Player Matchup

Charybdis
Charybdis
DuckyySparkles
Charybdis
Level 99
God Stats
1W - 1L
1,633 SR
Queue Stats
16W - 18L
1,444 Elo+
Party 3
Neith
Neith
Meowph
Neith
Level 127
God Stats
7W - 2L
1,862 SR
Queue Stats
180W - 152L
1,550 Elo+
Party 2
Thor
Thor
Modsy
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,539 Elo+
Party 2
Khepri
Khepri
SudsySparkles
Khepri
Level 69
God Stats
2W - 4L
1,394 SR
Queue Stats
26W - 19L
1,575 Elo+
Party 3
Cu Chulainn
Cu Chulainn
benjimobbin
Cu Chulainn
Level 69
God Stats
7W - 6L
1,728 SR
Queue Stats
110W - 98L
1,529 Elo+
Party 2
Team Averages
Level 89
1,623 SR
1,527 Elo+

VS

Team Averages
Level 120
1,570 SR
1,522 Elo+
Sylvanus
Sylvanus
ChorionicAlert
Sylvanus
Level 140
God Stats
57W - 45L
1,545 SR
Queue Stats
203W - 191L
1,517 Elo+
Party 1
Skadi
Skadi
Crosstip
Skadi
Level 119
God Stats
89W - 64L
1,654 SR
Queue Stats
386W - 367L
1,518 Elo+
Solo
Izanami
Izanami
CursedBehelit
Izanami
Level 157
God Stats
8W - 5L
1,676 SR
Queue Stats
153W - 140L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
StebacaNXoficial
Cliodhna
Level 43
God Stats
4W - 2L
1,473 SR
Queue Stats
138W - 135L
1,497 Elo+
Solo
Ne Zha
Ne Zha
lvl10waffle
Ne Zha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DuckyySparkles
Charybdis
15
2 / 6 / 0
8,953
497
10,566
14,211
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
Meowph
Neith
15
4 / 4 / 3
8,928
496
17,876
12,365
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Modsy
Thor
14
2 / 6 / 3
8,052
447
8,835
18,473
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 3
7,530
418
3,536
14,581
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
benjimobbin
Cu Chulainn
16
4 / 1 / 0
9,314
517
15,358
16,260
14,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 0 / 15
10,448
580
7,244
18,535
22,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
Crosstip
Skadi
16
6 / 3 / 8
10,271
571
16,923
12,484
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
18
7 / 2 / 4
11,464
637
11,473
11,064
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 4
10,239
569
10,144
21,641
12,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
16
4 / 4 / 8
9,280
516
12,224
17,156
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
12
Kills
21
21
Deaths
12
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
15
9.5
W
Skadi
Crosstip
Skadi
6
3
8
3.33
W
Izanami
7
2
4
4.5
L
Charybdis
DuckyySparkles
Charybdis
2
6
0
0.33
L
Neith
Meowph
Neith
4
4
3
1.38
L
Thor
Modsy
Thor
2
6
3
0.58
W
2
3
4
1.33
L
0
4
3
0.38
L
Cu Chulainn
benjimobbin
Cu Chulainn
4
1
0
4
W
Ne Zha
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
58,008
75,890
Taken
80,880
47,780
Mitigated
53,333
19,632
Healing
29,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,244
1,879
5,992
7,903
18,535
22,104
497
2,200
16,335
33,773
2,951
W
Skadi
Crosstip
Skadi
16,923
5,508
0
4,066
12,484
4,662
263
361
12,123
0
77,460
W
Izanami
11,473
9,589
0
2,433
11,064
5,143
3,527
758
10,306
0
95,390
L
Charybdis
DuckyySparkles
Charybdis
10,566
4,930
0
3,107
14,211
5,274
0
2,539
11,672
0
83,095
L
Neith
Meowph
Neith
17,876
2,881
0
3,957
12,365
5,123
0
981
11,384
0
80,599
L
Thor
Modsy
Thor
8,835
2,846
0
6,084
18,473
7,208
15
591
17,882
0
56,598
W
10,144
1,204
0
5,997
21,641
12,647
41
1,812
19,829
5,211
65,655
L
3,536
22
0
2,645
14,581
15,314
0
2,662
11,919
20,273
0
L
Cu Chulainn
benjimobbin
Cu Chulainn
15,358
1,131
0
3,839
16,260
14,861
0
897
15,363
12,254
59,556
W
Ne Zha
12,224
7,079
0
3,038
17,156
8,777
909
1,167
15,989
0
71,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
51,702
521
Minions Killed
535
0
Camps Cleared
0
1,669,857
Distance Traveled
1,720,914
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,448
580
32
2
0
345,388
7
W
Skadi
10,271
571
120
7
0
345,832
3
W
Izanami
11,464
637
176
10
0
340,120
0
L
Charybdis
8,953
497
162
9
0
308,909
0
L
Neith
8,928
496
131
7
0
323,155
0
L
Thor
8,052
447
82
5
0
347,188
0
W
Cliodhna
10,239
569
112
6
0
316,815
0
L
Khepri
7,530
418
26
1
0
348,727
0
L
Cu Chulainn
9,314
517
120
7
0
341,878
5
W
Ne Zha
9,280
516
95
5
0
372,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role