Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AngryRandomGuy
Mercury
Level 104
God Stats
10W - 15L
1,464 SR
Queue Stats
83W - 63L
1,528 Elo+
Solo
Hercules
Hercules
DragonPasta
Hercules
Level 157
God Stats
2W - 3L
1,842 SR
Queue Stats
181W - 121L
1,639 Elo+
Solo
Hel
Hel
Foxynak
Hel
Level 141
God Stats
1W - 1L
1,733 SR
Queue Stats
94W - 98L
1,453 Elo+
Solo
Cerberus
Cerberus
NLM_Lorinza_
Cerberus
Level 146
God Stats
3W - 5L
1,585 SR
Queue Stats
50W - 43L
1,533 Elo+
Solo
Team Averages
Level 134
1,625 SR
1,531 Elo+

VS

Team Averages
Level 152
1,618 SR
1,570 Elo+
Thoth
Thoth
CozyKal
Thoth
Level 171
God Stats
4W - 0L
1,707 SR
Queue Stats
44W - 28L
1,635 Elo+
Solo
Ishtar
Ishtar
CryoStriker
Ishtar
Level 168
God Stats
2W - 2L
1,456 SR
Queue Stats
132W - 116L
1,526 Elo+
Solo
Nox
Nox
LukenGooood
Nox
Level 157
God Stats
1W - 0L
1,641 SR
Queue Stats
137W - 117L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
iEthan_P
Sun Wukong
Level 159
God Stats
1W - 0L
1,604 SR
Queue Stats
83W - 72L
1,552 Elo+
Solo
Cabrakan
Cabrakan
little_pyro967
Cabrakan
Level 106
God Stats
2W - 0L
1,680 SR
Queue Stats
211W - 194L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 3 / 1
3,497
699
2,422
3,855
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 1
3,649
730
114
3,201
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
DragonPasta
Hercules
6
1 / 1 / 0
3,805
761
2,535
3,748
2,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hel
3
0 / 2 / 0
2,736
547
470
1,694
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
NLM_Lorinza_
Cerberus
5
0 / 3 / 2
3,303
661
1,368
4,866
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CozyKal
Thoth
8
3 / 0 / 0
4,220
844
2,160
1,309
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
6
2 / 3 / 4
3,844
769
3,027
3,818
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
5 / 1 / 2
4,441
888
2,931
3,081
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
iEthan_P
Sun Wukong
6
1 / 1 / 0
3,552
710
1,709
4,031
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cabrakan
6
0 / 0 / 2
3,458
692
809
2,708
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
11
11
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
1
0.83
L
1
2
1
0.75
W
Thoth
CozyKal
Thoth
3
0
0
3
W
Ishtar
2
3
4
1.33
L
Hercules
DragonPasta
Hercules
1
1
0
1
L
Hel
0
2
0
0
W
5
1
2
6
L
Cerberus
NLM_Lorinza_
Cerberus
0
3
2
0.33
W
Sun Wukong
iEthan_P
Sun Wukong
1
1
0
1
W
Cabrakan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,909
Damage
10,636
17,364
Taken
14,947
6,700
Mitigated
5,999
4,698
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,422
908
0
665
3,855
1,002
0
1,542
2,313
0
13,936
L
114
0
0
666
3,201
731
0
1,425
1,776
0
12,743
W
Thoth
CozyKal
Thoth
2,160
43
0
625
1,309
288
0
109
1,194
22,304
413
W
Ishtar
3,027
2,557
0
778
3,818
869
0
580
3,238
0
14,797
L
Hercules
DragonPasta
Hercules
2,535
1,112
0
2,069
3,748
2,018
0
225
3,523
0
16,848
L
Hel
470
0
0
495
1,694
385
0
1,415
279
4,635
140
W
2,931
606
0
696
3,081
1,325
0
788
2,293
16,875
0
L
Cerberus
NLM_Lorinza_
Cerberus
1,368
210
0
803
4,866
2,564
0
1,232
3,634
9,665
0
W
Sun Wukong
iEthan_P
Sun Wukong
1,709
472
0
1,560
4,031
2,410
0
0
4,031
0
13,758
W
Cabrakan
809
298
0
1,923
2,708
1,107
0
272
2,353
12,078
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,990
Gold Earned
19,515
119
Minions Killed
155
0
Camps Cleared
0
476,940
Distance Traveled
532,289
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,497
699
20
4
0
89,054
0
L
Mercury
3,649
730
32
6
0
136,899
0
W
Thoth
4,220
844
47
9
0
101,595
0
W
Ishtar
3,844
769
32
6
0
89,682
0
L
Hercules
3,805
761
37
7
0
105,280
0
L
Hel
2,736
547
14
3
0
44,887
0
W
Nox
4,441
888
18
4
0
98,319
1
L
Cerberus
3,303
661
16
3
0
100,820
0
W
Sun Wukong
3,552
710
30
6
0
115,504
2
W
Cabrakan
3,458
692
28
6
0
127,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role