Player Matchup

Merlin
Merlin
Grandmaster
 
Merlin
Grandmaster
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Masters
 
Serqet
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Grandmaster
Tr1n1tyyy
Medusa
Grandmaster
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 178
1,500 SR
1,500 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,677 SR
2,398 MMR
Cerberus
Cerberus
Masters
HookinhoTTV
Cerberus
Masters
Level 128
God Stats
2W - 2L
1,727 SR
Queue Stats
228W - 135L
2,370 MMR
Party 1
Skadi
Skadi
Masters
Playboysttv
Skadi
Masters
Level 157
God Stats
1W - 3L
1,561 SR
Queue Stats
239W - 137L
2,411 MMR
Party 1
Agni
Agni
Masters
xEXPLICITPAINx
Agni
Masters
Level 149
God Stats
0W - 1L
1,742 SR
Queue Stats
212W - 120L
2,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 8
9,077
825
8,696
6,290
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
 
Serqet
13
2 / 2 / 9
8,440
767
5,096
8,764
5,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Tr1n1tyyy
Medusa
16
10 / 0 / 4
10,355
941
13,373
8,707
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
AresKuzenboOdinCthulhuBacchus

VS

Bans
Ne ZhaFafnirXing TianSobekAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HookinhoTTV
Cerberus
11
0 / 8 / 2
6,797
618
4,883
12,634
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 2
7,275
661
4,433
9,027
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 3 / 0
7,907
719
6,016
8,406
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
8
7
W
Serqet
 
Serqet
2
2
9
3.25
L
Cerberus
HookinhoTTV
Cerberus
0
8
2
0.13
L
0
4
2
0.25
W
Medusa
Tr1n1tyyy
Medusa
10
0
4
12
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
15,332
23,761
Taken
30,067
9,897
Mitigated
14,436
6,704
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,696
579
0
1,753
6,290
1,962
522
1,918
4,285
36,650
0
W
Serqet
 
Serqet
5,096
581
0
3,171
8,764
5,108
210
4,308
4,145
0
14,868
L
Cerberus
HookinhoTTV
Cerberus
4,883
39
0
2,131
12,634
10,064
0
2,782
9,012
18,517
0
L
4,433
474
0
268
9,027
2,242
0
2,879
5,364
0
25,700
W
Medusa
Tr1n1tyyy
Medusa
13,373
5,326
0
1,780
8,707
2,827
1,309
4,423
4,080
0
50,461
L
6,016
224
0
600
8,406
2,130
0
2,017
6,069
27,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
21,979
155
Minions Killed
142
0
Camps Cleared
0
655,106
Distance Traveled
594,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,077
825
72
7
0
193,713
0
W
Serqet
8,440
767
17
2
0
231,601
0
L
Cerberus
6,797
618
37
3
0
185,088
0
L
Skadi
7,275
661
58
5
0
199,909
0
W
Medusa
10,355
941
66
6
0
229,792
0
L
Agni
7,907
719
47
4
0
209,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role