Player Matchup

Hades
Hades
Bronze III
GeneralDeacon
Hades
Bronze III
Level 47
God Stats
4W - 2L
1,611 SR
Queue Stats
5W - 4L
1,327 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
Holy Sniper IV
Amaterasu
Silver IV
Level 105
God Stats
7W - 5L
1,472 SR
Queue Stats
29W - 49L
943 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze I
TDE_Renkai
Ah Muzen Cab
Bronze I
Level 49
God Stats
13W - 9L
1,623 SR
Queue Stats
48W - 89L
538 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,569 SR
936 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,500 SR
1,091 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
 
Ra
Silver I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze II
Burn_Herbs_420
Ishtar
Bronze II
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
687W - 1,098L
274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,248
732
8,817
7,791
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Holy Sniper IV
Amaterasu
15
1 / 1 / 8
9,543
682
5,237
8,052
4,447
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
TDE_Renkai
Ah Muzen Cab
17
5 / 0 / 5
10,982
784
13,353
6,006
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
CthulhuVulcanSurtrIx ChelNu Wa

VS

Bans
Morgan Le FaySkadiAthenaJormungandrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 3 / 0
8,934
638
6,644
12,599
10,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
 
Ra
14
0 / 4 / 2
8,914
637
4,462
12,421
5,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
8,287
592
3,047
6,724
1,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
L
Ra
 
Ra
0
4
2
0.25
L
0
3
1
0.17
W
4
2
4
3
W
Amaterasu
Holy Sniper IV
Amaterasu
1
1
8
5
W
Ah Muzen Cab
TDE_Renkai
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
14,153
21,849
Taken
31,744
10,887
Mitigated
17,840
4,934
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,644
1,336
0
2,953
12,599
10,548
0
4,045
7,871
0
21,201
L
Ra
 
Ra
4,462
318
1,233
5,587
12,421
5,350
0
2,088
10,103
39,933
140
L
3,047
1,394
277
1,283
6,724
1,942
0
1,686
4,852
0
25,149
W
8,817
225
310
1,822
7,791
3,901
340
1,791
5,659
34,760
30
W
Amaterasu
Holy Sniper IV
Amaterasu
5,237
2,577
0
1,220
8,052
4,447
407
1,759
5,992
0
27,228
W
Ah Muzen Cab
TDE_Renkai
Ah Muzen Cab
13,353
2,899
0
1,582
6,006
2,539
843
792
4,893
0
55,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
26,135
185
Minions Killed
158
0
Camps Cleared
0
805,186
Distance Traveled
686,908
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,934
638
37
3
0
278,542
2
L
Ra
8,914
637
73
5
0
240,896
7
L
Ishtar
8,287
592
48
3
0
167,470
0
W
Hades
10,248
732
49
4
0
247,784
0
W
Amaterasu
9,543
682
41
3
0
263,909
0
W
Ah Muzen Cab
10,982
784
95
7
0
293,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role