Player Matchup

Sol
Sol
KWat1999
Sol
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,421 Elo+
Party 1
Martichoras
Martichoras
TecWillSilva
Martichoras
Level 204
God Stats
8W - 3L
1,621 SR
Queue Stats
90W - 111L
1,471 Elo+
Party 2
Bastet
Bastet
endlessgamer
Bastet
Level 63
God Stats
6W - 1L
1,704 SR
Queue Stats
124W - 118L
1,447 Elo+
Party 1
Cabrakan
Cabrakan
generalginger92
Cabrakan
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 89L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
ttv_Yuu
Zhong Kui
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,664 Elo+
Party 2
Team Averages
Level 78
1,565 SR
1,490 Elo+

VS

Team Averages
Level 61
1,511 SR
1,478 Elo+
Thanatos
Thanatos
CEELOS-OFFICIAL
Thanatos
Level 89
God Stats
2W - 2L
1,372 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 3
Yemoja
Yemoja
Emelete
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,431 Elo+
Party 4
Anhur
Anhur
GrimiestGurber
Anhur
Level 46
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 3
King Arthur
King Arthur
N7BRE
King Arthur
Level 68
God Stats
7W - 5L
1,610 SR
Queue Stats
111W - 100L
1,474 Elo+
Party 4
Chang'e
Chang'e
TOMANx Dro
Chang'e
Level 89
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
8,270
591
8,759
7,180
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
TecWillSilva
Martichoras
14
5 / 0 / 5
8,998
643
8,344
8,394
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
13
2 / 1 / 7
7,481
534
7,595
10,581
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
12
2 / 1 / 7
7,616
544
2,834
11,485
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ttv_Yuu
Zhong Kui
14
3 / 1 / 1
8,949
639
7,471
6,870
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 3 / 1
6,638
474
4,310
12,333
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
Emelete
Yemoja
10
1 / 3 / 2
6,755
483
6,163
10,048
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 6 / 2
5,707
408
5,450
10,822
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
N7BRE
King Arthur
12
1 / 3 / 0
6,434
460
2,490
11,362
8,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
TOMANx Dro
Chang'e
11
0 / 4 / 1
5,918
423
3,695
10,011
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
3
1
0.83
L
Yemoja
Emelete
Yemoja
1
3
2
0.67
L
1
6
2
0.33
W
7
2
5
4.75
L
King Arthur
N7BRE
King Arthur
1
3
0
0.33
L
Chang'e
TOMANx Dro
Chang'e
0
4
1
0.13
W
Martichoras
TecWillSilva
Martichoras
5
0
5
7.5
W
Bastet
2
1
7
5.5
W
Cabrakan
2
1
7
5.5
W
Zhong Kui
ttv_Yuu
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,003
Damage
22,108
44,510
Taken
54,576
24,483
Mitigated
25,784
19,152
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,310
793
0
8,171
12,333
4,257
0
1,510
10,823
0
44,238
L
Yemoja
Emelete
Yemoja
6,163
1,152
882
1,558
10,048
6,619
0
5,302
4,746
29,329
0
L
5,450
3,446
0
1,719
10,822
3,220
0
5,198
5,624
0
30,124
W
8,759
3,235
0
3,314
7,180
2,346
908
1,549
5,631
59,065
4,826
L
King Arthur
N7BRE
King Arthur
2,490
349
0
1,410
11,362
8,950
0
4,974
6,388
0
37,116
L
Chang'e
TOMANx Dro
Chang'e
3,695
400
320
1,575
10,011
2,738
63
972
9,039
32,821
888
W
Martichoras
TecWillSilva
Martichoras
8,344
2,324
0
3,074
8,394
3,169
92
2,603
5,791
0
64,124
W
Bastet
7,595
2,162
0
6,087
10,581
3,090
0
1,635
8,946
0
57,016
W
Cabrakan
2,834
523
0
3,136
11,485
10,189
28
3,773
7,712
16,569
0
W
Zhong Kui
ttv_Yuu
Zhong Kui
7,471
1,638
0
3,541
6,870
5,689
279
560
6,310
49,270
13,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
31,452
444
Minions Killed
293
0
Camps Cleared
0
1,291,049
Distance Traveled
1,294,550
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,638
474
78
6
0
298,939
0
L
Yemoja
6,755
483
49
4
0
221,780
0
L
Anhur
5,707
408
49
4
0
231,455
0
W
Sol
8,270
591
88
6
0
261,520
0
L
King Arthur
6,434
460
57
4
0
258,190
0
L
Chang'e
5,918
423
60
4
0
284,186
0
W
Martichoras
8,998
643
124
9
0
267,347
0
W
Bastet
7,481
534
89
6
0
304,522
1
W
Cabrakan
7,616
544
28
2
0
268,074
4
W
Zhong Kui
8,949
639
115
8
0
189,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role