Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dmentia
Sun Wukong
Level 47
God Stats
10W - 2L
1,890 SR
Queue Stats
36W - 13L
1,684 Elo+
Party 2
Ra
Ra
FadedChunk
Ra
Level 156
God Stats
5W - 3L
1,508 SR
Queue Stats
98W - 68L
1,582 Elo+
Party 2
Ymir
Ymir
SCOOKRAZ
Ymir
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 43L
1,517 Elo+
Party 3
Poseidon
Poseidon
legitmage123
Poseidon
Level 102
God Stats
2W - 0L
1,509 SR
Queue Stats
33W - 28L
1,518 Elo+
Party 3
Team Averages
Level 74
1,581 SR
1,560 Elo+

VS

Team Averages
Level 93
1,492 SR
1,527 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chard0
Neith
Level 156
God Stats
1W - 1L
1,750 SR
Queue Stats
35W - 28L
1,547 Elo+
Solo
Agni
Agni
CoryCyclops
Agni
Level 100
God Stats
1W - 1L
1,229 SR
Queue Stats
337W - 305L
1,520 Elo+
Solo
King Arthur
King Arthur
KittyMeow221
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,536 Elo+
Party 1
Odin
Odin
MegaKawk
Odin
Level 35
God Stats
5W - 7L
1,479 SR
Queue Stats
91W - 93L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 1 / 1
6,135
614
4,460
6,182
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Dmentia
Sun Wukong
13
5 / 1 / 2
7,460
746
6,565
7,146
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 2
6,924
692
3,597
3,811
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 1 / 2
5,387
539
916
5,431
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
legitmage123
Poseidon
10
1 / 2 / 1
5,658
566
2,562
3,938
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 1 / 2
5,045
505
2,818
5,357
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Chard0
Neith
10
2 / 2 / 0
5,629
563
3,428
4,809
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 2
5,473
547
2,322
4,172
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KittyMeow221
King Arthur
9
1 / 4 / 1
5,314
531
2,472
8,494
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
10
1 / 4 / 2
5,177
518
2,758
7,739
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
5
5
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
1
4.5
L
Janus
 
Janus
1
1
2
2
L
Neith
Chard0
Neith
2
2
0
1
L
0
2
2
0.5
W
Sun Wukong
Dmentia
Sun Wukong
5
1
2
6
W
3
0
2
4
L
King Arthur
KittyMeow221
King Arthur
1
4
1
0.38
L
Odin
1
4
2
0.5
W
Ymir
0
1
2
1
W
Poseidon
legitmage123
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
13,798
26,508
Taken
30,571
10,943
Mitigated
8,462
10,288
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,460
1,849
0
2,888
6,182
1,822
0
1,957
4,185
0
31,442
L
Janus
 
Janus
2,818
41
0
1,395
5,357
1,144
108
2,064
3,194
26,422
0
L
Neith
Chard0
Neith
3,428
1,768
0
1,012
4,809
1,628
598
1,756
2,820
0
39,987
L
2,322
173
0
750
4,172
1,027
0
486
3,682
35,568
825
W
Sun Wukong
Dmentia
Sun Wukong
6,565
1,738
0
2,513
7,146
4,120
0
284
6,830
0
54,314
W
3,597
585
432
1,719
3,811
1,376
0
940
2,843
50,701
2,424
L
King Arthur
KittyMeow221
King Arthur
2,472
654
0
890
8,494
2,577
0
1,790
6,693
0
24,066
L
Odin
2,758
518
0
1,600
7,739
2,086
0
616
7,123
0
32,541
W
Ymir
916
71
0
1,998
5,431
2,637
104
1,195
4,030
11,680
0
W
Poseidon
legitmage123
Poseidon
2,562
379
0
738
3,938
988
0
656
3,222
37,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
26,638
346
Minions Killed
321
0
Camps Cleared
0
1,050,748
Distance Traveled
1,018,310
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,135
614
56
6
0
232,928
0
L
Janus
5,045
505
49
5
0
210,599
0
L
Neith
5,629
563
82
8
0
184,416
0
L
Agni
5,473
547
83
8
0
203,061
0
W
Sun Wukong
7,460
746
97
10
0
192,268
3
W
Ra
6,924
692
87
9
0
214,522
4
L
King Arthur
5,314
531
53
5
0
200,805
0
L
Odin
5,177
518
54
5
0
219,429
0
W
Ymir
5,387
539
33
3
0
205,991
0
W
Poseidon
5,658
566
73
7
0
205,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role