Player Matchup

Lancelot
Lancelot
IzMeBucket
Lancelot
Level 83
God Stats
0W - 1L
1,558 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
ODST542
Mercury
Level 7
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
WarToWin
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
redbeardgame
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,381 Elo+
Party 1
Ymir
Ymir
shaqand
Ymir
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 27
1,502 SR
1,476 Elo+

VS

Team Averages
Level 42
1,426 SR
1,366 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Piece213
Bacchus
Level 7
God Stats
7W - 9L
1,388 SR
Queue Stats
10W - 12L
1,339 Elo+
Party 3
Medusa
Medusa
RamRam6996
Medusa
Level 34
God Stats
2W - 2L
1,247 SR
Queue Stats
12W - 31L
1,243 Elo+
Party 4
Ishtar
Ishtar
RxClamSlam
Ishtar
Level 20
God Stats
4W - 5L
1,467 SR
Queue Stats
10W - 24L
1,304 Elo+
Party 4
Chaac
Chaac
TrainingGear
Chaac
Level 45
God Stats
14W - 12L
1,529 SR
Queue Stats
116W - 116L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IzMeBucket
Lancelot
6
0 / 0 / 0
4,202
420
1,410
2,728
922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mercury
ODST542
Mercury
7
0 / 5 / 0
4,396
440
2,600
6,789
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
WarToWin
Thoth
8
1 / 10 / 0
4,986
499
2,876
6,860
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
3 / 5 / 0
5,277
528
4,474
7,000
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
shaqand
Ymir
7
0 / 3 / 1
4,651
465
1,005
4,596
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 0 / 0
6,940
694
1,134
6,066
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Piece213
Bacchus
9
2 / 2 / 4
5,914
591
3,789
4,782
3,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
RamRam6996
Medusa
9
4 / 2 / 3
6,205
621
5,352
5,913
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
RxClamSlam
Ishtar
11
9 / 1 / 2
7,822
782
5,037
5,332
1,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 1
7,042
704
3,700
5,803
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
23
23
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
L
Lancelot
IzMeBucket
Lancelot
0
0
0
0
L
Mercury
ODST542
Mercury
0
5
0
0
W
Bacchus
Piece213
Bacchus
2
2
4
2
W
Medusa
RamRam6996
Medusa
4
2
3
2.75
W
Ishtar
RxClamSlam
Ishtar
9
1
2
10
W
4
0
1
4.5
L
Thoth
WarToWin
Thoth
1
10
0
0.1
L
Medusa
3
5
0
0.6
L
Ymir
shaqand
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
19,012
27,973
Taken
27,896
8,807
Mitigated
11,715
2,566
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,134
432
0
4,965
6,066
1,862
0
146
5,920
0
57,442
L
Lancelot
IzMeBucket
Lancelot
1,410
262
0
454
2,728
922
0
315
2,413
0
16,065
L
Mercury
ODST542
Mercury
2,600
1,268
0
317
6,789
1,805
0
436
6,353
0
13,394
W
Bacchus
Piece213
Bacchus
3,789
265
522
780
4,782
3,380
248
526
4,256
12,819
1,086
W
Medusa
RamRam6996
Medusa
5,352
1,742
0
1,720
5,913
1,697
1,155
445
5,468
0
27,986
W
Ishtar
RxClamSlam
Ishtar
5,037
1,572
0
2,985
5,332
1,621
554
2,764
2,568
0
45,084
W
3,700
318
0
1,675
5,803
3,155
1
0
5,803
0
38,423
L
Thoth
WarToWin
Thoth
2,876
261
0
0
6,860
1,190
0
0
6,860
17,247
0
L
Medusa
4,474
2,111
0
1,586
7,000
2,214
0
1,672
5,328
0
25,974
L
Ymir
shaqand
Ymir
1,005
525
0
209
4,596
2,676
0
1,172
3,424
7,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,512
Gold Earned
33,923
156
Minions Killed
302
0
Camps Cleared
0
877,803
Distance Traveled
963,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,940
694
109
11
0
239,244
0
L
Lancelot
4,202
420
33
3
0
164,388
0
L
Mercury
4,396
440
26
3
0
220,521
0
W
Bacchus
5,914
591
17
2
0
201,825
0
W
Medusa
6,205
621
35
4
0
172,298
0
W
Ishtar
7,822
782
77
8
0
185,688
0
W
Chaac
7,042
704
64
6
0
164,028
0
L
Thoth
4,986
499
29
3
0
191,882
0
L
Medusa
5,277
528
52
5
0
163,780
0
L
Ymir
4,651
465
16
2
0
137,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role