Player Matchup

Discordia
Discordia
Catsukii
Discordia
Level 45
God Stats
9W - 7L
1,605 SR
Queue Stats
198W - 204L
1,365 Elo+
Solo
Anhur
Anhur
Diomedes
Anhur
Level 65
God Stats
21W - 20L
1,480 SR
Queue Stats
206W - 208L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
SeverancePackage
Kuzenbo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 41L
1,578 Elo+
Party 1
Izanami
Izanami
dietkrakendew
Izanami
Level 127
God Stats
3W - 1L
1,898 SR
Queue Stats
35W - 22L
1,558 Elo+
Party 1
Agni
Agni
imLiions
Agni
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,585 Elo+
Solo
Team Averages
Level 84
1,597 SR
1,518 Elo+

VS

Team Averages
Level 82
1,425 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChromedUmbra
Ullr
Level 46
God Stats
1W - 1L
1,177 SR
Queue Stats
3W - 2L
1,447 Elo+
Solo
Bastet
Bastet
SuccubeObscureFR
Bastet
Level 149
God Stats
98W - 97L
1,571 SR
Queue Stats
423W - 462L
1,422 Elo+
Solo
Shiva
Shiva
jimedwards2010
Shiva
Level 107
God Stats
1W - 1L
1,318 SR
Queue Stats
18W - 19L
1,467 Elo+
Solo
Nu Wa
Nu Wa
xXxLillithxXx
Nu Wa
Level 57
God Stats
43W - 37L
1,556 SR
Queue Stats
280W - 298L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Catsukii
Discordia
13
0 / 1 / 3
7,270
1,039
4,498
5,272
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Diomedes
Anhur
12
0 / 6 / 1
6,642
949
2,814
8,220
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 3
7,128
1,018
5,585
8,898
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
12
3 / 3 / 0
7,769
1,110
4,964
6,772
2,227
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
12
1 / 3 / 1
7,033
1,005
3,124
7,121
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 2 / 5
7,619
1,088
3,529
4,556
1,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
4 / 0 / 6
8,177
1,168
8,775
6,567
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 11
7,869
1,124
7,407
4,681
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
6 / 1 / 8
8,740
1,249
6,712
6,400
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 0 / 9
8,103
1,158
7,608
1,988
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
16
16
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
5
2.25
L
Discordia
Catsukii
Discordia
0
1
3
1.5
W
4
0
6
7
L
Anhur
Diomedes
Anhur
0
6
1
0.08
L
0
3
3
0.5
W
2
1
11
7.5
L
Izanami
3
3
0
1
L
Agni
1
3
1
0.5
W
6
1
8
10
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,985
Damage
34,031
36,283
Taken
24,192
19,317
Mitigated
10,503
1,303
Healing
1,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,529
504
0
0
4,556
1,505
0
2,357
2,059
14,877
0
L
Discordia
Catsukii
Discordia
4,498
1,020
0
252
5,272
1,639
0
1,585
3,640
16,704
263
W
8,775
2,028
0
384
6,567
2,039
0
2,822
3,595
0
18,904
L
Anhur
Diomedes
Anhur
2,814
853
0
303
8,220
2,588
0
1,912
6,147
0
12,464
L
5,585
1,772
0
438
8,898
10,895
0
4,320
4,349
12,112
0
W
7,407
698
0
393
4,681
1,559
0
3,053
1,604
0
8,853
L
Izanami
4,964
3,016
0
0
6,772
2,227
0
1,687
4,946
0
20,221
L
Agni
3,124
176
0
310
7,121
1,968
0
1,550
5,491
13,627
413
W
6,712
1,021
0
528
6,400
4,824
0
3,066
3,298
0
19,393
W
7,608
1,923
0
0
1,988
576
0
1,166
669
22,022
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
40,508
142
Minions Killed
129
5
Camps Cleared
5
585,369
Distance Traveled
679,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,619
1,088
19
3
2
118,238
0
L
Discordia
7,270
1,039
35
5
1
113,238
0
W
Ullr
8,177
1,168
35
5
0
147,507
0
L
Anhur
6,642
949
20
3
0
86,304
0
L
Kuzenbo
7,128
1,018
16
2
1
139,153
0
W
Bastet
7,869
1,124
6
1
0
153,840
0
L
Izanami
7,769
1,110
38
5
2
122,666
0
L
Agni
7,033
1,005
33
5
1
124,008
0
W
Shiva
8,740
1,249
31
4
2
129,511
0
W
Nu Wa
8,103
1,158
38
5
1
130,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role