Player Matchup

Ishtar
Ishtar
Gold II
I2agingI3ull
Ishtar
Gold II
Level 176
God Stats
3W - 2L
1,418 SR
Queue Stats
140W - 130L
1,472 MMR
Party 2
Poseidon
Poseidon
Gold IV
MunchPapi
Poseidon
Gold IV
Level 148
God Stats
3W - 3L
1,616 SR
Queue Stats
87W - 94L
1,314 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
NLBean
Hun Batz
Platinum V
Level 118
God Stats
31W - 24L
1,583 SR
Queue Stats
174W - 191L
1,658 MMR
Party 1
Charon
Charon
Gold V
NathyQlona
Charon
Gold V
Level 121
God Stats
8W - 6L
1,584 SR
Queue Stats
70W - 74L
1,479 MMR
Solo
King Arthur
King Arthur
Gold I
Pμgα
King Arthur
Gold I
Level 145
God Stats
2W - 3L
1,337 SR
Queue Stats
125W - 118L
1,517 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,507 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,568 SR
1,488 MMR
Izanami
Izanami
Bronze III
Flomar
Izanami
Bronze III
Level 85
God Stats
5W - 6L
1,772 SR
Queue Stats
26W - 27L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
GodEquips
Mulan
Gold IV
Level 117
God Stats
35W - 23L
1,621 SR
Queue Stats
99W - 91L
1,482 MMR
Solo
Sobek
Sobek
Bronze III
drviper3553
Sobek
Bronze III
Level 169
God Stats
2W - 3L
1,734 SR
Queue Stats
12W - 13L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
minngators
Kukulkan
Silver II
Level 81
God Stats
0W - 2L
1,428 SR
Queue Stats
1W - 4L
1,482 MMR
Solo
Bastet
Bastet
Gold V
redgrim47
Bastet
Gold V
Level 109
God Stats
0W - 1L
1,286 SR
Queue Stats
126W - 139L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
9 / 1 / 8
12,733
707
14,870
9,782
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Poseidon
MunchPapi
Poseidon
17
5 / 2 / 6
10,977
610
10,395
6,688
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
NLBean
Hun Batz
18
3 / 4 / 9
10,361
576
8,194
15,396
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
NathyQlona
Charon
15
6 / 0 / 13
11,344
630
8,514
14,555
14,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
Pμgα
King Arthur
15
1 / 2 / 4
9,432
524
11,133
21,811
20,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SkadiCu ChulainnSun WukongThanatos

VS

Bans
KuzenboDanzaburouThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flomar
Izanami
14
0 / 6 / 0
8,571
476
3,707
10,276
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
GodEquips
Mulan
16
3 / 3 / 1
10,437
580
15,189
19,323
19,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 5 / 0
8,118
451
5,413
19,060
17,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
minngators
Kukulkan
15
0 / 4 / 2
9,102
506
5,865
8,016
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
redgrim47
Bastet
14
4 / 6 / 2
8,636
480
6,933
17,503
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
24
Kills
9
9
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Flomar
Izanami
0
6
0
0
L
Mulan
GodEquips
Mulan
3
3
1
1.17
W
Ishtar
9
1
8
13
W
Poseidon
MunchPapi
Poseidon
5
2
6
4
W
Hun Batz
NLBean
Hun Batz
3
4
9
1.88
W
Charon
NathyQlona
Charon
6
0
13
12.5
W
King Arthur
Pμgα
King Arthur
1
2
4
1.5
L
2
5
0
0.4
L
Kukulkan
minngators
Kukulkan
0
4
2
0.25
L
Bastet
redgrim47
Bastet
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,106
Damage
37,107
68,232
Taken
74,178
49,452
Mitigated
49,112
21,914
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Flomar
Izanami
3,707
2,025
0
2,163
10,276
3,100
836
1,686
8,568
0
70,221
L
Mulan
GodEquips
Mulan
15,189
1,172
0
7,152
19,323
19,357
0
4,036
15,157
0
86,105
W
Ishtar
14,870
10,240
0
5,331
9,782
4,876
2,360
1,280
8,502
0
120,519
W
Poseidon
MunchPapi
Poseidon
10,395
1,802
0
1,232
6,688
2,562
17
2,005
4,683
77,530
0
W
Hun Batz
NLBean
Hun Batz
8,194
2,729
0
7,835
15,396
6,718
471
3,446
11,950
0
92,141
W
Charon
NathyQlona
Charon
8,514
1,562
0
2,564
14,555
14,630
10
3,626
10,929
25,042
525
W
King Arthur
Pμgα
King Arthur
11,133
555
0
4,952
21,811
20,666
0
2,311
19,500
914
63,953
L
5,413
51
109
3,826
19,060
17,666
0
4,928
13,884
22,195
0
L
Kukulkan
minngators
Kukulkan
5,865
791
0
956
8,016
2,614
1,498
3,476
4,224
73,271
1,042
L
Bastet
redgrim47
Bastet
6,933
3,205
0
3,884
17,503
6,375
0
4,337
12,890
0
67,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,847
Gold Earned
44,864
567
Minions Killed
539
0
Camps Cleared
0
1,987,748
Distance Traveled
1,774,056
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,571
476
125
7
0
321,538
5
L
Mulan
10,437
580
147
8
0
366,254
8
W
Ishtar
12,733
707
190
11
0
372,141
7
W
Poseidon
10,977
610
135
8
0
404,166
3
W
Hun Batz
10,361
576
129
7
0
446,931
0
W
Charon
11,344
630
22
1
0
378,278
5
W
King Arthur
9,432
524
91
5
0
386,232
5
L
Sobek
8,118
451
29
2
0
371,404
3
L
Kukulkan
9,102
506
150
8
0
312,146
4
L
Bastet
8,636
480
88
5
0
402,714
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role