Player Matchup

Vamana
Vamana
Kabitsu
Vamana
Level 75
God Stats
5W - 3L
1,638 SR
Queue Stats
46W - 38L
1,502 Elo+
Solo
Merlin
Merlin
Nominax
Merlin
Level 58
God Stats
2W - 1L
1,404 SR
Queue Stats
10W - 9L
1,317 Elo+
Party 1
Ravana
Ravana
TatiusSpirit
Ravana
Level 37
God Stats
2W - 2L
1,346 SR
Queue Stats
40W - 21L
1,429 Elo+
Party 1
Horus
Horus
ToxicShadow048
Horus
Level 104
God Stats
27W - 19L
1,641 SR
Queue Stats
44W - 37L
1,563 Elo+
Solo
Freya
Freya
froatbite
Freya
Level 97
God Stats
7W - 6L
1,476 SR
Queue Stats
259W - 224L
1,464 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,455 Elo+

VS

Team Averages
Level 73
1,472 SR
1,512 Elo+
Sun Wukong
Sun Wukong
Centtii
Sun Wukong
Level 66
God Stats
2W - 4L
1,425 SR
Queue Stats
190W - 196L
1,505 Elo+
Solo
Bastet
Bastet
Master Kill122
Bastet
Level 91
God Stats
12W - 10L
1,529 SR
Queue Stats
130W - 118L
1,499 Elo+
Party 2
Medusa
Medusa
Masterxylophone
Medusa
Level 68
God Stats
3W - 6L
1,391 SR
Queue Stats
237W - 226L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The__Audacity__
Morgan Le Fay
Level 58
God Stats
14W - 17L
1,506 SR
Queue Stats
302W - 263L
1,495 Elo+
Solo
Maui
Maui
donutbagleman
Maui
Level 82
God Stats
82W - 70L
1,507 SR
Queue Stats
143W - 120L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kabitsu
Vamana
14
1 / 2 / 1
8,341
642
9,793
12,238
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Nominax
Merlin
13
1 / 1 / 2
7,196
554
3,111
5,910
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
5 / 2 / 5
8,198
631
9,954
9,249
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 8
8,391
645
6,444
12,904
9,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Freya
froatbite
Freya
14
6 / 2 / 4
8,585
660
6,458
7,040
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Centtii
Sun Wukong
12
3 / 2 / 1
7,432
572
8,988
15,819
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 3
7,037
541
7,036
13,315
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
6,648
511
4,360
7,957
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
The__Audacity__
Morgan Le Fay
11
0 / 3 / 1
6,256
481
5,682
4,975
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 2
6,760
520
5,344
9,624
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
8
8
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Centtii
Sun Wukong
3
2
1
1.75
W
Vamana
Kabitsu
Vamana
1
2
1
0.75
L
2
4
3
0.88
L
1
5
2
0.4
W
Merlin
Nominax
Merlin
1
1
2
2
W
Ravana
5
2
5
3.75
L
Morgan Le Fay
The__Audacity__
Morgan Le Fay
0
3
1
0.17
W
3
1
8
7
L
2
2
2
1.5
W
Freya
froatbite
Freya
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
31,410
47,341
Taken
51,690
28,581
Mitigated
23,710
16,488
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Centtii
Sun Wukong
8,988
2,033
0
6,145
15,819
8,767
0
0
14,864
0
50,254
W
Vamana
Kabitsu
Vamana
9,793
3,253
0
1,612
12,238
8,516
0
494
11,744
0
71,687
L
7,036
2,101
0
6,417
13,315
4,241
0
615
12,652
0
58,395
L
4,360
1,283
0
1,348
7,957
2,334
0
2,869
5,088
0
44,116
W
Merlin
Nominax
Merlin
3,111
0
0
1,126
5,910
1,908
0
3,197
2,713
43,065
875
W
Ravana
9,954
2,700
0
4,607
9,249
3,611
295
1,198
8,051
0
70,470
L
Morgan Le Fay
The__Audacity__
Morgan Le Fay
5,682
1,269
0
214
4,975
1,687
14
2,477
2,498
43,680
0
W
6,444
2,411
2,167
5,078
12,904
9,527
190
4,756
8,148
0
23,696
L
5,344
896
0
2,321
9,624
6,681
0
3,099
6,525
18,016
0
W
Freya
froatbite
Freya
6,458
2,458
0
1,898
7,040
5,019
647
1,381
5,659
44,376
9,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
34,133
454
Minions Killed
377
0
Camps Cleared
0
1,385,764
Distance Traveled
1,349,187
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,432
572
94
7
0
262,646
2
W
Vamana
8,341
642
133
10
0
281,460
1
L
Bastet
7,037
541
97
7
0
287,027
0
L
Medusa
6,648
511
80
6
0
266,168
2
W
Merlin
7,196
554
71
5
0
266,875
6
W
Ravana
8,198
631
117
9
0
317,576
0
L
Morgan Le Fay
6,256
481
80
6
0
273,917
0
W
Horus
8,391
645
37
3
0
268,794
2
L
Maui
6,760
520
26
2
0
259,429
2
W
Freya
8,585
660
96
7
0
251,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role