Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Danses
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 155L
1,493 Elo+
Solo
Loki
Loki
felaifor
Loki
Level 104
God Stats
3W - 2L
1,310 SR
Queue Stats
97W - 125L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
garudamo
Ao Kuang
Level 127
God Stats
2W - 0L
1,792 SR
Queue Stats
47W - 60L
1,468 Elo+
Solo
Charon
Charon
jojo6543
Charon
Level 101
God Stats
4W - 0L
1,710 SR
Queue Stats
142W - 89L
1,553 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,503 Elo+

VS

Team Averages
Level 87
1,518 SR
1,468 Elo+
Poseidon
Poseidon
S1ck9
Poseidon
Level 56
God Stats
7W - 12L
1,270 SR
Queue Stats
399W - 403L
1,474 Elo+
Party 1
Zeus
Zeus
Simplyareed
Zeus
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
220W - 208L
1,472 Elo+
Party 1
Sobek
Sobek
VeeraMoon
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Wolf Corleon
Kukulkan
Level 108
God Stats
8W - 4L
1,761 SR
Queue Stats
591W - 605L
1,448 Elo+
Solo
Danzaburou
Danzaburou
defreimM
Danzaburou
Level 86
God Stats
1W - 1L
1,560 SR
Queue Stats
42W - 47L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 2 / 7
8,526
853
7,886
5,877
2,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Danses
Cliodhna
16
6 / 1 / 9
8,866
887
6,348
6,868
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
13
4 / 3 / 12
8,482
848
7,613
7,851
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
garudamo
Ao Kuang
14
6 / 2 / 12
9,032
903
9,231
7,143
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
jojo6543
Charon
16
3 / 1 / 17
9,623
962
7,040
9,004
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
S1ck9
Poseidon
11
0 / 6 / 3
6,874
687
3,840
6,745
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 5
7,797
780
6,868
8,193
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
VeeraMoon
Sobek
15
3 / 4 / 4
8,888
889
4,275
11,623
11,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Wolf Corleon
Kukulkan
16
3 / 4 / 3
8,824
882
7,704
6,645
2,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
defreimM
Danzaburou
12
1 / 5 / 4
7,032
703
5,365
7,812
3,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
24
Kills
9
9
Deaths
24
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
7
4.25
W
Cliodhna
Danses
Cliodhna
6
1
9
10.5
L
Poseidon
S1ck9
Poseidon
0
6
3
0.25
L
2
5
5
0.9
L
Sobek
VeeraMoon
Sobek
3
4
4
1.25
L
Kukulkan
Wolf Corleon
Kukulkan
3
4
3
1.13
L
Danzaburou
defreimM
Danzaburou
1
5
4
0.6
W
Loki
4
3
12
3.33
W
Ao Kuang
garudamo
Ao Kuang
6
2
12
6
W
Charon
jojo6543
Charon
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,118
Damage
28,052
36,743
Taken
41,018
22,474
Mitigated
22,483
11,999
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,886
267
355
392
5,877
2,506
425
2,667
3,210
24,144
0
W
Cliodhna
Danses
Cliodhna
6,348
189
595
1,070
6,868
2,897
140
3,931
2,861
0
15,585
L
Poseidon
S1ck9
Poseidon
3,840
583
0
75
6,745
2,354
0
3,753
2,992
17,215
0
L
6,868
1,305
239
938
8,193
2,844
0
3,703
4,490
14,870
0
L
Sobek
VeeraMoon
Sobek
4,275
387
1,561
2,592
11,623
11,778
0
6,157
5,466
10,859
0
L
Kukulkan
Wolf Corleon
Kukulkan
7,704
749
175
1,261
6,645
2,418
0
5,008
1,637
20,365
0
L
Danzaburou
defreimM
Danzaburou
5,365
894
396
1,343
7,812
3,089
0
5,311
2,501
0
8,339
W
Loki
7,613
1,121
357
1,618
7,851
4,561
85
5,887
1,864
0
16,123
W
Ao Kuang
garudamo
Ao Kuang
9,231
1,482
299
2,907
7,143
3,434
0
3,769
3,271
13,631
408
W
Charon
jojo6543
Charon
7,040
1,087
1,491
2,915
9,004
9,076
300
6,014
2,850
14,634
996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
39,415
108
Minions Killed
101
0
Camps Cleared
0
870,594
Distance Traveled
806,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,526
853
36
4
0
171,590
0
W
Cliodhna
8,866
887
25
3
0
206,968
0
L
Poseidon
6,874
687
28
3
0
158,885
0
L
Zeus
7,797
780
15
2
0
156,933
0
L
Sobek
8,888
889
18
2
0
194,674
0
L
Kukulkan
8,824
882
27
3
0
135,164
0
L
Danzaburou
7,032
703
13
1
0
160,476
0
W
Loki
8,482
848
10
1
0
138,543
0
W
Ao Kuang
9,032
903
19
2
0
173,056
0
W
Charon
9,623
962
18
2
0
180,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role