Player Matchup

Hades
Hades
Bossiestfriend0
Hades
Level 158
God Stats
8W - 7L
1,586 SR
Queue Stats
219W - 176L
1,560 Elo+
Solo
Medusa
Medusa
Juiceboxherooooo
Medusa
Level 156
God Stats
5W - 5L
1,571 SR
Queue Stats
130W - 128L
1,551 Elo+
Party 1
Maui
Maui
OraCloud
Maui
Level 149
God Stats
5W - 5L
1,692 SR
Queue Stats
202W - 192L
1,556 Elo+
Solo
Chronos
Chronos
SerpentMythos
Chronos
Level 159
God Stats
15W - 7L
1,950 SR
Queue Stats
213W - 179L
1,523 Elo+
Solo
Pele
Pele
WoahRichard
Pele
Level 159
God Stats
5W - 4L
1,626 SR
Queue Stats
189W - 183L
1,536 Elo+
Party 1
Team Averages
Level 156
1,685 SR
1,545 Elo+

VS

Team Averages
Level 163
1,619 SR
1,512 Elo+
Gilgamesh
Gilgamesh
BobSchieffer864
Gilgamesh
Level 203
God Stats
11W - 6L
1,596 SR
Queue Stats
345W - 326L
1,557 Elo+
Solo
Shiva
Shiva
CarolinaHitMan68
Shiva
Level 159
God Stats
1W - 1L
1,699 SR
Queue Stats
84W - 102L
1,438 Elo+
Party 2
Vulcan
Vulcan
WizardAce
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 224L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Writzey
Cabrakan
Level 156
God Stats
24W - 23L
1,592 SR
Queue Stats
573W - 526L
1,524 Elo+
Solo
Danzaburou
Danzaburou
thestarlord2004
Danzaburou
Level 146
God Stats
2W - 3L
1,708 SR
Queue Stats
81W - 94L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,928
687
5,141
10,984
4,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 2 / 2
7,830
602
3,573
6,696
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
12
1 / 0 / 8
7,899
608
3,738
9,106
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
14
1 / 1 / 3
8,483
653
3,349
4,283
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 0 / 3
9,829
756
9,507
7,523
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BobSchieffer864
Gilgamesh
10
1 / 3 / 0
6,443
496
4,119
12,363
6,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,525
502
5,017
7,656
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
WizardAce
Vulcan
12
1 / 4 / 0
6,899
531
3,984
6,140
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Writzey
Cabrakan
11
0 / 4 / 1
6,155
473
2,554
9,425
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
thestarlord2004
Danzaburou
13
2 / 3 / 0
7,168
551
3,909
7,034
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
4
4
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BobSchieffer864
Gilgamesh
1
3
0
0.33
W
1
1
2
2
L
0
1
0
0
W
2
2
2
1.5
W
Maui
1
0
8
5
W
Chronos
1
1
3
2.5
L
Vulcan
WizardAce
Vulcan
1
4
0
0.25
W
10
0
3
11.5
L
Cabrakan
Writzey
Cabrakan
0
4
1
0.13
L
Danzaburou
thestarlord2004
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
19,583
38,592
Taken
42,618
17,480
Mitigated
21,798
19,644
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BobSchieffer864
Gilgamesh
4,119
1,275
41
1,707
12,363
6,726
0
3,980
8,383
0
24,573
W
5,141
824
166
7,751
10,984
4,757
269
1,605
9,301
69,023
1,695
L
5,017
1,143
0
1,604
7,656
5,377
0
3,022
4,634
0
49,094
W
3,573
1,130
0
2,839
6,696
2,228
464
364
6,332
0
50,660
W
Maui
3,738
1,009
0
2,381
9,106
6,433
0
1,065
8,003
20,965
2,108
W
Chronos
3,349
667
0
1,567
4,283
1,190
618
2,171
1,800
57,871
2,362
L
Vulcan
WizardAce
Vulcan
3,984
163
0
217
6,140
1,788
0
2,263
3,877
47,126
0
W
9,507
2,093
0
4,940
7,523
2,872
162
1,505
5,974
0
84,116
L
Cabrakan
Writzey
Cabrakan
2,554
526
0
3,743
9,425
5,595
0
1,793
7,632
39,522
0
L
Danzaburou
thestarlord2004
Danzaburou
3,909
1,240
0
2,509
7,034
2,312
0
448
6,586
0
50,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
33,190
507
Minions Killed
402
0
Camps Cleared
0
1,413,480
Distance Traveled
1,344,572
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,443
496
46
4
0
268,296
1
W
Hades
8,928
687
144
11
0
240,111
4
L
Shiva
6,525
502
82
6
0
283,285
6
W
Medusa
7,830
602
82
6
0
281,496
4
W
Maui
7,899
608
25
2
0
284,408
0
W
Chronos
8,483
653
134
10
0
300,437
6
L
Vulcan
6,899
531
104
8
0
266,524
0
W
Pele
9,829
756
122
9
0
307,028
0
L
Cabrakan
6,155
473
77
6
0
254,156
0
L
Danzaburou
7,168
551
93
7
0
272,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role