Player Matchup

Serqet
Serqet
Platinum III
 
Serqet
Platinum III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
BatteredHosepipe
Hachiman
Gold III
Level 126
God Stats
6W - 7L
1,464 SR
Queue Stats
164W - 170L
1,448 MMR
Party 3
Mulan
Mulan
Gold III
hxnwrk
Mulan
Gold III
Level 89
God Stats
0W - 1L
1,230 SR
Queue Stats
46W - 47L
1,546 MMR
Party 1
Ganesha
Ganesha
Gold IV
i Ballstic 101
Ganesha
Gold IV
Level 124
God Stats
10W - 10L
1,494 SR
Queue Stats
174W - 187L
1,433 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
one_Shichibukai_
Kukulkan
Gold IV
Level 146
God Stats
4W - 9L
1,391 SR
Queue Stats
117W - 128L
1,436 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,416 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,568 SR
1,453 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
LangDeVipere
Fenrir
Gold IV
Level 54
God Stats
5W - 8L
1,397 SR
Queue Stats
312W - 304L
1,421 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
SIL3X
Sun Wukong
Gold IV
Level 158
God Stats
15W - 10L
1,739 SR
Queue Stats
96W - 89L
1,497 MMR
Solo
Danzaburou
Danzaburou
Gold V
UnSmurfTuSerre
Danzaburou
Gold V
Level 109
God Stats
10W - 8L
1,437 SR
Queue Stats
210W - 230L
1,327 MMR
Party 2
Geb
Geb
Gold III
lv Mortarion vl
Geb
Gold III
Level 129
God Stats
15W - 5L
1,767 SR
Queue Stats
82W - 84L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
6 / 3 / 1
6,529
653
7,688
8,049
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
5,287
529
4,663
5,037
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
hxnwrk
Mulan
9
0 / 6 / 2
5,030
503
6,338
10,813
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 1
4,908
491
1,515
6,704
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 2 / 2
6,057
606
2,644
4,487
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThorJanusAwilixAthena

VS

Bans
OsirisAresAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 2 / 2
6,811
681
5,172
6,212
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
5 / 2 / 3
6,151
615
4,507
9,799
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SIL3X
Sun Wukong
12
6 / 3 / 2
7,608
761
8,724
10,010
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
UnSmurfTuSerre
Danzaburou
12
0 / 1 / 3
6,204
620
3,651
6,686
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 4
5,612
561
2,017
6,425
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
3
1
2.17
W
Baron Samedi
 
Baron Samedi
4
2
2
2.5
L
0
2
1
0.25
W
Fenrir
5
2
3
3.25
W
Sun Wukong
SIL3X
Sun Wukong
6
3
2
2.33
W
Danzaburou
UnSmurfTuSerre
Danzaburou
0
1
3
1.5
L
Mulan
hxnwrk
Mulan
0
6
2
0.17
L
0
2
1
0.25
W
0
0
4
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
24,071
35,090
Taken
39,132
13,402
Mitigated
18,129
8,794
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,688
1,743
0
540
8,049
2,837
0
2,424
5,312
0
30,512
W
Baron Samedi
 
Baron Samedi
5,172
385
226
1,169
6,212
2,654
0
1,716
4,496
41,998
0
L
4,663
2,496
0
2,334
5,037
1,330
0
581
4,456
0
38,068
W
Fenrir
4,507
1,127
0
3,896
9,799
3,218
0
92
9,317
0
40,692
W
Sun Wukong
SIL3X
Sun Wukong
8,724
2,783
0
3,203
10,010
5,967
184
415
9,280
0
51,165
W
Danzaburou
UnSmurfTuSerre
Danzaburou
3,651
1,153
0
3,651
6,686
2,313
930
630
6,056
0
58,893
L
Mulan
hxnwrk
Mulan
6,338
924
0
3,413
10,813
4,035
0
645
10,136
0
27,613
L
1,515
36
64
1,943
6,704
3,772
0
1,723
4,857
13,707
0
W
2,017
102
0
2,019
6,425
3,977
0
1,306
4,970
13,284
0
L
2,644
122
0
500
4,487
1,428
0
1,189
3,140
41,395
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
32,386
257
Minions Killed
367
0
Camps Cleared
0
1,081,028
Distance Traveled
1,056,626
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,529
653
48
5
0
261,991
2
W
Baron Samedi
6,811
681
96
10
0
205,383
0
L
Hachiman
5,287
529
74
7
0
159,456
0
W
Fenrir
6,151
615
70
7
0
243,697
2
W
Sun Wukong
7,608
761
81
8
0
182,254
0
W
Danzaburou
6,204
620
108
11
0
187,985
1
L
Mulan
5,030
503
41
4
0
219,181
0
L
Ganesha
4,908
491
7
1
0
221,680
2
W
Geb
5,612
561
12
1
0
237,307
1
L
Kukulkan
6,057
606
87
9
0
218,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role