Player Matchup

Charon
Charon
Beastanamaori
Charon
Level 106
God Stats
1W - 1L
1,449 SR
Queue Stats
21W - 16L
1,461 Elo+
Solo
Artemis
Artemis
CrossOver303
Artemis
Level 52
God Stats
116W - 104L
1,439 SR
Queue Stats
116W - 104L
1,399 Elo+
Solo
Skadi
Skadi
Eonn1
Skadi
Level 64
God Stats
3W - 2L
1,319 SR
Queue Stats
94W - 99L
1,453 Elo+
Solo
Charybdis
Charybdis
Guidotte_2017
Charybdis
Level 151
God Stats
2W - 2L
1,495 SR
Queue Stats
25W - 37L
1,349 Elo+
Solo
Maman Brigitte
Maman Brigitte
Hickey-714
Maman Brigitte
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 195L
1,339 Elo+
Solo
Team Averages
Level 84
1,440 SR
1,400 Elo+

VS

Team Averages
Level 89
1,509 SR
1,431 Elo+
Danzaburou
Danzaburou
CaptKrunch31
Danzaburou
Level 82
God Stats
13W - 18L
1,358 SR
Queue Stats
97W - 95L
1,444 Elo+
Solo
Da Ji
Da Ji
GoodNewzzz
Da Ji
Level 62
God Stats
2W - 2L
1,770 SR
Queue Stats
159W - 158L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
JENNYPOOH1
Baba Yaga
Level 103
God Stats
7W - 11L
1,371 SR
Queue Stats
51W - 82L
1,325 Elo+
Party 1
Charybdis
Charybdis
ScottishKing288
Charybdis
Level 115
God Stats
130W - 114L
1,545 SR
Queue Stats
247W - 261L
1,461 Elo+
Party 1
Sol
Sol
glod13
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,593
1,266
5,226
7,669
5,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
CrossOver303
Artemis
12
2 / 1 / 6
6,983
1,164
3,917
3,417
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
Eonn1
Skadi
12
5 / 1 / 4
7,636
1,273
8,660
4,625
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Guidotte_2017
Charybdis
12
2 / 0 / 5
7,501
1,250
5,063
4,354
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maman Brigitte
Hickey-714
Maman Brigitte
12
0 / 3 / 3
6,151
1,025
816
3,769
1,352
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

364

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptKrunch31
Danzaburou
11
3 / 0 / 2
7,260
1,210
4,123
6,266
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
12
2 / 7 / 3
7,065
1,178
6,365
9,075
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
JENNYPOOH1
Baba Yaga
12
1 / 2 / 3
6,691
1,115
3,337
4,692
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ScottishKing288
Charybdis
12
1 / 1 / 4
6,808
1,135
5,172
5,685
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
glod13
Sol
10
0 / 1 / 1
5,668
945
500
809
230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
11
Kills
7
7
Deaths
11
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Danzaburou
CaptKrunch31
Danzaburou
3
0
2
4
W
Artemis
CrossOver303
Artemis
2
1
6
5
W
Skadi
Eonn1
Skadi
5
1
4
7
L
Da Ji
2
7
3
0.5
W
Charybdis
Guidotte_2017
Charybdis
2
0
5
4.5
W
Maman Brigitte
Hickey-714
Maman Brigitte
0
3
3
0.5
L
Baba Yaga
JENNYPOOH1
Baba Yaga
1
2
3
1.25
L
Charybdis
ScottishKing288
Charybdis
1
1
4
3
L
Sol
glod13
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
19,497
23,834
Taken
26,527
11,117
Mitigated
9,858
3,310
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,226
730
0
898
7,669
5,960
0
1,403
6,266
14,981
697
L
Danzaburou
CaptKrunch31
Danzaburou
4,123
972
0
861
6,266
2,053
0
897
5,369
0
16,026
W
Artemis
CrossOver303
Artemis
3,917
654
0
55
3,417
1,105
0
821
2,596
0
13,331
W
Skadi
Eonn1
Skadi
8,660
4,377
75
562
4,625
1,334
0
300
4,325
0
16,744
L
Da Ji
6,365
991
0
114
9,075
3,949
0
2,375
6,700
0
12,748
W
Charybdis
Guidotte_2017
Charybdis
5,063
2,121
0
1,720
4,354
1,366
0
727
3,627
0
20,788
W
Maman Brigitte
Hickey-714
Maman Brigitte
816
53
0
0
3,769
1,352
0
585
3,184
6,960
0
L
Baba Yaga
JENNYPOOH1
Baba Yaga
3,337
172
0
311
4,692
1,891
0
1,117
3,575
12,830
0
L
Charybdis
ScottishKing288
Charybdis
5,172
2,227
46
646
5,685
1,735
0
892
4,793
0
18,483
L
Sol
glod13
Sol
500
55
0
23
809
230
0
262
547
769
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,864
Gold Earned
33,492
117
Minions Killed
91
8
Camps Cleared
1
552,673
Distance Traveled
376,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,593
1,266
21
4
1
125,433
0
L
Danzaburou
7,260
1,210
23
4
0
93,689
0
W
Artemis
6,983
1,164
24
4
1
116,200
0
W
Skadi
7,636
1,273
28
5
1
114,240
0
L
Da Ji
7,065
1,178
12
2
1
91,012
0
W
Charybdis
7,501
1,250
29
5
5
100,233
0
W
Maman Brigitte
6,151
1,025
15
3
0
96,567
0
L
Baba Yaga
6,691
1,115
20
3
0
98,482
0
L
Charybdis
6,808
1,135
33
6
0
82,665
0
L
Sol
5,668
945
3
1
0
10,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role