Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
JakeSculpture72
Medusa
Silver III
Level 144
God Stats
21W - 18L
1,190 SR
Queue Stats
142W - 164L
832 MMR
Solo
Lancelot
Lancelot
Gold IV
Savage4438
Lancelot
Gold IV
Level 156
God Stats
10W - 8L
1,595 SR
Queue Stats
152W - 152L
1,182 MMR
Solo
Chaac
Chaac
Silver II
soldier76z_
Chaac
Silver II
Level 69
God Stats
6W - 7L
1,609 SR
Queue Stats
200W - 214L
1,011 MMR
Solo
Agni
Agni
Silver II
thunderlad22
Agni
Silver II
Level 155
God Stats
8W - 6L
1,429 SR
Queue Stats
168W - 181L
1,013 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,465 SR
1,107 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,451 SR
1,140 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver IV
KingMarshallII1
Surtr
Silver IV
Level 145
God Stats
1W - 1L
1,308 SR
Queue Stats
96W - 132L
975 MMR
Solo
Nemesis
Nemesis
Silver III
RATAPLAS
Nemesis
Silver III
Level 59
God Stats
2W - 7L
1,371 SR
Queue Stats
29W - 42L
1,067 MMR
Solo
Chronos
Chronos
Silver II
RTG_Tsukiyomi
Chronos
Silver II
Level 84
God Stats
26W - 20L
1,620 SR
Queue Stats
113W - 117L
1,159 MMR
Solo
Charybdis
Charybdis
Silver II
thejokersweapon
Charybdis
Silver II
Level 159
God Stats
13W - 14L
1,456 SR
Queue Stats
278W - 296L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 0 / 2
4,483
640
1,680
5,520
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
4,533
648
3,360
2,876
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Savage4438
Lancelot
10
6 / 0 / 2
5,331
762
3,721
4,621
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 3
5,517
788
3,491
6,665
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
3 / 0 / 2
5,200
743
3,746
1,680
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
VulcanGebCharonAthenaAwilix

VS

Bans
ThanatosDanzaburouErlang ShenBake KujiraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 2 / 0
3,675
525
1,380
5,327
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
3,769
538
2,204
4,176
2,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RATAPLAS
Nemesis
7
0 / 2 / 0
3,722
532
2,212
5,408
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
7
0 / 5 / 0
3,955
565
1,777
5,671
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
thejokersweapon
Charybdis
7
0 / 2 / 0
3,592
513
2,255
5,016
1,179
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
14
Kills
0
0
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
2
2
L
Ares
 
Ares
0
2
0
0
W
1
0
1
1.5
L
0
3
0
0
L
Nemesis
RATAPLAS
Nemesis
0
2
0
0
L
Chronos
0
5
0
0
W
Lancelot
Savage4438
Lancelot
6
0
2
7
W
3
0
3
4.5
L
Charybdis
thejokersweapon
Charybdis
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
9,828
21,362
Taken
25,598
8,283
Mitigated
9,829
10,114
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,680
282
0
2,339
5,520
2,367
0
649
4,871
16,037
915
L
Ares
 
Ares
1,380
34
0
1,618
5,327
2,563
0
1,405
3,839
8,115
0
W
3,360
851
0
1,178
2,876
656
0
424
2,452
0
33,785
L
2,204
1,074
0
930
4,176
2,764
0
0
4,176
362
14,005
L
Nemesis
RATAPLAS
Nemesis
2,212
952
0
468
5,408
1,890
0
502
4,896
0
17,023
L
Chronos
1,777
183
0
395
5,671
1,433
0
2,534
2,820
19,756
0
W
Lancelot
Savage4438
Lancelot
3,721
476
0
3,049
4,621
1,500
0
448
4,103
0
30,864
W
3,491
713
0
2,671
6,665
3,347
0
899
5,692
0
28,490
L
Charybdis
thejokersweapon
Charybdis
2,255
1,183
8
1,555
5,016
1,179
0
556
4,460
0
19,155
W
3,746
278
0
877
1,680
413
0
677
923
20,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
18,713
253
Minions Killed
144
0
Camps Cleared
0
766,733
Distance Traveled
666,464
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,483
640
34
5
0
164,249
0
L
Ares
3,675
525
17
2
0
108,069
2
W
Medusa
4,533
648
52
7
0
129,410
0
L
Surtr
3,769
538
22
3
0
91,009
3
L
Nemesis
3,722
532
32
5
0
183,133
0
L
Chronos
3,955
565
44
6
0
158,300
0
W
Lancelot
5,331
762
60
9
0
177,442
0
W
Chaac
5,517
788
63
9
0
142,218
0
L
Charybdis
3,592
513
29
4
0
125,953
1
W
Agni
5,200
743
44
6
0
153,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role