Player Matchup

Kuzenbo
Kuzenbo
Platinum V
GLHxRYAN
Kuzenbo
Platinum V
Level 140
God Stats
28W - 17L
1,660 SR
Queue Stats
310W - 312L
1,752 MMR
Party 1
Bastet
Bastet
Platinum V
dottiercupid493
Bastet
Platinum V
Level 160
God Stats
22W - 6L
1,923 SR
Queue Stats
1,143W - 1,033L
1,619 MMR
Party 1
Poseidon
Poseidon
Platinum I
iMystik KYT
Poseidon
Platinum I
Level 155
God Stats
38W - 31L
1,616 SR
Queue Stats
725W - 597L
2,022 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,733 SR
1,798 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,383 SR
1,880 MMR
Janus
Janus
Platinum IV
StippyJack
Janus
Platinum IV
Level 119
God Stats
1W - 0L
1,148 SR
Queue Stats
16W - 3L
1,907 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
TrelliSmelly
Amaterasu
Gold IV
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,720 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
stippysam
Guan Yu
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
2,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GLHxRYAN
Kuzenbo
13
2 / 5 / 4
8,813
678
9,035
14,295
16,436
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 8 / 3
9,410
724
12,405
15,730
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
iMystik KYT
Poseidon
14
3 / 9 / 4
9,762
751
10,206
14,091
2,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniCthulhuNe ZhaBacchusAchilles

VS

Bans
SobekHou YiMedusaUllrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 6 / 11
10,920
840
13,059
11,475
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TrelliSmelly
Amaterasu
17
12 / 0 / 9
12,153
935
15,347
22,861
19,968
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
stippysam
Guan Yu
15
4 / 3 / 13
10,637
818
11,856
17,331
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
22
22
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GLHxRYAN
Kuzenbo
2
5
4
0.8
W
Janus
6
6
11
1.92
W
Amaterasu
TrelliSmelly
Amaterasu
12
0
9
16.5
L
4
8
3
0.69
L
Poseidon
iMystik KYT
Poseidon
3
9
4
0.56
W
Guan Yu
stippysam
Guan Yu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
40,262
44,116
Taken
51,667
22,067
Mitigated
37,766
4,991
Healing
25,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GLHxRYAN
Kuzenbo
9,035
3,023
0
731
14,295
16,436
0
3,411
9,511
22,757
2,501
W
Janus
13,059
1,228
0
1,314
11,475
3,782
248
5,824
5,651
35,130
0
W
Amaterasu
TrelliSmelly
Amaterasu
15,347
5,821
0
9,420
22,861
19,968
1,595
5,871
16,982
0
55,068
L
12,405
2,759
0
2,234
15,730
3,381
0
3,206
11,254
0
24,428
L
Poseidon
iMystik KYT
Poseidon
10,206
800
50
1,976
14,091
2,250
0
5,481
7,636
48,128
351
W
Guan Yu
stippysam
Guan Yu
11,856
1,293
4,617
10,001
17,331
14,016
966
6,681
10,602
0
39,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
33,710
129
Minions Killed
185
0
Camps Cleared
0
697,188
Distance Traveled
811,191
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,813
678
33
3
0
229,369
0
W
Janus
10,920
840
57
4
0
235,766
0
W
Amaterasu
12,153
935
77
6
0
292,604
0
L
Bastet
9,410
724
30
2
0
253,370
0
L
Poseidon
9,762
751
66
5
0
214,449
1
W
Guan Yu
10,637
818
51
4
0
282,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role