaths
10
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aymanone
Zhong Kui
3
1
6
6
L
Hercules
1
5
0
0.2
W
Lancelot
7
2
5
4.75
L
5
4
0
1.25
L
4
6
0
0.67
W
Ishtar
OzzyH
Ishtar
5
5
2
1.2
L
Ix Chel
0
3
1
0.17
L
Ymir
ZmajKs
Ymir
0
7
3
0.21
W
5
1
4
7
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
42,935
57,892
Taken
61,855
29,057
Mitigated
39,891
14,515
Healing
26,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aymanone
Zhong Kui
6,472
325
0
7,596
12,102
9,409
328
6,692
4,654
59,565
1,035
L
Hercules
4,412
1,311
0
3,452
12,050
7,414
0
1,063
10,987
0
35,350
W
Lancelot
11,088
1,562
0
5,641
11,542
6,164
822
1,699
9,635
0
97,244
L
8,678
2,657
0
4,205
11,554
4,018
0
1,004
10,550
0
64,464
L
7,609
5,002
0
2,975
12,733
3,720
0
454
12,279
0
54,223
W
Ishtar
OzzyH
Ishtar
9,068
5,659
0
3,759
12,141
3,583
462
499
11,642
0
72,153
L
Ix Chel
10,947
773
338
2,433
8,464
3,193
0
2,271
6,193
52,196
2,125
L
Ymir
ZmajKs
Ymir
4,216
1,089
0
1,112
13,091
10,712
0
1,618
11,473
11,968
0
W
9,763
1,496
0
4,445
14,290
9,733
185
2,070
11,550
0
59,421
W
6,544
1,955
1,140
4,084
11,780
11,002
0
3,027
8,568
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
46,954
376
Minions Killed
525
0
Camps Cleared
0
1,497,901
Distance Traveled
1,558,626
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,925
595
124
8
0
309,618
4
L
Hercules
7,166
478
54
4
0
269,576
7
W
Lancelot
9,622
641
150
10
0
393,339
0
L
Ullr
8,066
538
109
7
0
349,003
0
L
Anhur
7,980
532
99
7
0
274,012
0
W
Ishtar
9,540
636
124
8
0
262,340
2
L
Ix Chel
6,983
466
105
7
0
300,603
1
L
Ymir
7,042
469
9
1
0
304,707
4
W
Mulan
9,349
623
105
7
0
268,480
0
W
Horus
9,518
635
22
1
0
324,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role