Player Matchup

Thanatos
Thanatos
AskFatal
Thanatos
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,128 Elo+
Solo
Vamana
Vamana
Dookie6560
Vamana
Level 124
God Stats
1W - 1L
1,505 SR
Queue Stats
51W - 32L
1,891 Elo+
Party 1
Bacchus
Bacchus
Madnitez
Bacchus
Level 15
God Stats
0W - 3L
1,631 SR
Queue Stats
12W - 11L
1,571 Elo+
Party 1
Izanami
Izanami
MarcosM214
Izanami
Level 139
God Stats
6W - 6L
1,322 SR
Queue Stats
150W - 151L
1,438 Elo+
Solo
Janus
Janus
Wickedwarlock
Janus
Level 145
God Stats
0W - 1L
1,501 SR
Queue Stats
41W - 39L
1,558 Elo+
Party 1
Team Averages
Level 97
1,491 SR
1,517 Elo+

VS

Team Averages
Level 133
1,430 SR
1,448 Elo+
Danzaburou
Danzaburou
DC_ASSASIN_01
Danzaburou
Level 80
God Stats
5W - 2L
1,237 SR
Queue Stats
149W - 136L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
KohaiNaughty
Sun Wukong
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
375W - 440L
1,439 Elo+
Party 2
Fenrir
Fenrir
MalteseGOD
Fenrir
Level 127
God Stats
13W - 9L
1,608 SR
Queue Stats
101W - 112L
1,455 Elo+
Solo
Geb
Geb
ShinShoRyuGuile
Geb
Level 149
God Stats
1W - 2L
1,283 SR
Queue Stats
698W - 769L
1,449 Elo+
Party 2
Ra
Ra
TheSonOfSpawn
Ra
Level 156
God Stats
10W - 14L
1,522 SR
Queue Stats
178W - 261L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AskFatal
Thanatos
10
1 / 5 / 1
6,545
468
2,158
10,568
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
Dookie6560
Vamana
13
3 / 3 / 1
7,876
563
7,642
10,999
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Madnitez
Bacchus
10
2 / 2 / 2
6,895
493
3,808
7,687
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
MarcosM214
Izanami
12
1 / 6 / 1
7,133
510
3,672
8,496
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 0
7,862
562
3,656
5,536
1,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DC_ASSASIN_01
Danzaburou
14
6 / 3 / 3
9,383
670
9,170
10,534
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
KohaiNaughty
Sun Wukong
15
2 / 3 / 2
9,010
644
7,649
13,856
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
MalteseGOD
Fenrir
15
7 / 1 / 3
8,316
594
5,113
10,723
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 5
7,779
556
3,610
7,444
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 0 / 3
8,706
622
2,027
5,255
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
18
18
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AskFatal
Thanatos
1
5
1
0.3
W
Danzaburou
DC_ASSASIN_01
Danzaburou
6
3
3
2.5
L
Vamana
Dookie6560
Vamana
3
3
1
1.17
W
Sun Wukong
KohaiNaughty
Sun Wukong
2
3
2
1
L
Bacchus
Madnitez
Bacchus
2
2
2
1.5
W
Fenrir
MalteseGOD
Fenrir
7
1
3
8.5
L
Izanami
MarcosM214
Izanami
1
6
1
0.25
W
2
1
5
4.5
W
1
0
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
27,569
43,286
Taken
47,812
23,007
Mitigated
23,776
14,325
Healing
24,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AskFatal
Thanatos
2,158
873
0
6,791
10,568
2,962
0
1,521
8,914
0
31,996
W
Danzaburou
DC_ASSASIN_01
Danzaburou
9,170
4,117
0
5,245
10,534
4,446
176
3,182
7,311
0
61,692
L
Vamana
Dookie6560
Vamana
7,642
2,629
0
4,122
10,999
10,623
0
184
10,007
0
51,088
W
Sun Wukong
KohaiNaughty
Sun Wukong
7,649
1,602
0
7,412
13,856
8,367
0
250
12,802
0
76,087
L
Bacchus
Madnitez
Bacchus
3,808
383
0
894
7,687
5,277
0
1,445
6,242
12,416
0
W
Fenrir
MalteseGOD
Fenrir
5,113
788
0
6,026
10,723
3,965
69
1,963
8,760
0
56,793
L
Izanami
MarcosM214
Izanami
3,672
2,607
0
621
8,496
2,373
0
983
7,513
0
55,241
W
3,610
207
0
1,960
7,444
5,055
0
879
6,526
20,478
0
W
2,027
164
711
3,354
5,255
1,943
5
1,141
4,069
68,275
1,574
L
3,656
215
0
1,897
5,536
1,772
0
1,412
4,124
65,909
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
43,194
421
Minions Killed
481
0
Camps Cleared
0
1,442,885
Distance Traveled
1,483,621
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,545
468
56
4
0
307,025
0
W
Danzaburou
9,383
670
111
8
0
268,345
4
L
Vamana
7,876
563
101
7
0
280,805
6
W
Sun Wukong
9,010
644
124
9
0
278,155
3
L
Bacchus
6,895
493
20
1
0
288,460
6
W
Fenrir
8,316
594
92
7
0
327,826
0
L
Izanami
7,133
510
112
8
0
254,051
0
W
Geb
7,779
556
23
2
0
311,354
5
W
Ra
8,706
622
131
9
0
297,941
3
L
Janus
7,862
562
132
9
0
312,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role