Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold V
ASAPRabz
Loki
Gold V
Level 157
God Stats
3W - 6L
1,596 SR
Queue Stats
20W - 21L
1,505 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Batman__562
Cthulhu
Silver III
Level 103
God Stats
2W - 2L
1,656 SR
Queue Stats
7W - 12L
1,434 MMR
Party 2
Medusa
Medusa
Silver II
COOOOOOOOOOOOOLT
Medusa
Silver II
Level 51
God Stats
4W - 7L
1,455 SR
Queue Stats
29W - 44L
1,463 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
jeffdeath8987654
Baron Samedi
Gold IV
Level 116
God Stats
1W - 1L
1,714 SR
Queue Stats
28W - 29L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,584 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,575 SR
1,480 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
HonestJacket
Chang'e
Platinum V
Level 126
God Stats
1W - 0L
1,310 SR
Queue Stats
114W - 103L
1,478 MMR
Solo
Charon
Charon
Gold III
Onlytrolls
Charon
Gold III
Level 158
God Stats
2W - 1L
1,541 SR
Queue Stats
74W - 70L
1,469 MMR
Solo
Fenrir
Fenrir
Silver II
Shizzy2Dizzy
Fenrir
Silver II
Level 108
God Stats
3W - 3L
1,480 SR
Queue Stats
40W - 37L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver III
benicy
Cu Chulainn
Silver III
Level 156
God Stats
6W - 4L
2,046 SR
Queue Stats
32W - 37L
1,454 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 0 / 0
7,514
578
5,563
17,308
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Loki
13
1 / 2 / 2
6,758
520
4,775
8,783
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Batman__562
Cthulhu
10
1 / 2 / 0
5,617
432
5,167
7,661
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,729
441
2,039
7,527
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
jeffdeath8987654
Baron Samedi
12
1 / 3 / 1
6,662
512
6,205
7,381
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
UllrRavanaAthenaKing Arthur

VS

Bans
Baba YagaVulcanBacchusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 0 / 2
8,343
642
4,171
2,577
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
HonestJacket
Chang'e
14
3 / 0 / 4
7,735
595
6,402
9,740
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Onlytrolls
Charon
12
1 / 1 / 5
7,367
567
5,841
10,097
6,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
14
2 / 2 / 3
7,367
567
3,205
9,916
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
benicy
Cu Chulainn
14
0 / 1 / 0
8,301
639
13,333
9,817
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
W
Hou Yi
 
Hou Yi
4
0
2
5
L
Loki
1
2
2
1
L
Cthulhu
Batman__562
Cthulhu
1
2
0
0.5
L
0
3
0
0
W
Chang'e
HonestJacket
Chang'e
3
0
4
5
W
Charon
Onlytrolls
Charon
1
1
5
3.5
W
Fenrir
2
2
3
1.75
W
Cu Chulainn
benicy
Cu Chulainn
0
1
0
0
L
Baron Samedi
jeffdeath8987654
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
32,952
48,660
Taken
42,147
27,839
Mitigated
23,028
18,428
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,563
1,165
0
9,790
17,308
15,100
0
345
16,963
0
55,420
W
Hou Yi
 
Hou Yi
4,171
1,487
0
1,363
2,577
979
476
531
2,011
0
70,404
L
Loki
4,775
1,112
0
4,382
8,783
2,291
0
2,365
6,418
0
58,471
L
Cthulhu
Batman__562
Cthulhu
5,167
275
239
1,499
7,661
5,039
0
2,773
4,888
24,300
1,056
L
2,039
700
0
1,188
7,527
2,102
0
2,793
4,734
0
32,261
W
Chang'e
HonestJacket
Chang'e
6,402
312
1,454
5,821
9,740
3,305
0
5,690
3,886
55,467
1,105
W
Charon
Onlytrolls
Charon
5,841
1,879
0
2,129
10,097
6,915
232
3,006
6,748
30,962
447
W
Fenrir
3,205
1,290
0
3,529
9,916
3,732
0
1,168
8,703
0
55,599
W
Cu Chulainn
benicy
Cu Chulainn
13,333
1,983
0
1,558
9,817
8,097
0
0
8,685
853
76,236
L
Baron Samedi
jeffdeath8987654
Baron Samedi
6,205
406
24
1,306
7,381
3,307
0
4,134
3,247
50,287
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
39,113
420
Minions Killed
511
0
Camps Cleared
0
1,380,528
Distance Traveled
1,381,774
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,514
578
117
9
0
268,338
0
W
Hou Yi
8,343
642
120
9
0
258,236
0
L
Loki
6,758
520
101
8
0
330,910
0
L
Cthulhu
5,617
432
35
3
0
277,092
0
L
Medusa
5,729
441
64
5
0
278,078
0
W
Chang'e
7,735
595
123
9
0
281,333
2
W
Charon
7,367
567
39
3
0
262,746
4
W
Fenrir
7,367
567
92
7
0
305,597
0
W
Cu Chulainn
8,301
639
137
11
0
273,862
0
L
Baron Samedi
6,662
512
103
8
0
226,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role