Player Matchup

Hel
Hel
Silver I
JigglyRuff
Hel
Silver I
Level 149
God Stats
0W - 4L
1,441 SR
Queue Stats
61W - 59L
1,401 MMR
Party 2
Cliodhna
Cliodhna
Bronze III
ROCCnation29
Cliodhna
Bronze III
Level 111
God Stats
2W - 8L
1,372 SR
Queue Stats
11W - 22L
1,305 MMR
Party 2
Cerberus
Cerberus
Bronze IV
temart194
Cerberus
Bronze IV
Level 123
God Stats
0W - 2L
1,254 SR
Queue Stats
15W - 24L
1,239 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,356 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,450 SR
1,080 MMR
Ravana
Ravana
Silver V
AlexKilling
Ravana
Silver V
Level 141
God Stats
2W - 6L
1,249 SR
Queue Stats
221W - 288L
594 MMR
Solo
King Arthur
King Arthur
Gold III
NuckChoriss
King Arthur
Gold III
Level 112
God Stats
7W - 7L
1,502 SR
Queue Stats
137W - 116L
1,528 MMR
Party 1
Anubis
Anubis
Gold V
Sibeeria
Anubis
Gold V
Level 81
God Stats
92W - 67L
1,598 SR
Queue Stats
143W - 132L
1,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,199
586
3,610
7,811
4,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cliodhna
ROCCnation29
Cliodhna
13
0 / 5 / 1
8,423
602
3,834
9,903
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
temart194
Cerberus
14
1 / 3 / 0
8,768
626
3,923
10,794
8,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesKuzenboNe ZhaThothVulcan

VS

Bans
FenrirBastetAresChaacHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 0 / 5
9,411
672
4,119
5,955
3,773
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
NuckChoriss
King Arthur
14
4 / 1 / 5
9,852
704
6,798
8,682
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Sibeeria
Anubis
16
6 / 0 / 5
10,822
773
11,802
6,258
3,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
0
5
3.5
L
0
3
0
0
W
King Arthur
NuckChoriss
King Arthur
4
1
5
6.5
L
Cliodhna
ROCCnation29
Cliodhna
0
5
1
0.1
W
Anubis
Sibeeria
Anubis
6
0
5
8.5
L
Cerberus
temart194
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
22,719
28,508
Taken
20,895
15,883
Mitigated
16,187
7,988
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
4,119
784
0
1,643
5,955
3,773
760
1,786
4,040
144
37,013
L
3,610
219
2,690
3,187
7,811
4,038
0
4,064
3,612
24,621
311
W
King Arthur
NuckChoriss
King Arthur
6,798
908
0
948
8,682
9,399
215
3,045
5,495
0
26,487
L
Cliodhna
ROCCnation29
Cliodhna
3,834
96
0
1,122
9,903
3,632
0
4,322
5,461
0
36,202
W
Anubis
Sibeeria
Anubis
11,802
377
0
2,073
6,258
3,015
944
2,537
3,547
52,103
0
L
Cerberus
temart194
Cerberus
3,923
163
0
989
10,794
8,213
0
3,543
6,791
18,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
30,085
152
Minions Killed
156
0
Camps Cleared
0
742,122
Distance Traveled
776,280
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,411
672
52
4
0
251,419
2
L
Hel
8,199
586
49
4
0
233,873
3
W
King Arthur
9,852
704
34
2
0
249,844
6
L
Cliodhna
8,423
602
72
5
0
250,521
2
W
Anubis
10,822
773
70
5
0
275,017
2
L
Cerberus
8,768
626
31
2
0
257,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role