Player Matchup

Artemis
Artemis
AWildEmu
Artemis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
LupusRegumXV
Kukulkan
Level 108
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 1
Mulan
Mulan
N0mAds17
Mulan
Level 156
God Stats
2W - 4L
1,685 SR
Queue Stats
62W - 82L
1,523 Elo+
Party 1
Fenrir
Fenrir
ObeyTheBulge
Fenrir
Level 97
God Stats
0W - 2L
1,263 SR
Queue Stats
12W - 17L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
megashark7
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,415 Elo+
Party 1
Team Averages
Level 123
1,497 SR
1,377 Elo+

VS

Team Averages
Level 95
1,382 SR
1,494 Elo+
Hades
Hades
 
Hades
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bradforton
Pele
Level 120
God Stats
1W - 0L
1,216 SR
Queue Stats
69W - 60L
1,500 Elo+
Solo
Sobek
Sobek
CaptinCheech553
Sobek
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 92L
1,491 Elo+
Party 2
Scylla
Scylla
Farkwom
Scylla
Level 68
God Stats
28W - 13L
1,532 SR
Queue Stats
94W - 65L
1,470 Elo+
Solo
Heimdallr
Heimdallr
TheFishyTomato
Heimdallr
Level 125
God Stats
1W - 3L
1,161 SR
Queue Stats
147W - 122L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AWildEmu
Artemis
9
2 / 5 / 1
5,857
488
4,540
7,047
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
LupusRegumXV
Kukulkan
11
1 / 5 / 0
6,180
515
1,686
5,330
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
N0mAds17
Mulan
13
2 / 3 / 1
7,121
593
7,203
10,820
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
11
2 / 4 / 0
6,131
511
3,165
8,914
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
megashark7
Sylvanus
10
1 / 3 / 4
6,163
514
4,760
12,145
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 3 / 1
6,952
579
4,487
9,614
5,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 0 / 3
7,446
621
4,590
8,207
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 10
6,291
524
4,039
9,426
7,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Farkwom
Scylla
14
6 / 0 / 3
7,953
663
7,690
3,502
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TheFishyTomato
Heimdallr
12
6 / 2 / 0
6,915
576
9,152
7,421
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
20
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
1
0.83
L
Artemis
AWildEmu
Artemis
2
5
1
0.5
W
5
0
3
6.5
W
1
3
10
2
W
Scylla
Farkwom
Scylla
6
0
3
7.5
L
Kukulkan
LupusRegumXV
Kukulkan
1
5
0
0.2
L
Mulan
N0mAds17
Mulan
2
3
1
0.83
L
Fenrir
2
4
0
0.5
W
Heimdallr
TheFishyTomato
Heimdallr
6
2
0
3
L
Sylvanus
megashark7
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
29,958
44,256
Taken
38,170
21,501
Mitigated
19,689
5,212
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,487
1,265
248
5,014
9,614
5,214
0
0
9,614
45,436
0
L
Artemis
AWildEmu
Artemis
4,540
2,114
0
181
7,047
2,313
0
947
6,099
0
26,461
W
4,590
884
0
4,894
8,207
2,791
0
1,153
7,054
0
52,310
W
4,039
531
203
2,934
9,426
7,657
248
2,446
6,980
20,320
2,054
W
Scylla
Farkwom
Scylla
7,690
1,224
0
280
3,502
1,199
260
1,018
2,484
59,094
7
L
Kukulkan
LupusRegumXV
Kukulkan
1,686
53
0
55
5,330
1,465
0
3,721
1,609
33,591
923
L
Mulan
N0mAds17
Mulan
7,203
1,224
0
1,263
10,820
6,778
0
4,212
6,608
0
48,979
L
Fenrir
3,165
813
0
325
8,914
3,290
0
3,833
5,081
0
35,350
W
Heimdallr
TheFishyTomato
Heimdallr
9,152
1,615
0
1,169
7,421
2,828
90
1,750
5,671
0
52,742
L
Sylvanus
megashark7
Sylvanus
4,760
1,795
684
2,704
12,145
7,655
0
3,307
8,838
18,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
35,557
301
Minions Killed
414
0
Camps Cleared
0
1,144,591
Distance Traveled
1,171,185
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,952
579
90
8
0
201,250
2
L
Artemis
5,857
488
48
4
0
223,583
4
W
Pele
7,446
621
87
7
0
281,880
0
W
Sobek
6,291
524
26
2
0
236,904
0
W
Scylla
7,953
663
124
10
0
246,858
1
L
Kukulkan
6,180
515
79
7
0
231,934
0
L
Mulan
7,121
593
86
7
0
225,540
0
L
Fenrir
6,131
511
69
6
0
229,981
0
W
Heimdallr
6,915
576
87
7
0
204,293
0
L
Sylvanus
6,163
514
19
2
0
233,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role