Player Matchup

Shiva
Shiva
BFKoghost
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,491 Elo+
Solo
Mercury
Mercury
Ioan
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,559 Elo+
Solo
Yu Huang
Yu Huang
Jiraku
Yu Huang
Level 159
God Stats
3W - 1L
1,848 SR
Queue Stats
32W - 23L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
sifusenpai21
Sun Wukong
Level 119
God Stats
4W - 2L
1,457 SR
Queue Stats
261W - 264L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
zlDerGrieche
Baron Samedi
Level 159
God Stats
3W - 0L
1,539 SR
Queue Stats
209W - 192L
1,566 Elo+
Solo
Team Averages
Level 142
1,569 SR
1,535 Elo+

VS

Team Averages
Level 131
1,409 SR
1,500 Elo+
Danzaburou
Danzaburou
DreamingPancake
Danzaburou
Level 94
God Stats
1W - 2L
1,382 SR
Queue Stats
78W - 90L
1,458 Elo+
Solo
King Arthur
King Arthur
Taylor王
King Arthur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 71L
1,548 Elo+
Solo
Bastet
Bastet
Verivalta
Bastet
Level 163
God Stats
0W - 3L
1,500 SR
Queue Stats
463W - 463L
1,537 Elo+
Solo
Artio
Artio
hmd741
Artio
Level 146
God Stats
10W - 16L
1,371 SR
Queue Stats
1,049W - 1,121L
1,519 Elo+
Solo
Bacchus
Bacchus
miniyo8
Bacchus
Level 127
God Stats
2W - 4L
1,293 SR
Queue Stats
117W - 141L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BFKoghost
Shiva
18
5 / 2 / 29
11,090
792
20,354
18,378
22,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ioan
Mercury
19
9 / 4 / 19
12,141
867
16,624
14,713
7,541
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Jiraku
Yu Huang
19
6 / 1 / 27
11,554
825
22,136
7,615
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
sifusenpai21
Sun Wukong
18
5 / 5 / 26
11,433
817
13,064
18,894
15,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
zlDerGrieche
Baron Samedi
19
9 / 3 / 19
11,912
851
23,404
15,700
8,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DreamingPancake
Danzaburou
16
5 / 7 / 6
10,349
739
12,657
15,845
8,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Taylor王
King Arthur
13
0 / 11 / 9
8,253
590
6,543
19,572
22,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
Verivalta
Bastet
16
7 / 6 / 6
9,859
704
17,118
27,211
13,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
hmd741
Artio
15
1 / 6 / 9
8,462
604
13,301
24,537
25,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
miniyo8
Bacchus
17
1 / 4 / 11
9,950
711
15,745
17,477
23,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
55
34
Kills
14
15
Deaths
34
120
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Shiva
BFKoghost
Shiva
5
2
29
9.75
L
Danzaburou
DreamingPancake
Danzaburou
5
7
6
1.14
W
Mercury
Ioan
Mercury
9
4
19
4.63
W
Yu Huang
Jiraku
Yu Huang
6
1
27
19.5
L
King Arthur
Taylor王
King Arthur
0
11
9
0.41
L
Bastet
Verivalta
Bastet
7
6
6
1.67
L
Artio
hmd741
Artio
1
6
9
0.92
L
Bacchus
miniyo8
Bacchus
1
4
11
1.63
W
Sun Wukong
sifusenpai21
Sun Wukong
5
5
26
3.6
W
Baron Samedi
zlDerGrieche
Baron Samedi
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,582
Damage
65,364
75,300
Taken
104,642
57,196
Mitigated
93,291
29,260
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BFKoghost
Shiva
20,354
1,841
2,902
5,275
18,378
22,258
600
6,689
11,321
5,060
20,899
L
Danzaburou
DreamingPancake
Danzaburou
12,657
3,233
713
2,716
15,845
8,657
0
7,250
8,328
0
30,956
W
Mercury
Ioan
Mercury
16,624
8,533
480
4,270
14,713
7,541
2,051
5,974
8,466
0
25,282
W
Yu Huang
Jiraku
Yu Huang
22,136
1,973
0
1,368
7,615
3,065
1,900
2,768
4,568
42,112
1,227
L
King Arthur
Taylor王
King Arthur
6,543
462
976
879
19,572
22,386
0
9,224
10,202
0
15,143
L
Bastet
Verivalta
Bastet
17,118
1,760
1,963
6,920
27,211
13,197
0
9,926
16,793
874
23,196
L
Artio
hmd741
Artio
13,301
38
4,064
5,709
24,537
25,393
0
13,252
10,675
19,860
0
L
Bacchus
miniyo8
Bacchus
15,745
78
944
3,269
17,477
23,658
0
8,193
8,789
30,601
0
W
Sun Wukong
sifusenpai21
Sun Wukong
13,064
632
1,851
3,823
18,894
15,666
1,220
6,550
12,186
0
28,165
W
Baron Samedi
zlDerGrieche
Baron Samedi
23,404
879
4,690
4,601
15,700
8,666
1,277
6,547
8,839
49,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,130
Gold Earned
46,873
177
Minions Killed
113
0
Camps Cleared
0
1,447,621
Distance Traveled
1,279,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,090
792
19
1
0
296,784
0
L
Danzaburou
10,349
739
41
3
0
221,015
0
W
Mercury
12,141
867
17
1
0
310,477
0
W
Yu Huang
11,554
825
61
4
0
288,684
0
L
King Arthur
8,253
590
24
2
0
247,565
0
L
Bastet
9,859
704
10
1
0
281,235
0
L
Artio
8,462
604
11
1
0
228,062
0
L
Bacchus
9,950
711
27
2
0
301,558
0
W
Sun Wukong
11,433
817
23
2
0
281,947
0
W
Baron Samedi
11,912
851
57
4
0
269,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role