Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FoxGradient
Set
Level 163
God Stats
2W - 0L
1,606 SR
Queue Stats
191W - 195L
1,533 Elo+
Party 2
Sol
Sol
GuanFierce
Sol
Level 149
God Stats
9W - 6L
1,629 SR
Queue Stats
162W - 151L
1,602 Elo+
Party 1
Zeus
Zeus
OnThe4
Zeus
Level 155
God Stats
1W - 2L
1,616 SR
Queue Stats
33W - 27L
1,505 Elo+
Party 1
King Arthur
King Arthur
cvsmic
King Arthur
Level 106
God Stats
1W - 0L
1,719 SR
Queue Stats
57W - 56L
1,519 Elo+
Party 2
Team Averages
Level 146
1,614 SR
1,532 Elo+

VS

Team Averages
Level 162
1,453 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Havoc1997
Chiron
Level 135
God Stats
0W - 2L
1,475 SR
Queue Stats
60W - 71L
1,509 Elo+
Solo
Khepri
Khepri
IILemur
Khepri
Level 181
God Stats
0W - 2L
1,564 SR
Queue Stats
66W - 79L
1,469 Elo+
Solo
Fafnir
Fafnir
skrtskrrrt
Fafnir
Level 159
God Stats
1W - 5L
1,226 SR
Queue Stats
280W - 304L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 0 / 4
6,486
1,297
3,818
3,134
1,860
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 1 / 6
6,563
1,313
2,691
4,297
2,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
5 / 1 / 4
6,997
1,399
7,887
5,435
1,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
OnThe4
Zeus
11
2 / 2 / 6
6,513
1,303
6,852
3,494
879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
cvsmic
King Arthur
10
0 / 2 / 6
5,885
1,177
2,255
5,275
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 2
5,905
1,181
5,756
5,286
1,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
 
Hachiman
5
0 / 0 / 0
4,540
908
1,697
919
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chiron
Havoc1997
Chiron
12
2 / 3 / 1
5,778
1,156
3,583
6,290
1,963
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
IILemur
Khepri
10
1 / 4 / 0
5,738
1,148
1,822
7,285
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
skrtskrrrt
Fafnir
11
2 / 0 / 2
5,994
1,199
2,104
4,897
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
10
Kills
6
6
Deaths
10
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
4
4
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Hachiman
 
Hachiman
0
0
0
0
W
1
1
6
4
W
5
1
4
7
L
Chiron
Havoc1997
Chiron
2
3
1
0.83
L
Khepri
IILemur
Khepri
1
4
0
0.25
W
Zeus
OnThe4
Zeus
2
2
6
2.5
W
King Arthur
cvsmic
King Arthur
0
2
6
1.5
L
Fafnir
skrtskrrrt
Fafnir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
14,962
21,635
Taken
24,677
11,317
Mitigated
12,748
6,344
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,818
691
541
402
3,134
1,860
475
1,620
1,514
12,154
431
L
Nu Wa
 
Nu Wa
5,756
1,289
141
265
5,286
1,754
0
4,595
691
14,407
179
L
Hachiman
 
Hachiman
1,697
776
0
364
919
272
0
821
98
0
4,043
W
2,691
1,053
0
754
4,297
2,617
120
1,469
2,828
0
8,052
W
7,887
1,348
1,618
1,749
5,435
1,604
768
2,061
3,374
19,419
0
L
Chiron
Havoc1997
Chiron
3,583
1,177
235
1,645
6,290
1,963
0
5,218
988
0
11,691
L
Khepri
IILemur
Khepri
1,822
0
653
988
7,285
4,399
0
4,267
2,861
4,156
0
W
Zeus
OnThe4
Zeus
6,852
374
487
355
3,494
879
92
2,115
1,379
14,695
386
W
King Arthur
cvsmic
King Arthur
2,255
529
87
351
5,275
4,357
119
2,350
2,925
0
5,686
L
Fafnir
skrtskrrrt
Fafnir
2,104
486
835
2,590
4,897
4,360
0
2,850
1,911
4,754
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
27,955
89
Minions Killed
54
0
Camps Cleared
0
583,055
Distance Traveled
436,243
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,486
1,297
21
4
0
106,628
0
L
Nu Wa
5,905
1,181
27
5
0
101,233
0
L
Hachiman
4,540
908
4
1
0
40,578
0
W
Set
6,563
1,313
15
3
0
115,997
0
W
Sol
6,997
1,399
23
5
0
132,324
0
L
Chiron
5,778
1,156
15
3
0
117,780
0
L
Khepri
5,738
1,148
3
1
0
108,330
0
W
Zeus
6,513
1,303
22
4
0
113,332
4
W
King Arthur
5,885
1,177
8
2
0
114,774
0
L
Fafnir
5,994
1,199
5
1
0
68,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role