Player Matchup

Hercules
Hercules
Smerik77
Hercules
Level 47
God Stats
6W - 6L
1,352 SR
Queue Stats
173W - 198L
1,385 Elo+
Party 2
Hades
Hades
WetTrashbag3353
Hades
Level 66
God Stats
43W - 31L
1,594 SR
Queue Stats
230W - 256L
1,382 Elo+
Party 2
Horus
Horus
zTobiasReiper
Horus
Level 28
God Stats
3W - 3L
1,198 SR
Queue Stats
24W - 24L
1,415 Elo+
Party 2
Team Averages
Level 47
1,381 SR
1,394 Elo+

VS

Team Averages
Level 55
1,416 SR
1,402 Elo+
Cupid
Cupid
Konijadk
Cupid
Level 16
God Stats
7W - 15L
1,489 SR
Queue Stats
8W - 18L
1,309 Elo+
Party 1
Chang'e
Chang'e
Nastyryan10
Chang'e
Level 86
God Stats
2W - 2L
1,336 SR
Queue Stats
127W - 132L
1,396 Elo+
Party 1
Neith
Neith
PappyCrappy
Neith
Level 64
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Smerik77
Hercules
15
4 / 0 / 5
10,494
750
5,153
9,832
10,199
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 4
11,536
824
10,595
14,532
7,248
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 6
10,436
745
10,582
13,920
10,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Konijadk
Cupid
14
1 / 6 / 0
9,507
679
9,571
14,313
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Nastyryan10
Chang'e
16
1 / 3 / 2
9,708
693
11,486
13,104
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
7,744
553
2,134
5,150
1,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
Konijadk
Cupid
1
6
0
0.17
L
Chang'e
Nastyryan10
Chang'e
1
3
2
0.67
L
0
4
0
0
W
Hercules
Smerik77
Hercules
4
0
5
6.5
W
6
2
4
4
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
23,191
38,284
Taken
32,567
28,393
Mitigated
9,572
16,014
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Konijadk
Cupid
9,571
4,425
720
3,124
14,313
4,128
192
3,491
10,777
0
30,340
L
Chang'e
Nastyryan10
Chang'e
11,486
1,294
1,561
4,438
13,104
4,138
0
4,622
8,467
35,857
1,236
L
2,134
931
0
450
5,150
1,306
128
2,350
2,777
0
9,436
W
Hercules
Smerik77
Hercules
5,153
1,088
0
2,301
9,832
10,199
893
2,087
7,499
0
26,348
W
10,595
276
827
6,506
14,532
7,248
356
4,554
9,532
56,490
2,040
W
10,582
2,435
1,068
5,312
13,920
10,946
468
4,011
9,301
0
37,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
26,959
164
Minions Killed
125
0
Camps Cleared
0
759,041
Distance Traveled
654,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,507
679
44
3
0
271,063
0
L
Chang'e
9,708
693
63
5
0
279,374
0
L
Neith
7,744
553
18
1
0
104,210
0
W
Hercules
10,494
750
38
3
0
251,515
0
W
Hades
11,536
824
83
6
0
249,463
0
W
Horus
10,436
745
43
3
0
258,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role