Player Matchup

Serqet
Serqet
 
Serqet
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Mr_TryHard--
Shiva
Level 154
God Stats
21W - 6L
1,825 SR
Queue Stats
40W - 30L
1,526 Elo+
Solo
Sol
Sol
SmiteSuckMe
Sol
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 166L
1,518 Elo+
Solo
Poseidon
Poseidon
iBuhhhh
Poseidon
Level 71
God Stats
2W - 2L
1,521 SR
Queue Stats
65W - 47L
1,668 Elo+
Party 2
Ravana
Ravana
punkey__
Ravana
Level 159
God Stats
9W - 7L
1,703 SR
Queue Stats
430W - 402L
1,561 Elo+
Party 2
Team Averages
Level 118
1,610 SR
1,554 Elo+

VS

Team Averages
Level 97
1,516 SR
1,524 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DoormanTTV
Heimdallr
Level 109
God Stats
2W - 2L
1,643 SR
Queue Stats
104W - 108L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
KriiLunAuss
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 155L
1,574 Elo+
Solo
Ne Zha
Ne Zha
NotSean420
Ne Zha
Level 128
God Stats
2W - 1L
1,804 SR
Queue Stats
29W - 26L
1,550 Elo+
Party 1
Thoth
Thoth
bigbustyrusty
Thoth
Level 54
God Stats
0W - 2L
1,132 SR
Queue Stats
15W - 21L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 0 / 5
5,614
624
3,377
7,722
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 2 / 11
6,676
742
6,030
9,827
4,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 0 / 2
7,226
803
4,629
5,479
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
iBuhhhh
Poseidon
12
5 / 0 / 4
6,789
754
5,671
4,534
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
punkey__
Ravana
12
4 / 0 / 0
6,986
776
6,745
5,227
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 0
4,887
543
2,635
8,786
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
DoormanTTV
Heimdallr
8
1 / 6 / 1
4,853
539
3,661
7,640
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
KriiLunAuss
Kuzenbo
7
0 / 6 / 1
4,185
465
3,982
8,013
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
NotSean420
Ne Zha
8
1 / 2 / 0
4,878
542
3,054
7,122
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 6 / 0
4,096
455
2,249
5,044
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
23
Kills
2
2
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
5
5.5
L
Achilles
 
Achilles
0
3
0
0
L
Heimdallr
DoormanTTV
Heimdallr
1
6
1
0.25
L
Kuzenbo
KriiLunAuss
Kuzenbo
0
6
1
0.08
W
5
2
11
5.25
L
Ne Zha
NotSean420
Ne Zha
1
2
0
0.5
W
6
0
2
7
L
0
6
0
0
W
Poseidon
iBuhhhh
Poseidon
5
0
4
7
W
Ravana
punkey__
Ravana
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
15,581
32,789
Taken
36,605
11,988
Mitigated
15,337
14,357
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,377
487
0
2,984
7,722
2,335
0
1,033
6,689
0
28,936
L
Achilles
 
Achilles
2,635
259
0
2,852
8,786
4,018
0
0
8,153
0
26,444
L
Heimdallr
DoormanTTV
Heimdallr
3,661
2,064
0
1,170
7,640
2,149
0
4,083
3,353
0
22,000
L
Kuzenbo
KriiLunAuss
Kuzenbo
3,982
1,389
0
310
8,013
5,742
0
3,041
4,972
14,245
0
W
6,030
641
1,239
3,751
9,827
4,409
0
2,560
7,267
0
17,302
L
Ne Zha
NotSean420
Ne Zha
3,054
647
0
980
7,122
2,186
0
880
5,897
0
24,404
W
4,629
2,004
0
2,720
5,479
1,403
3,002
1,192
4,287
44,016
3,972
L
2,249
192
0
500
5,044
1,242
0
2,282
2,762
10,340
0
W
Poseidon
iBuhhhh
Poseidon
5,671
1,012
0
855
4,534
1,338
0
1,446
3,088
51,641
1,338
W
Ravana
punkey__
Ravana
6,745
2,230
0
2,808
5,227
2,503
0
0
5,227
0
49,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
22,899
383
Minions Killed
177
0
Camps Cleared
0
1,083,033
Distance Traveled
935,807
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,614
624
59
7
0
246,792
0
L
Achilles
4,887
543
46
5
0
171,870
0
L
Heimdallr
4,853
539
37
4
0
191,931
0
L
Kuzenbo
4,185
465
27
3
0
199,997
0
W
Shiva
6,676
742
20
2
0
235,677
2
L
Ne Zha
4,878
542
49
5
0
222,107
0
W
Sol
7,226
803
102
11
0
194,031
0
L
Thoth
4,096
455
18
2
0
149,902
0
W
Poseidon
6,789
754
109
12
0
212,057
0
W
Ravana
6,986
776
93
10
0
194,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role