Player Matchup

Maui
Maui
 
Maui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arfido
Danzaburou
Level 206
God Stats
2W - 4L
1,054 SR
Queue Stats
124W - 121L
1,580 Elo+
Party 2
Ravana
Ravana
PluT0NYum
Ravana
Level 189
God Stats
4W - 2L
1,771 SR
Queue Stats
144W - 120L
1,571 Elo+
Party 2
Fenrir
Fenrir
RedBaronBernie
Fenrir
Level 158
God Stats
3W - 2L
1,555 SR
Queue Stats
186W - 164L
1,563 Elo+
Party 2
The Morrigan
The Morrigan
xPleaseGuardMee-
The Morrigan
Level 125
God Stats
0W - 4L
1,354 SR
Queue Stats
18W - 21L
1,486 Elo+
Solo
Team Averages
Level 163
1,447 SR
1,540 Elo+

VS

Team Averages
Level 166
1,566 SR
1,508 Elo+
Bastet
Bastet
LandLayer
Bastet
Level 157
God Stats
15W - 13L
1,617 SR
Queue Stats
244W - 256L
1,493 Elo+
Party 1
Chiron
Chiron
Levia4an
Chiron
Level 181
God Stats
4W - 4L
1,468 SR
Queue Stats
126W - 142L
1,503 Elo+
Party 1
Horus
Horus
Melxuop
Horus
Level 245
God Stats
3W - 3L
1,721 SR
Queue Stats
243W - 265L
1,524 Elo+
Party 1
Ares
Ares
lVxctorl
Ares
Level 121
God Stats
12W - 10L
1,484 SR
Queue Stats
239W - 218L
1,520 Elo+
Solo
Discordia
Discordia
tankop
Discordia
Level 126
God Stats
1W - 0L
1,541 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 2 / 3
6,128
511
2,288
8,629
6,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Arfido
Danzaburou
10
3 / 4 / 2
6,798
567
10,418
10,850
3,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ravana
PluT0NYum
Ravana
11
2 / 5 / 3
5,817
485
5,450
9,500
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 7 / 1
5,609
467
3,260
11,800
6,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
xPleaseGuardMee-
The Morrigan
11
3 / 3 / 0
6,237
520
2,442
5,274
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LandLayer
Bastet
12
4 / 2 / 5
6,877
573
8,152
10,063
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Levia4an
Chiron
11
2 / 2 / 4
6,426
536
6,730
7,806
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Melxuop
Horus
13
8 / 0 / 2
8,251
688
8,046
8,649
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
11
5 / 2 / 4
7,104
592
6,123
9,602
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
tankop
Discordia
10
1 / 3 / 6
6,309
526
4,135
4,487
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
20
21
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
3
1.25
L
Danzaburou
Arfido
Danzaburou
3
4
2
1
W
Bastet
LandLayer
Bastet
4
2
5
3.25
W
Chiron
Levia4an
Chiron
2
2
4
2
W
Horus
Melxuop
Horus
8
0
2
9
L
Ravana
PluT0NYum
Ravana
2
5
3
0.7
L
0
7
1
0.07
W
Ares
5
2
4
3.5
W
Discordia
tankop
Discordia
1
3
6
1.33
L
The Morrigan
xPleaseGuardMee-
The Morrigan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
33,186
46,053
Taken
40,607
20,985
Mitigated
20,006
12,325
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,288
482
0
1,745
8,629
6,171
0
2,827
5,680
17,629
0
L
Danzaburou
Arfido
Danzaburou
10,418
6,443
0
3,824
10,850
3,581
0
2,119
8,731
0
48,889
W
Bastet
LandLayer
Bastet
8,152
2,496
0
3,519
10,063
3,533
0
622
9,359
0
52,647
W
Chiron
Levia4an
Chiron
6,730
2,275
317
2,088
7,806
2,056
0
627
7,179
0
37,922
W
Horus
Melxuop
Horus
8,046
3,239
110
2,577
8,649
6,040
56
431
8,138
0
50,628
L
Ravana
PluT0NYum
Ravana
5,450
1,769
0
2,869
9,500
3,078
9
1,258
8,006
0
39,047
L
3,260
1,534
0
3,115
11,800
6,620
0
1,997
9,289
0
26,949
W
Ares
6,123
800
0
1,313
9,602
7,320
0
621
8,981
20,600
2,311
W
Discordia
tankop
Discordia
4,135
105
0
234
4,487
1,057
28
1,381
2,950
28,822
1,815
L
The Morrigan
xPleaseGuardMee-
The Morrigan
2,442
338
0
772
5,274
1,535
0
957
3,992
33,862
2,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
34,967
323
Minions Killed
335
0
Camps Cleared
0
1,139,859
Distance Traveled
1,235,155
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,128
511
28
2
0
232,429
2
L
Danzaburou
6,798
567
79
7
0
232,794
0
W
Bastet
6,877
573
85
7
0
294,947
0
W
Chiron
6,426
536
65
5
0
240,472
1
W
Horus
8,251
688
85
7
0
218,833
0
L
Ravana
5,817
485
70
6
0
249,358
0
L
Fenrir
5,609
467
62
5
0
199,753
0
W
Ares
7,104
592
35
3
0
249,211
4
W
Discordia
6,309
526
65
5
0
231,692
1
L
The Morrigan
6,237
520
84
7
0
225,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role