Player Matchup

Olorun
Olorun
DoriDoe
Olorun
Level 193
God Stats
14W - 5L
1,183 SR
Queue Stats
747W - 796L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
HanPolo520
Amaterasu
Level 153
God Stats
4W - 1L
1,431 SR
Queue Stats
117W - 104L
1,550 Elo+
Party 1
Chaac
Chaac
SMITEFcCKINBLOWS
Chaac
Level 59
God Stats
4W - 1L
1,682 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 1
Team Averages
Level 135
1,432 SR
1,598 Elo+

VS

Team Averages
Level 70
1,451 SR
1,554 Elo+
Kuzenbo
Kuzenbo
GLTED
Kuzenbo
Level 65
God Stats
0W - 2L
1,585 SR
Queue Stats
9W - 11L
1,547 Elo+
Party 2
Hercules
Hercules
Michii999
Hercules
Level 19
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
YinYanMaster
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DoriDoe
Olorun
15
3 / 2 / 7
9,452
727
9,155
6,863
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
HanPolo520
Amaterasu
17
11 / 0 / 4
11,587
891
17,259
14,696
16,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 14
9,676
744
8,623
13,043
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GLTED
Kuzenbo
12
2 / 6 / 2
7,929
610
4,289
13,387
16,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Michii999
Hercules
13
1 / 4 / 4
8,158
628
6,289
14,456
14,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
14
3 / 5 / 3
9,007
693
12,468
13,291
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
DoriDoe
Olorun
3
2
7
3.25
L
Kuzenbo
GLTED
Kuzenbo
2
6
2
0.5
W
Amaterasu
HanPolo520
Amaterasu
11
0
4
13
L
Hercules
Michii999
Hercules
1
4
4
0.75
W
1
4
14
2
L
Ishtar
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,037
Damage
23,046
34,602
Taken
41,134
34,305
Mitigated
36,611
10,327
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DoriDoe
Olorun
9,155
3,342
0
1,756
6,863
3,217
1,532
777
6,079
39,169
3,805
L
Kuzenbo
GLTED
Kuzenbo
4,289
1,787
0
554
13,387
16,811
0
2,594
9,941
10,558
580
W
Amaterasu
HanPolo520
Amaterasu
17,259
6,742
0
6,523
14,696
16,378
1,095
1,558
13,132
0
50,862
L
Hercules
Michii999
Hercules
6,289
1,292
0
1,356
14,456
14,274
0
3,460
10,314
0
18,862
W
8,623
2,010
0
2,048
13,043
14,710
0
1,715
11,314
0
18,011
L
Ishtar
12,468
7,944
0
3,147
13,291
5,526
0
2,736
10,176
0
48,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
25,094
159
Minions Killed
115
0
Camps Cleared
0
675,073
Distance Traveled
632,864
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,452
727
63
5
0
195,571
2
L
Kuzenbo
7,929
610
10
1
0
214,609
0
W
Amaterasu
11,587
891
82
6
0
258,904
0
L
Hercules
8,158
628
19
1
0
229,674
0
W
Chaac
9,676
744
14
1
0
220,598
0
L
Ishtar
9,007
693
86
7
0
188,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role